EmuDeck/functions/EmuScripts/emuDeckEden.sh
Dragoon Dorise f3db64b5bc Eden
2025-05-12 11:40:26 +02:00

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#!/bin/bash
#variables
Eden_emuName="eden"
Eden_emuType="$emuDeckEmuTypeAppImage"
Eden_emuPath="$emusFolder/Eden.AppImage"
Eden_configFile="$HOME/.config/eden/qt-config.ini"
# https://github.com/eden-emu/eden/blob/master/src/core/file_sys/control_metadata.cpp#L41-L60
declare -A Eden_languages
Eden_languages=(
["ja"]=0
["en"]=1
["fr"]=2
["de"]=3
["it"]=4
["es"]=5
["zh"]=6
["ko"]=7
["nl"]=8
["pt"]=9
["ru"]=10
["tw"]=11) # TODO: not all langs but we need to switch to full lang codes to support those
# https://github.com/eden-emu/eden/blob/master/src/eden/configuration/configure_system.ui#L272-L309
declare -A Eden_regions
Eden_regions=(
["ja"]=0 # Japan
["en"]=1 # USA
["fr"]=2 # Europe
["de"]=2 # Europe
["it"]=2 # Europe
["es"]=2 # Europe
["zh"]=4 # China
["ko"]=5 # Korea
["nl"]=2 # Europe
["pt"]=2 # Europe
["ru"]=2 # Europe?
["tw"]=6 # Taiwan
) # TODO: split lang from region?
#cleanupOlderThings
Eden_cleanup() {
echo "Begin Eden Cleanup"
#Fixes repeated Symlink for older installations
}
#Install
Eden_install() {
setMSG "Begin Eden Install"
local showProgress=$1
# Llamada a la API para obtener la última release
# local response=$(curl -s "https://git.eden-emu.org/api/v1/repos/Eden/Eden/releases")
#
# if installEmuBI "$Eden_emuName" "$( echo "$response" | jq -r '.[0].assets[] | select(.name | contains("Linux")) | .browser_download_url ' | head -n 1)" "$Eden_emuName" "tar.gz" "$showProgress"; then
# mkdir -p "$emusFolder/eden"
# tar -xvf "$emusFolder/$Eden_emuName.tar.gz" --strip-components=1 -C "$emusFolder/eden" && rm -rf "$HOME/Applications/$Eden_emuName.tar.gz"
# chmod +x "$emusFolder/eden/eden"
# else
# return 1
# fi
# local success="false"
# if installEmuAI "$Eden_emuName" "$(getReleaseURLGH "eden-appimage/eden-appimage" "AppImage")" "" "$showProgress" "" ""; then
# success="true"
# fi
#
# if [ "$success" != "true" ]; then
# return 1
# fi
}
#ApplyInitialSettings
Eden_init() {
echo "Begin Eden Init"
cp "$emudeckBackend/tools/launchers/eden.sh" "$toolsPath/launchers/eden.sh"
chmod +x "$toolsPath/launchers/eden.sh"
mkdir -p "$HOME/.config/eden"
mkdir -p "$HOME/.local/share/eden"
rsync -avhp "$emudeckBackend/configs/eden/config/." "$HOME/.config/eden"
rsync -avhp "$emudeckBackend/configs/eden/data/." "$HOME/.local/share/eden"
configEmuAI "$Eden_emuName" "config" "$HOME/.config/eden" "$emudeckBackend/configs/eden/config" "true"
configEmuAI "$Eden_emuName" "data" "$HOME/.local/share/eden" "$emudeckBackend/configs/eden/data" "true"
Eden_setEmulationFolder
Eden_setupStorage
Eden_setupSaves
Eden_finalize
Eden_addParser
Eden_flushEmulatorLauncher
createDesktopShortcut "$HOME/.local/share/applications/eden.desktop" \
"Eden (AppImage)" \
"${toolsPath}/launchers/eden.sh" \
"False"
if [ -e "$ESDE_toolPath" ] || [ -f "${toolsPath}/$ESDE_downloadedToolName" ] || [ -f "${toolsPath}/$ESDE_oldtoolName.AppImage" ]; then
Eden_addESConfig
else
echo "ES-DE not found. Skipped adding custom system."
fi
#Eden_setLanguage
}
#update
Eden_update() {
echo "Begin Eden update"
Eden_init
}
#ConfigurePaths
Eden_setEmulationFolder() {
echo "Begin Eden Path Config"
screenshotDirOpt='Screenshots\\screenshot_path='
gameDirOpt='Paths\\gamedirs\\4\\path='
dumpDirOpt='dump_directory='
loadDir='load_directory='
nandDirOpt='nand_directory='
sdmcDirOpt='sdmc_directory='
tasDirOpt='tas_directory='
newScreenshotDirOpt='Screenshots\\screenshot_path='"${storagePath}/eden/screenshots"
newGameDirOpt='Paths\\gamedirs\\4\\path='"${romsPath}/switch"
newDumpDirOpt='dump_directory='"${storagePath}/eden/dump"
newLoadDir='load_directory='"${storagePath}/eden/load"
newNandDirOpt='nand_directory='"${storagePath}/eden/nand"
newSdmcDirOpt='sdmc_directory='"${storagePath}/eden/sdmc"
newTasDirOpt='tas_directory='"${storagePath}/eden/tas"
sed -i "/${screenshotDirOpt}/c\\${newScreenshotDirOpt}" "$Eden_configFile"
sed -i "/${gameDirOpt}/c\\${newGameDirOpt}" "$Eden_configFile"
sed -i "/${dumpDirOpt}/c\\${newDumpDirOpt}" "$Eden_configFile"
sed -i "/${loadDir}/c\\${newLoadDir}" "$Eden_configFile"
sed -i "/${nandDirOpt}/c\\${newNandDirOpt}" "$Eden_configFile"
sed -i "/${sdmcDirOpt}/c\\${newSdmcDirOpt}" "$Eden_configFile"
sed -i "/${tasDirOpt}/c\\${newTasDirOpt}" "$Eden_configFile"
#Setup Bios symlinks
unlink "${biosPath}/eden/keys" 2>/dev/null
unlink "${biosPath}/eden/firmware" 2>/dev/null
mkdir -p "$HOME/.local/share/eden/keys/"
mkdir -p "${biosPath}/eden"
ln -sn "$HOME/.local/share/eden/keys/" "${biosPath}/eden/keys"
ln -sn "$HOME/.local/share/eden/nand/system/Contents/registered/" "${biosPath}/eden/firmware"
}
#SetLanguage
Eden_setLanguage(){
setMSG "Setting Eden Language"
local language=$(locale | grep LANG | cut -d= -f2 | cut -d_ -f1)
languageOpt="language_index="
languageDefaultOpt="language_index\\\\default="
newLanguageDefaultOpt="language_index\\\\default=false" # we need those or else itll reset
regionOpt="region_index="
regionDefaultOpt="region_index\\\\default="
newRegionDefaultOpt="region_index\\\\default=false"
#TODO: call this somewhere, and input the $language from somewhere (args?)
if [[ -f "${Eden_configFile}" ]]; then
if [ ${Eden_languages[$language]+_} ]; then
newLanguageOpt='language_index='"${Eden_languages[$language]}"
newRegionOpt='region_index='"${Eden_regions[$language]}"
changeLine "$languageOpt" "$newLanguageOpt" "$Eden_configFile"
changeLine "$languageDefaultOpt" "$newLanguageDefaultOpt" "$Eden_configFile"
changeLine "$regionOpt" "$newRegionOpt" "$Eden_configFile"
changeLine "$regionDefaultOpt" "$newRegionDefaultOpt" "$Eden_configFile"
fi
fi
}
#SetupSaves
Eden_setupSaves() {
echo "Begin Eden save link"
unlink "${savesPath}/eden/saves" 2>/dev/null # Fix for previous bad symlink2>/dev/null
linkToSaveFolder eden saves "${storagePath}/eden/nand/user/save/"
linkToSaveFolder eden profiles "${storagePath}/eden/nand/system/save/8000000000000010/su/avators/"
}
#SetupStorage
Eden_setupStorage() {
echo "Begin Eden storage config"
mkdir -p "${storagePath}/eden/dump"
mkdir -p "${storagePath}/eden/load"
mkdir -p "${storagePath}/eden/sdmc"
mkdir -p "${storagePath}/eden/nand"
mkdir -p "${storagePath}/eden/screenshots"
mkdir -p "${storagePath}/eden/tas"
#Symlink to saves for CloudSync
ln -sn "${storagePath}/eden/nand/system/save/8000000000000010/su/avators/" "${savesPath}/eden/profiles"
}
#WipeSettings
Eden_wipe() {
echo "Begin Eden delete config directories"
rm -rf "$HOME/.config/eden"
rm -rf "$HOME/.local/share/eden"
}
#Uninstall
Eden_uninstall() {
echo "Begin Eden uninstall"
removeParser "nintendo_switch_eden.json"
rm -rf "$Eden_emuPath"
}
#setABXYstyle
Eden_setABXYstyle() {
echo "NYI"
}
#WideScreenOn
Eden_wideScreenOn() {
echo "NYI"
}
#WideScreenOff
Eden_wideScreenOff() {
echo "NYI"
}
#BezelOn
Eden_bezelOn() {
echo "NYI"
}
#BezelOff
Eden_bezelOff() {
echo "NYI"
}
#finalExec - Extra stuff
Eden_finalize() {
echo "Begin Eden finalize"
Eden_cleanup
}
Eden_IsInstalled() {
if [ -e "$Eden_emuPath" ]; then
echo "true"
else
echo "false"
fi
}
Eden_resetConfig() {
Eden_init &>/dev/null && echo "true" || echo "false"
}
Eden_setResolution(){
case $edenResolution in
"720P") multiplier=2; docked="false";;
"1080P") multiplier=2; docked="true";;
"1440P") multiplier=3; docked="false";;
"4K") multiplier=3; docked="true";;
*) echo "Error"; return 1;;
esac
RetroArch_setConfigOverride "resolution_setup" $multiplier "$Eden_configFile"
RetroArch_setConfigOverride "use_docked_mode" $docked "$Eden_configFile"
}
Eden_flushEmulatorLauncher(){
flushEmulatorLaunchers "eden"
}
Eden_addESConfig(){
ESDE_junksettingsFile
ESDE_addCustomSystemsFile
ESDE_setEmulationFolder
if [[ $(grep -rnw "$es_systemsFile" -e 'switch') == "" ]]; then
xmlstarlet ed -S --inplace --subnode '/systemList' --type elem --name 'system' \
--var newSystem '$prev' \
--subnode '$newSystem' --type elem --name 'name' -v 'switch' \
--subnode '$newSystem' --type elem --name 'fullname' -v 'Nintendo Switch' \
--subnode '$newSystem' --type elem --name 'path' -v '%ROMPATH%/switch' \
--subnode '$newSystem' --type elem --name 'extension' -v '.nca .NCA .nro .NRO .nso .NSO .nsp .NSP .xci .XCI' \
--subnode '$newSystem' --type elem --name 'commandB' -v "%EMULATOR_RYUJINX% %ROM%" \
--insert '$newSystem/commandB' --type attr --name 'label' --value "Ryujinx (Standalone)" \
--subnode '$newSystem' --type elem --name 'commandV' -v "%INJECT%=%BASENAME%.esprefix %EMULATOR_CITRON% -f -g %ROM%" \
--insert '$newSystem/commandV' --type attr --name 'label' --value "Eden (Standalone)" \
--subnode '$newSystem' --type elem --name 'platform' -v 'switch' \
--subnode '$newSystem' --type elem --name 'theme' -v 'switch' \
-r 'systemList/system/commandB' -v 'command' \
-r 'systemList/system/commandV' -v 'command' \
"$es_systemsFile"
xmlstarlet fo "$es_systemsFile" > "$es_systemsFile".tmp && mv "$es_systemsFile".tmp "$es_systemsFile"
fi
#Custom Systems config end
ESDE_refreshCustomEmus
}
Eden_addParser(){
addParser "nintendo_switch_eden.json"
}