Commit graph

810 commits

Author SHA1 Message Date
Aloshi
bbfe35a36d Systems can be defined in the systems.cfg file (currently in the same directory as the executable). Games can now be launched with the enter key. Progress! 2012-07-21 14:06:24 -05:00
Aloshi
ba1e5147af Merge branch 'master' of https://github.com/Aloshi/EmulationStation 2012-07-20 12:11:53 -05:00
Aloshi
3df40182b1 Now searching a test directory for files matching an extension and displaying them. 2012-07-20 11:14:09 -05:00
Aloshi
810597c6d9 Update README.md 2012-07-19 20:29:46 -05:00
Aloshi
b96ee8c627 Updated the README to have a little information on dependencies. 2012-07-19 20:24:24 -05:00
Aloshi
42a39c52e6 Added InputManager; GuiComponents can register themselves to receive input events.
Added text rendering to Renderer, which uses SDL_ttf. Using LinLibertine_R.ttf font (GPL).
A lot more - soon I should have the "skeleton" done.
2012-07-19 20:08:29 -05:00
Aloshi
1177fde6c3 More work on the skeleton of the program. 2012-07-19 11:13:27 -05:00
Alec Lofquist
30ada8a9b3 Fixed Makefile's clean command and Renderer linking error. 2012-07-18 22:18:50 -05:00
Aloshi
cf77599950 Began writing the skeleton for the program. 2012-07-18 20:14:17 -05:00
Aloshi
c0e9683f45 Initial commit 2012-07-18 14:28:26 -07:00