Commit graph

35 commits

Author SHA1 Message Date
Aloshi
7635f11f92 Merge branch 'master' into gamelistdb
Conflicts:
	es-app/src/guis/GuiGamelistOptions.cpp
2015-03-05 20:11:44 -06:00
Aloshi
d2b0fec88b Catch pageup/pagedown in DateTimeComponent edit mode. 2015-03-05 17:49:26 -06:00
Aloshi
2b3080f90b Make DateTimeComponent honor theme size values again. 2015-03-05 17:43:38 -06:00
Aloshi
5d0fc6a1b7 Fixed DateTimeComponent being cut off when a date is manually entered (from "unknown" -> "01/01/1990"). 2015-03-05 17:21:52 -06:00
Aloshi
1a5b916ca1 Added time conversion for import/export XML. 2015-03-03 18:49:47 -06:00
Aloshi
10a59b41b7 Merge branch 'master' into gamelistdb 2015-03-03 17:18:23 -06:00
Aloshi
310b1f9613 Removed some unused Renderer functions (onInit, onDeinit). 2015-03-03 16:36:21 -06:00
Alec Lofquist
c52fcb18d6 Added automatic gamelist.xml import prompt. 2015-03-03 13:30:16 -06:00
Alec Lofquist
44fd9d631d Merge branch 'master' into gamelistdb
Conflicts:
	es-app/src/SystemData.cpp
2015-03-03 09:36:05 -06:00
Aloshi
420fecc737 Only include codecvt on Windows.
Should fix gcc build errors.
2015-02-21 21:36:00 -06:00
Aloshi
df896cb933 Hopefully fixed non-ASCII paths not working on Windows.
Kind of emulator-dependent on if this works or not.
2015-02-21 16:48:56 -06:00
Aloshi
c0e0f4d702 Merge branch 'master' into gamelistdb 2015-02-10 13:09:31 -06:00
Jesper Ek
1e320b7718 Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180.
Fixes #352 (duplicate).
Fixes #362 (duplicate).

The destructor for AsyncHandle needs to be virtual as its subclasses are
allocated dynamically. I believe this caused the ImageDownloadHandle and its
related resources (such as the HttpReq and its contents) not to be freed
correctly.
2015-02-09 23:23:36 +01:00
Aloshi
7150e8d5ab Merge branch 'master' into gamelistdb 2015-01-15 17:50:28 -06:00
Aloshi
2926442bf0 Set hint regardless of setting (in case it is changed during run-time). 2015-01-15 17:47:31 -06:00
Felipe Otamendi
33d6733d64 Add a setting to allow for joystick input to work while not in focus. 2015-01-13 23:36:25 -02:00
Aloshi
e501450dc6 Sort support. 2015-01-08 12:30:03 -06:00
Alec Lofquist
3afbc4543f Fixed buffer overflow in HttpReq::encodeUrl.
I believe the character in the URL string was being read as a signed char instead of an unsigned char which caused weirdness with Unicode characters.
2014-11-29 14:42:30 -06:00
Aloshi
7c48887ab3 Hide the console on Windows unless --debug is set. 2014-11-24 20:50:09 -06:00
Aloshi
cefe9b6287 Merge branch 'utf8' into unstable 2014-11-23 09:55:57 -06:00
Aloshi
635b9f9327 FINALLY added vsync.
Defaults to on for all platforms except the RPi. Force it off with "--vsync 0".

Will try to use late swap tearing if supported on the current system.
2014-11-22 11:03:02 -06:00
Aloshi
f899b8aaaf Fix backwards "sound enabled" logic (#261). 2014-11-11 19:13:57 -06:00
Alec Lofquist
c870caee03 Fix newlines messing up cursor offset.
Fix an uninitialized value in TextEditComponent.
2014-10-18 15:46:14 -05:00
Alec Lofquist
885efcf431 Fixed Font::getWrappedCursorOffset. 2014-10-18 15:32:18 -05:00
Alec Lofquist
50d2ba2291 Fall back to the DroidSansFallbackFull.ttf font on Linux. 2014-09-27 17:19:37 -05:00
Aloshi
030c840cfb Fixed uninitialized max glyph size in Font. 2014-09-27 16:09:49 -05:00
Aloshi
7c31d7ca0a Hopefully fixed compiling on Linux. 2014-08-31 09:57:38 -05:00
Aloshi
531fb50e01 Fixed text editing for multi-byte characters. 2014-08-30 15:37:51 -05:00
Aloshi
c4d0e0229e Added fallback font support. Untested on Linux (but should fail gracefully). 2014-08-30 15:36:56 -05:00
Aloshi
8739519e15 Fix removeCommonPath throwing an exception when path does not exist. 2014-08-13 18:45:26 -05:00
Aloshi
9f040f4c71 Fixed deinitialization/reinitialization for fonts. 2014-08-11 18:05:18 -05:00
Aloshi
fb16dd8a91 Fix shutdown/restart commands on Windows. 2014-08-02 14:19:57 -05:00
Aloshi
ded816905d Fixed a typo in MenuComponent that accidentally used a constant as a
boolean value (technically still worked)
2014-07-27 17:49:12 -05:00
Aloshi
2b22e1fe0b Rewrote font code to use multiple textures.
Will corrupt after playing a game.
2014-07-27 16:44:02 -05:00
Aloshi
dbdbcde6cd Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00