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* Add Model 2 (powered by ULWGL) to EmuDeck Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
51 lines
1.2 KiB
Lua
51 lines
1.2 KiB
Lua
require("model2")
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function Init()
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TestSurface = Video_CreateSurfaceFromFile("scripts\\scanlines_default.png");
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wide=true
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press=0
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end
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function Frame()
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if Input_IsKeyPressed(0x3F)==1 and press==0 then wide=not wide press=1
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elseif Input_IsKeyPressed(0x3F)==0 and press==1 then press=0
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end
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if wide==true then
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Model2_SetStretchAHigh(1)
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Model2_SetStretchALow(1)
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Model2_SetStretchBHigh(1)
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Model2_SetStretchBLow(1)
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Model2_SetWideScreen(1)
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else
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Model2_SetStretchAHigh(0)
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Model2_SetStretchALow(0)
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Model2_SetStretchBHigh(0)
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Model2_SetStretchBLow(0)
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Model2_SetWideScreen(0)
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end
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end
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function PostDraw()
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if Options.scanlines.value==1 then
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Video_DrawSurface(TestSurface,0,0);
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end
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end
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function infinitetime_f(value)
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I960_WriteWord(RAMBASE+0x95CDF,99*256); -- 99 seconds always
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end
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function firstplace_f(value)
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I960_WriteWord(RAMBASE+0x95CEA,16256); -- first place
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I960_WriteWord(RAMBASE+0xA1772,16256); -- display
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end
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Options =
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{
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infinitetime={name="Infinite Time",values={"Off","On"},runfunc=infinitetime_f},
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firstplace={name="1st Place",values={"Off","On"},runfunc=firstplace_f},
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scanlines={name="Scanlines (50%)",values={"Off","On"}}
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}
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