Commit graph

848 commits

Author SHA1 Message Date
fieldofcows
3c5bd864c0 Add ability to specify sound when scrolling systems on the system view 2016-11-29 23:36:58 +00:00
fieldofcows
302b854f20 Fix relative metadata paths for videos and marquees. Complete screensaver work. Fix compile warnings 2016-11-23 21:33:24 +00:00
fieldofcows
378096498d Fix videocomponent when no default video 2016-11-23 20:01:35 +00:00
fieldofcows
575879e45c Rework management of video running status 2016-11-23 09:56:12 +00:00
fieldofcows
aa48f4f6bb Merge branch 'master' of https://github.com/fieldofcows/EmulationStation 2016-11-23 08:09:37 +00:00
fieldofcows
ac444872b9 Fixes to video handling when showing screensaver 2016-11-23 08:09:32 +00:00
fieldofcows
4a9cc36907 Add video screensaver - currently clashes with video preview. Needs fixing 2016-11-22 23:33:21 +00:00
fieldofcows
fea058fe20 Fix start delay for video component 2016-11-22 23:14:16 +00:00
fieldofcows
b11de0d8a4 Issue #10: Fix crash in VLC with some videos by preventing VLC from scaling videos 2016-11-20 23:42:32 +00:00
fieldofcows
57dfa3504a Previous commit for fading video component broke auto key repeat in Video view. This commit fixes it again 2016-11-20 23:39:45 +00:00
fieldofcows
6f7119bc5c Add video theme parameters for blackBorders and maintainAspect and tidy code 2016-11-20 16:19:48 +00:00
fieldofcows
a0eacb767b Show default video if file missing from disk and not just if it's not present in gamelist. Also replace glColor3f with method compatible with rPi 2016-11-20 14:55:18 +00:00
fieldofcows
ede044a48d Merge branch 'master' of https://github.com/fieldofcows/EmulationStation
Conflicts:
	es-core/src/components/VideoComponent.cpp
2016-11-20 11:59:53 +00:00
fieldofcows
592e67ea9b Return true/false when setting video to indicate whether the file exists or not 2016-11-20 11:58:08 +00:00
fieldofcows
c80c9efe28 Add theme keywords to set a default video and choose whether to show snapshot when there is no video or as a video is loading. Also fade videos and snapshots 2016-11-19 00:11:33 +00:00
fieldofcows
3d2fe8bc5b Issue #9 - support image transparency on top of videos (although this is a bit kludgy for now) and Issue #8 - support md_image in video view 2016-11-17 00:09:09 +00:00
fieldofcows
1ed4025bd0 Fix Linux build and suppress VLC debug messages 2016-11-16 23:18:55 +00:00
fieldofcows
5580ae03a4 Fixes for Issue #3: Display static image if no video, Issue #6: Delayed start videos start playing on selection change, Issue #7: Make path handling consistent between video and other paths 2016-11-16 22:41:36 +00:00
fieldofcows
feca95d3c1 Issue #4: Port --no-splash option 2016-11-13 13:08:02 +00:00
fieldofcows
97f56a1c0c Fix issue #2 - shoulder buttons do not perform page up/down actions 2016-11-11 22:19:15 +00:00
fieldofcows
e63a908cad Fix issue #1 - video plays when a game is selected or the video view is closed. 2016-11-11 22:12:46 +00:00
fieldofcows
b9ec0e56f4 Fix libvlc path for Windows. 2016-11-09 23:56:26 +00:00
fieldofcows
1297107533 Fixes for Windows build 2016-11-09 21:49:14 +00:00
fieldofcows
2ba893dc31 Add Video game list view and video component 2016-10-29 10:38:55 +01:00
Jools Wills
25478d045e Merge pull request #67 from verybadsoldier/no_sleep_when_processing
This should fix scraper getting stuck when screen dim kicks in...
2016-10-19 03:36:57 +01:00
verybadsoldier
329730cc3e Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active. 2016-09-17 17:08:52 +02:00
vbs
b1daeafe24 Added flag for GUI components to indicate activate background processing.
ES won't enter sleep mode if any component has the processing flag set.
(In sleep mode no more calls to update() on any components are invoked)
2016-09-17 10:34:02 +02:00
Jools Wills
5b74b877ef Revert "restore cursor on exit"
This reverts commit 8fe0202c2e.

Better to do this in the RP ES launch script
2016-09-12 19:11:25 +01:00
Jools Wills
8fe0202c2e restore cursor on exit 2016-09-12 19:04:39 +01:00
Jools Wills
77ad01c12c Merge pull request #65 from jacobfk20/MetadataSaveOptimization
Fix for long exit times while saving metadata
2016-09-03 22:56:25 +01:00
Jacob Karleskint
0213bef499 Checks if game has metadata
Adds a function to metadata "isDefault()" which will return true if all
metadata is still set to default values and false if any values are not
set to default

When saving, a game that has no metadata would also not be saved in the
gamelist xml. so now it will just ignore looking for that game instead
of looping through every node until it reaches the end of the tree.
2016-09-03 15:45:52 -05:00
Joseph Mann
cdd819e041 Fix linux (fedora) compilation issues 2016-08-31 12:17:38 +01:00
Jools Wills
2f0e1fa9ef Merge pull request #59 from unclealex72/master
Vastly improve loading time of EmulationStation
2016-08-15 01:04:35 +01:00
Jools Wills
3354b8f1b1 Merge pull request #60 from RetroPie/revert-58-xpad_trigger
Revert "workaround for analogue trigger configuration - eg with xpad."
2016-08-14 20:25:12 +01:00
Jools Wills
3eba889bdf Revert "workaround for analogue trigger configuration - eg with xpad." 2016-08-14 20:24:39 +01:00
Jools Wills
684ab17e95 Merge pull request #58 from joolswills/xpad_trigger
workaround for analogue trigger configuration - eg with xpad.
2016-08-13 13:16:01 +01:00
Jools Wills
c5b74947a0 workaround for analogue trigger configuration - eg with xpad.
Unlike other axis, they don't default to 0, but instead start at -32768 and go to +32767 when pressed. This confuses the
current ES code axis code. As a workaround, we get the initial value and if it is -32767, we add 32767 and divide by two. This gives it
a range that can be handled with the current code (from 0 to 32767). Note on my X11 machine, I had to plug the joystick in after ES
was loaded or it get 0 as the initial axis value for the triggers. This seems ok on the RPI though, so possible some SDL issue.

With this change on a 360 controller the triggers should be correctly detected as +2 and +5 without seeing two presses for each trigger press.
2016-08-13 01:49:44 +01:00
Alex Jones
454a18f9ec Trust the gamelist by not checking whether files exist and also improve the algorithm for parsing the gamelist. 2016-08-10 17:48:56 +01:00
Jools Wills
fa513e4c2d cosmetic - spaces -> tabs to match rest of file 2016-08-10 02:48:04 +01:00
Alex Jones
0ab75f8996 Add eclipse files to .gitignore 2016-08-03 19:09:59 +01:00
Jools Wills
d14195e4a0 Merge pull request #55 from mbroncano/master
Fixes libGL problem
2016-07-23 12:10:27 +01:00
M. Broncano
f3cf36fd94 Fixes libGL problem 2016-07-23 04:11:44 +00:00
Jools Wills
60c1d0a1f9 Merge pull request #54 from joolswills/rename_buttons
rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-05 19:53:20 +01:00
Jools Wills
203f9f48ff Merge pull request #47 from zigurana/svg_update_clean
SVG renderer update
2016-07-04 01:07:20 +01:00
Jools Wills
c791e3d90f Merge pull request #53 from kwtaylor/master
Fix pageup/pagedown by reloading input config after onfinish
2016-07-04 01:02:23 +01:00
Jools Wills
a78c9721be rename buttons to avoid confusion (bottom -> shoulder / top -> trigger). 2016-07-04 00:29:53 +01:00
Ken Taylor
ab8409da41 Always reload input config after running onfinish script 2016-07-01 22:14:41 -07:00
Jools Wills
23d96b6a56 allow emulationstation.sh to be called from any location (gets basename from $0) 2016-04-20 23:23:23 +01:00
D. Polders
dbc2ab6110 SVG update
Updated the svg library from https://github.com/memononen/nanosvg
2016-04-17 22:03:11 +02:00
Jools Wills
866ea49b7d Merge pull request #45 from joolswills/display_name
add a getDisplayName function, which is used for rom display, and mak…
2016-03-29 20:01:23 +01:00