[Main] SettingsVersion = 3 EmulationSpeed = 1.000000 FastForwardSpeed = 0.000000 TurboSpeed = 2.000000 SyncToHostRefreshRate = false IncreaseTimerResolution = true InhibitScreensaver = true StartPaused = false StartFullscreen = true PauseOnFocusLoss = false PauseOnMenu = true SaveStateOnExit = true CreateSaveStateBackups = true CompressSaveStates = true ConfirmPowerOff = true LoadDevicesFromSaveStates = false ApplyCompatibilitySettings = true ApplyGameSettings = true AutoLoadCheats = true DisableAllEnhancements = false RewindEnable = false RewindFrequency = 10.000000 RewindSaveSlots = 10 RunaheadFrameCount = 0 EnableDiscordPresence = false [ControllerPorts] ControllerSettingsMigrated = true MultitapMode = Disabled PointerXScale = 8.000000 PointerYScale = 8.000000 PointerXInvert = false PointerYInvert = false [Console] Region = Auto Enable8MBRAM = false [CPU] ExecutionMode = Recompiler OverclockEnable = false OverclockNumerator = 1 OverclockDenominator = 1 RecompilerMemoryExceptions = false RecompilerBlockLinking = true RecompilerICache = false FastmemMode = MMap [GPU] Renderer = Vulkan Adapter = AMD RADV VANGOGH ResolutionScale = 3 Multisamples = 1 UseDebugDevice = false PerSampleShading = false UseThread = true ThreadedPresentation = true UseSoftwareRendererForReadbacks = false TrueColor = true ScaledDithering = true TextureFilter = Nearest DownsampleMode = Disabled DisableInterlacing = true ForceNTSCTimings = false WidescreenHack = false ChromaSmoothing24Bit = false PGXPEnable = false PGXPCulling = true PGXPTextureCorrection = true PGXPColorCorrection = false PGXPVertexCache = false PGXPCPU = false PGXPPreserveProjFP = false PGXPTolerance = -1.000000 PGXPDepthBuffer = false PGXPDepthClearThreshold = 1228800.000000 [Display] CropMode = Overscan ActiveStartOffset = 0 ActiveEndOffset = 0 LineStartOffset = 0 LineEndOffset = 0 Force4_3For24Bit = false AspectRatio = Auto (Game Native) Alignment = Center CustomAspectRatioNumerator = 0 LinearFiltering = true IntegerScaling = false Stretch = false PostProcessing = false ShowOSDMessages = true ShowFPS = false ShowSpeed = false ShowResolution = false ShowCPU = false ShowGPU = false ShowStatusIndicators = true ShowInputs = false ShowEnhancements = false DisplayAllFrames = false InternalResolutionScreenshots = false VSync = true MaxFPS = 0.000000 OSDScale = 100.000000 [CDROM] ReadaheadSectors = 8 RegionCheck = false LoadImageToRAM = false LoadImagePatches = false MuteCDAudio = false ReadSpeedup = 1 SeekSpeedup = 1 [Audio] Backend = Cubeb Driver = OutputDevice = StretchMode = TimeStretch BufferMS = 50 OutputLatencyMS = 20 OutputVolume = 100 FastForwardVolume = 100 OutputMuted = false DumpOnBoot = false [Hacks] DMAMaxSliceTicks = 1000 DMAHaltTicks = 100 GPUFIFOSize = 16 GPUMaxRunAhead = 128 [BIOS] PatchTTYEnable = false PatchFastBoot = false SearchDirectory = /run/media/mmcblk0p1/Emulation/bios [MemoryCards] Card1Type = PerGameTitle Card2Type = None UsePlaylistTitle = true Directory = /run/media/mmcblk0p1/Emulation/saves/duckstation/saves [Cheevos] Enabled = false TestMode = false UnofficialTestMode = false UseFirstDiscFromPlaylist = true RichPresence = true ChallengeMode = false Leaderboards = true Notifications = true SoundEffects = true PrimedIndicators = true [Logging] LogLevel = Info LogFilter = LogToConsole = true LogToDebug = false LogToWindow = false LogToFile = false [Debug] ShowVRAM = false DumpCPUToVRAMCopies = false DumpVRAMToCPUCopies = false ShowGPUState = false ShowCDROMState = false ShowSPUState = false ShowTimersState = false ShowMDECState = false ShowDMAState = false [TextureReplacements] EnableVRAMWriteReplacements = false PreloadTextures = false DumpVRAMWrites = false DumpVRAMWriteForceAlphaChannel = true DumpVRAMWriteWidthThreshold = 128 DumpVRAMWriteHeightThreshold = 128 [Folders] Cache = cache Cheats = cheats Covers = covers Dumps = dump GameSettings = gamesettings InputProfiles = inputprofiles SaveStates = /run/media/mmcblk0p1/Emulation/saves/duckstation/states Screenshots = screenshots Shaders = shaders Textures = textures [InputSources] SDL = true SDLControllerEnhancedMode = false Evdev = false XInput = false RawInput = false [Pad1] Type = AnalogController Up = SDL-0/DPadUp Right = SDL-0/DPadRight Down = SDL-0/DPadDown Left = SDL-0/DPadLeft Triangle = SDL-0/Y Circle = SDL-0/B Cross = SDL-0/A Square = SDL-0/X Select = SDL-0/Back Start = SDL-0/Start L1 = SDL-0/LeftShoulder R1 = SDL-0/RightShoulder L2 = SDL-0/+LeftTrigger R2 = SDL-0/+RightTrigger Analog = Keyboard/F6 L3 = SDL-0/LeftStick R3 = SDL-0/RightStick LLeft = SDL-0/-LeftX LRight = SDL-0/+LeftX LDown = SDL-0/+LeftY LUp = SDL-0/-LeftY RLeft = SDL-0/-RightX RRight = SDL-0/+RightX RDown = SDL-0/+RightY RUp = SDL-0/-RightY SmallMotor = SDL-0/SmallMotor LargeMotor = SDL-0/LargeMotor [Pad2] Type = AnalogController Up = SDL-1/DPadUp Right = SDL-1/DPadRight Down = SDL-1/DPadDown Left = SDL-1/DPadLeft Triangle = SDL-1/Y Circle = SDL-1/B Cross = SDL-1/A Square = SDL-1/X Select = SDL-1/Back Start = SDL-1/Start Analog = SDL-1/Guide L1 = SDL-1/LeftShoulder R1 = SDL-1/RightShoulder L2 = SDL-1/+LeftTrigger R2 = SDL-1/+RightTrigger L3 = SDL-1/LeftStick R3 = SDL-1/RightStick LLeft = SDL-1/-LeftX LRight = SDL-1/+LeftX LDown = SDL-1/+LeftY LUp = SDL-1/-LeftY RLeft = SDL-1/-RightX RRight = SDL-1/+RightX RDown = SDL-1/+RightY RUp = SDL-1/-RightY SmallMotor = SDL-1/SmallMotor LargeMotor = SDL-1/LargeMotor [Pad3] Type = AnalogController Up = SDL-2/DPadUp Right = SDL-2/DPadRight Down = SDL-2/DPadDown Left = SDL-2/DPadLeft Triangle = SDL-2/Y Circle = SDL-2/B Cross = SDL-2/A Square = SDL-2/X Select = SDL-2/Back Start = SDL-2/Start Analog = SDL-2/Guide L1 = SDL-2/LeftShoulder R1 = SDL-2/RightShoulder L2 = SDL-2/+LeftTrigger R2 = SDL-2/+RightTrigger L3 = SDL-2/LeftStick R3 = SDL-2/RightStick LLeft = SDL-2/-LeftX LRight = SDL-2/+LeftX LDown = SDL-2/+LeftY LUp = SDL-2/-LeftY RLeft = SDL-2/-RightX RRight = SDL-2/+RightX RDown = SDL-2/+RightY RUp = SDL-2/-RightY SmallMotor = SDL-2/SmallMotor LargeMotor = SDL-2/LargeMotor [Pad4] Type = AnalogController Up = SDL-3/DPadUp Right = SDL-3/DPadRight Down = SDL-3/DPadDown Left = SDL-3/DPadLeft Triangle = SDL-3/Y Circle = SDL-3/B Cross = SDL-3/A Square = SDL-3/X Select = SDL-3/Back Start = SDL-3/Start Analog = SDL-3/Guide L1 = SDL-3/LeftShoulder R1 = SDL-3/RightShoulder L2 = SDL-3/+LeftTrigger R2 = SDL-3/+RightTrigger L3 = SDL-3/LeftStick R3 = SDL-3/RightStick LLeft = SDL-3/-LeftX LRight = SDL-3/+LeftX LDown = SDL-3/+LeftY LUp = SDL-3/-LeftY RLeft = SDL-3/-RightX RRight = SDL-3/+RightX RDown = SDL-3/+RightY RUp = SDL-3/-RightY SmallMotor = SDL-3/SmallMotor LargeMotor = SDL-3/LargeMotor [Pad5] Type = None [Pad6] Type = None [Pad7] Type = None [Pad8] Type = None [Hotkeys] FastForward = Keyboard/Tab TogglePause = SDL-0/Back & SDL-0/A Screenshot = SDL-0/Back & SDL-0/B OpenPauseMenu = Keyboard/Escape LoadSelectedSaveState = Keyboard/F8 LoadSelectedSaveState = SDL-0/Back & SDL-0/LeftShoulder SaveSelectedSaveState = Keyboard/F2 SaveSelectedSaveState = SDL-0/Back & SDL-0/RightShoulder SelectPreviousSaveStateSlot = Keyboard/F3 SelectPreviousSaveStateSlot = SDL-0/Start & SDL-0/LeftShoulder SelectNextSaveStateSlot = Keyboard/F4 ToggleFullscreen = SDL-0/Start & SDL-0/LeftStick OpenPauseMenu = SDL-0/Back & SDL-0/RightStick LoadSelectedSaveState = SDL-0/Back & SDL-0/LeftShoulder SaveSelectedSaveState = SDL-0/Back & SDL-0/RightShoulder SelectNextSaveStateSlot = SDL-0/Start & SDL-0/RightShoulder ToggleFastForward = Keyboard/F5 ToggleFastForward = SDL-0/Back & SDL-0/+RightTrigger ChangeDisc = Keyboard/F7 ChangeDisc = SDL-0/Back & SDL-0/X Rewind = SDL-0/Back & SDL-0/+LeftTrigger IncreaseResolutionScale = SDL-0/Start & SDL-0/DPadUp DecreaseResolutionScale = SDL-0/Start & SDL-0/DPadDown ToggleWidescreen = SDL-0/Start & SDL-0/DPadRight TogglePGXP = SDL-0/Back & SDL-0/Y ToggleSoftwareRendering = SDL-0/Start & SDL-0/DPadLeft PowerOff = SDL-0/Back & SDL-0/Start Reset = SDL-0/Back & SDL-0/LeftStick [UI] MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAAx8AAAK7AAAAAAAAAAAAAAMfAAACuwAAAAAAAAAABQAAAAAAAAAAAAAAAx8AAAK7 [GameList] RecursivePaths = /run/media/mmcblk0p1/Emulation/roms/psx