# Mupen64Plus Configuration File # This file is automatically read and written by the Mupen64Plus Core library [Core] # Mupen64Plus Core config parameter set version number. Please don't change this version number. Version = 1.010000 # Draw on-screen display if True, otherwise don't draw OSD OnScreenDisplay = True # Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more R4300Emulator = 2 # Disable compiled jump commands in dynamic recompiler (should be set to False) NoCompiledJump = False # Disable 4MB expansion RAM pack. May be necessary for some games DisableExtraMem = False # Force number of cycles per emulated instruction CountPerOp = 0 # Reduce number of cycles per update by power of two when set greater than 0 (overclock) CountPerOpDenomPot = 0 # Increment the save state slot after each save operation AutoStateSlotIncrement = False # Save state slot (0-9) to use when saving/loading the emulator state CurrentStateSlot = 0 # Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support EnableDebugger = False # Path to directory where screenshots are saved. If this is blank, the default value of ${UserDataPath}/screenshot will be used ScreenshotPath = "/home/deck/Pictures/RMG" # Path to directory where emulator save states (snapshots) are saved. If this is blank, the default value of ${UserDataPath}/save will be used SaveStatePath = "/home/deck/.var/app/com.github.Rosalie241.RMG/data/mupen64plus//Save/State" # Path to directory where SRAM/EEPROM data (in-game saves) are stored. If this is blank, the default value of ${UserDataPath}/save will be used SaveSRAMPath = "/home/deck/.var/app/com.github.Rosalie241.RMG/data/mupen64plus//Save/Game" # Path to a directory to search when looking for shared data files SharedDataPath = "" # Randomize PI/SI Interrupt Timing RandomizeInterrupt = True # Duration of SI DMA (-1: use per game settings) SiDmaDuration = -1 # Gameboy Camera Video Capture backend GbCameraVideoCaptureBackend1 = "" # Disk Save Format (0: Full Disk Copy (*.ndr/*.d6r), 1: RAM Area Only (*.ram)) SaveDiskFormat = 1 # Save (SRAM/State) Filename Format (0: ROM Header Name, 1: Automatic (including partial MD5 hash)) SaveFilenameFormat = 1 [CoreEvents] # Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number. Version = 1.000000 [Rosalie's Mupen GUI] Version = "v0.5.2" SettingsDialogWidth = 503 SettingsDialogHeight = 718 AllowManualResizing = True HideCursorInEmulation = False HideCursorInFullscreenEmulation = True StatusbarMessageDuration = 3 PauseEmulationOnFocusLoss = True ResumeEmulationOnFocus = True AutomaticFullscreen = True Style = "" CheckForUpdates = True DiscordRpc = True ShowVerboseLogMessages = False OnScreenDisplayEnabled = True OnScreenDisplayLocation = 0 OnScreenDisplayPaddingX = 20 OnScreenDisplayPaddingY = 20 OnScreenDisplayOpacity = 0.500000 OnScreenDisplayDuration = 3 Toolbar = True StatusBar = True Theme = "Fusion Dark" [Rosalie's Mupen GUI - Audio Plugin] DefaultFrequency = 33600 SwapChannels = False PrimaryBufferSize = 16384 PrimaryBufferTarget = 2048 SecondaryBufferSize = 1000 Resampler = "trivial" Volume = 100 Muted = False Synchronize = False [Rosalie's Mupen GUI - Input Plugin] Profiles = "steamdeck;steamdeck2;steamdeck3;steamdeck4" [Rosalie's Mupen GUI - Input Plugin Profile 0] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "" A_Name = "" A_Data = "" A_ExtraData = "" B_InputType = "" B_Name = "" B_Data = "" B_ExtraData = "" Start_InputType = "" Start_Name = "" Start_Data = "" Start_ExtraData = "" DpadUp_InputType = "" DpadUp_Name = "" DpadUp_Data = "" DpadUp_ExtraData = "" DpadDown_InputType = "" DpadDown_Name = "" DpadDown_Data = "" DpadDown_ExtraData = "" DpadLeft_InputType = "" DpadLeft_Name = "" DpadLeft_Data = "" DpadLeft_ExtraData = "" DpadRight_InputType = "" DpadRight_Name = "" DpadRight_Data = "" DpadRight_ExtraData = "" CButtonUp_InputType = "" CButtonUp_Name = "" CButtonUp_Data = "" CButtonUp_ExtraData = "" CButtonDown_InputType = "" CButtonDown_Name = "" CButtonDown_Data = "" CButtonDown_ExtraData = "" CButtonLeft_InputType = "" CButtonLeft_Name = "" CButtonLeft_Data = "" CButtonLeft_ExtraData = "" CButtonRight_InputType = "" CButtonRight_Name = "" CButtonRight_Data = "" CButtonRight_ExtraData = "" LeftTrigger_InputType = "" LeftTrigger_Name = "" LeftTrigger_Data = "" LeftTrigger_ExtraData = "" RightTrigger_InputType = "" RightTrigger_Name = "" RightTrigger_Data = "" RightTrigger_ExtraData = "" ZTrigger_InputType = "" ZTrigger_Name = "" ZTrigger_Data = "" ZTrigger_ExtraData = "" AnalogStickUp_InputType = "" AnalogStickUp_Name = "" AnalogStickUp_Data = "" AnalogStickUp_ExtraData = "" AnalogStickDown_InputType = "" AnalogStickDown_Name = "" AnalogStickDown_Data = "" AnalogStickDown_ExtraData = "" AnalogStickLeft_InputType = "" AnalogStickLeft_Name = "" AnalogStickLeft_Data = "" AnalogStickLeft_ExtraData = "" AnalogStickRight_InputType = "" AnalogStickRight_Name = "" AnalogStickRight_Data = "" AnalogStickRight_ExtraData = "" UseProfile = "steamdeck" GameboyRom = "" GameboySave = "" [Rosalie's Mupen GUI - Input Plugin Profile 1] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "" A_Name = "" A_Data = "" A_ExtraData = "" B_InputType = "" B_Name = "" B_Data = "" B_ExtraData = "" Start_InputType = "" Start_Name = "" Start_Data = "" Start_ExtraData = "" DpadUp_InputType = "" DpadUp_Name = "" DpadUp_Data = "" DpadUp_ExtraData = "" DpadDown_InputType = "" DpadDown_Name = "" DpadDown_Data = "" DpadDown_ExtraData = "" DpadLeft_InputType = "" DpadLeft_Name = "" DpadLeft_Data = "" DpadLeft_ExtraData = "" DpadRight_InputType = "" DpadRight_Name = "" DpadRight_Data = "" DpadRight_ExtraData = "" CButtonUp_InputType = "" CButtonUp_Name = "" CButtonUp_Data = "" CButtonUp_ExtraData = "" CButtonDown_InputType = "" CButtonDown_Name = "" CButtonDown_Data = "" CButtonDown_ExtraData = "" CButtonLeft_InputType = "" CButtonLeft_Name = "" CButtonLeft_Data = "" CButtonLeft_ExtraData = "" CButtonRight_InputType = "" CButtonRight_Name = "" CButtonRight_Data = "" CButtonRight_ExtraData = "" LeftTrigger_InputType = "" LeftTrigger_Name = "" LeftTrigger_Data = "" LeftTrigger_ExtraData = "" RightTrigger_InputType = "" RightTrigger_Name = "" RightTrigger_Data = "" RightTrigger_ExtraData = "" ZTrigger_InputType = "" ZTrigger_Name = "" ZTrigger_Data = "" ZTrigger_ExtraData = "" AnalogStickUp_InputType = "" AnalogStickUp_Name = "" AnalogStickUp_Data = "" AnalogStickUp_ExtraData = "" AnalogStickDown_InputType = "" AnalogStickDown_Name = "" AnalogStickDown_Data = "" AnalogStickDown_ExtraData = "" AnalogStickLeft_InputType = "" AnalogStickLeft_Name = "" AnalogStickLeft_Data = "" AnalogStickLeft_ExtraData = "" AnalogStickRight_InputType = "" AnalogStickRight_Name = "" AnalogStickRight_Data = "" AnalogStickRight_ExtraData = "" UseProfile = "" GameboyRom = "" GameboySave = "" [Rosalie's Mupen GUI - Input Plugin Profile 2] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "" A_Name = "" A_Data = "" A_ExtraData = "" B_InputType = "" B_Name = "" B_Data = "" B_ExtraData = "" Start_InputType = "" Start_Name = "" Start_Data = "" Start_ExtraData = "" DpadUp_InputType = "" DpadUp_Name = "" DpadUp_Data = "" DpadUp_ExtraData = "" DpadDown_InputType = "" DpadDown_Name = "" DpadDown_Data = "" DpadDown_ExtraData = "" DpadLeft_InputType = "" DpadLeft_Name = "" DpadLeft_Data = "" DpadLeft_ExtraData = "" DpadRight_InputType = "" DpadRight_Name = "" DpadRight_Data = "" DpadRight_ExtraData = "" CButtonUp_InputType = "" CButtonUp_Name = "" CButtonUp_Data = "" CButtonUp_ExtraData = "" CButtonDown_InputType = "" CButtonDown_Name = "" CButtonDown_Data = "" CButtonDown_ExtraData = "" CButtonLeft_InputType = "" CButtonLeft_Name = "" CButtonLeft_Data = "" CButtonLeft_ExtraData = "" CButtonRight_InputType = "" CButtonRight_Name = "" CButtonRight_Data = "" CButtonRight_ExtraData = "" LeftTrigger_InputType = "" LeftTrigger_Name = "" LeftTrigger_Data = "" LeftTrigger_ExtraData = "" RightTrigger_InputType = "" RightTrigger_Name = "" RightTrigger_Data = "" RightTrigger_ExtraData = "" ZTrigger_InputType = "" ZTrigger_Name = "" ZTrigger_Data = "" ZTrigger_ExtraData = "" AnalogStickUp_InputType = "" AnalogStickUp_Name = "" AnalogStickUp_Data = "" AnalogStickUp_ExtraData = "" AnalogStickDown_InputType = "" AnalogStickDown_Name = "" AnalogStickDown_Data = "" AnalogStickDown_ExtraData = "" AnalogStickLeft_InputType = "" AnalogStickLeft_Name = "" AnalogStickLeft_Data = "" AnalogStickLeft_ExtraData = "" AnalogStickRight_InputType = "" AnalogStickRight_Name = "" AnalogStickRight_Data = "" AnalogStickRight_ExtraData = "" UseProfile = "" GameboyRom = "" GameboySave = "" [Rosalie's Mupen GUI - Input Plugin Profile 3] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "" A_Name = "" A_Data = "" A_ExtraData = "" B_InputType = "" B_Name = "" B_Data = "" B_ExtraData = "" Start_InputType = "" Start_Name = "" Start_Data = "" Start_ExtraData = "" DpadUp_InputType = "" DpadUp_Name = "" DpadUp_Data = "" DpadUp_ExtraData = "" DpadDown_InputType = "" DpadDown_Name = "" DpadDown_Data = "" DpadDown_ExtraData = "" DpadLeft_InputType = "" DpadLeft_Name = "" DpadLeft_Data = "" DpadLeft_ExtraData = "" DpadRight_InputType = "" DpadRight_Name = "" DpadRight_Data = "" DpadRight_ExtraData = "" CButtonUp_InputType = "" CButtonUp_Name = "" CButtonUp_Data = "" CButtonUp_ExtraData = "" CButtonDown_InputType = "" CButtonDown_Name = "" CButtonDown_Data = "" CButtonDown_ExtraData = "" CButtonLeft_InputType = "" CButtonLeft_Name = "" CButtonLeft_Data = "" CButtonLeft_ExtraData = "" CButtonRight_InputType = "" CButtonRight_Name = "" CButtonRight_Data = "" CButtonRight_ExtraData = "" LeftTrigger_InputType = "" LeftTrigger_Name = "" LeftTrigger_Data = "" LeftTrigger_ExtraData = "" RightTrigger_InputType = "" RightTrigger_Name = "" RightTrigger_Data = "" RightTrigger_ExtraData = "" ZTrigger_InputType = "" ZTrigger_Name = "" ZTrigger_Data = "" ZTrigger_ExtraData = "" AnalogStickUp_InputType = "" AnalogStickUp_Name = "" AnalogStickUp_Data = "" AnalogStickUp_ExtraData = "" AnalogStickDown_InputType = "" AnalogStickDown_Name = "" AnalogStickDown_Data = "" AnalogStickDown_ExtraData = "" AnalogStickLeft_InputType = "" AnalogStickLeft_Name = "" AnalogStickLeft_Data = "" AnalogStickLeft_ExtraData = "" AnalogStickRight_InputType = "" AnalogStickRight_Name = "" AnalogStickRight_Data = "" AnalogStickRight_ExtraData = "" UseProfile = "" GameboyRom = "" GameboySave = "" [Rosalie's Mupen GUI - Input Plugin User Profile "steamdeck"] PluggedIn = True DeviceName = "Steam Virtual Gamepad" DeviceNum = 0 Deadzone = 9 Pak = 0 GameboyRom = "" GameboySave = "" RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "0" A_Name = "a" A_Data = "0" A_ExtraData = "0" B_InputType = "0" B_Name = "x" B_Data = "2" B_ExtraData = "0" Start_InputType = "0" Start_Name = "start" Start_Data = "6" Start_ExtraData = "0" DpadUp_InputType = "0" DpadUp_Name = "dpup" DpadUp_Data = "11" DpadUp_ExtraData = "0" DpadDown_InputType = "0" DpadDown_Name = "dpdown" DpadDown_Data = "12" DpadDown_ExtraData = "0" DpadLeft_InputType = "0" DpadLeft_Name = "dpleft" DpadLeft_Data = "13" DpadLeft_ExtraData = "0" DpadRight_InputType = "0" DpadRight_Name = "dpright" DpadRight_Data = "14" DpadRight_ExtraData = "0" CButtonUp_InputType = "1" CButtonUp_Name = "righty-" CButtonUp_Data = "3" CButtonUp_ExtraData = "0" CButtonDown_InputType = "1" CButtonDown_Name = "righty+" CButtonDown_Data = "3" CButtonDown_ExtraData = "1" CButtonLeft_InputType = "1" CButtonLeft_Name = "rightx-" CButtonLeft_Data = "2" CButtonLeft_ExtraData = "0" CButtonRight_InputType = "1" CButtonRight_Name = "rightx+" CButtonRight_Data = "2" CButtonRight_ExtraData = "1" LeftTrigger_InputType = "0" LeftTrigger_Name = "leftshoulder" LeftTrigger_Data = "9" LeftTrigger_ExtraData = "0" RightTrigger_InputType = "0" RightTrigger_Name = "rightshoulder" RightTrigger_Data = "10" RightTrigger_ExtraData = "0" ZTrigger_InputType = "1" ZTrigger_Name = "lefttrigger+" ZTrigger_Data = "4" ZTrigger_ExtraData = "1" AnalogStickUp_InputType = "1" AnalogStickUp_Name = "lefty-" AnalogStickUp_Data = "1" AnalogStickUp_ExtraData = "0" AnalogStickDown_InputType = "1" AnalogStickDown_Name = "lefty+" AnalogStickDown_Data = "1" AnalogStickDown_ExtraData = "1" AnalogStickLeft_InputType = "1" AnalogStickLeft_Name = "leftx-" AnalogStickLeft_Data = "0" AnalogStickLeft_ExtraData = "0" AnalogStickRight_InputType = "1" AnalogStickRight_Name = "leftx+" AnalogStickRight_Data = "0" AnalogStickRight_ExtraData = "1" Sensitivity = 100 Hotkey_Shutdown_InputType = "0;0" Hotkey_Shutdown_Name = "back;start" Hotkey_Shutdown_Data = "4;6" Hotkey_Shutdown_ExtraData = "0;0" Hotkey_Exit_InputType = "" Hotkey_Exit_Name = "" Hotkey_Exit_Data = "" Hotkey_Exit_ExtraData = "" Hotkey_SoftReset_InputType = "0;0" Hotkey_SoftReset_Name = "back;leftstick" Hotkey_SoftReset_Data = "4;7" Hotkey_SoftReset_ExtraData = "0;0" Hotkey_HardReset_InputType = "" Hotkey_HardReset_Name = "" Hotkey_HardReset_Data = "" Hotkey_HardReset_ExtraData = "" Hotkey_Resume_InputType = "0;0" Hotkey_Resume_Name = "back;a" Hotkey_Resume_Data = "4;0" Hotkey_Resume_ExtraData = "0;0" Hotkey_Screenshot_InputType = "0;0" Hotkey_Screenshot_Name = "back;b" Hotkey_Screenshot_Data = "4;1" Hotkey_Screenshot_ExtraData = "0;0" Hotkey_LimitFPS_InputType = "0;0" Hotkey_LimitFPS_Name = "start;dpleft" Hotkey_LimitFPS_Data = "6;13" Hotkey_LimitFPS_ExtraData = "0;0" Hotkey_SpeedFactor25_InputType = "" Hotkey_SpeedFactor25_Name = "" Hotkey_SpeedFactor25_Data = "" Hotkey_SpeedFactor25_ExtraData = "" Hotkey_SpeedFactor50_InputType = "" Hotkey_SpeedFactor50_Name = "" Hotkey_SpeedFactor50_Data = "" Hotkey_SpeedFactor50_ExtraData = "" Hotkey_SpeedFactor75_InputType = "" Hotkey_SpeedFactor75_Name = "" Hotkey_SpeedFactor75_Data = "" Hotkey_SpeedFactor75_ExtraData = "" Hotkey_SpeedFactor100_InputType = "0;1" Hotkey_SpeedFactor100_Name = "back;lefttrigger+" Hotkey_SpeedFactor100_Data = "4;4" Hotkey_SpeedFactor100_ExtraData = "0;1" Hotkey_SpeedFactor125_InputType = "" Hotkey_SpeedFactor125_Name = "" Hotkey_SpeedFactor125_Data = "" Hotkey_SpeedFactor125_ExtraData = "" Hotkey_SpeedFactor150_InputType = "" Hotkey_SpeedFactor150_Name = "" Hotkey_SpeedFactor150_Data = "" Hotkey_SpeedFactor150_ExtraData = "" Hotkey_SpeedFactor175_InputType = "" Hotkey_SpeedFactor175_Name = "" Hotkey_SpeedFactor175_Data = "" Hotkey_SpeedFactor175_ExtraData = "" Hotkey_SpeedFactor200_InputType = "0;1" Hotkey_SpeedFactor200_Name = "back;righttrigger+" Hotkey_SpeedFactor200_Data = "4;5" Hotkey_SpeedFactor200_ExtraData = "0;1" Hotkey_SpeedFactor225_InputType = "" Hotkey_SpeedFactor225_Name = "" Hotkey_SpeedFactor225_Data = "" Hotkey_SpeedFactor225_ExtraData = "" Hotkey_SpeedFactor250_InputType = "" Hotkey_SpeedFactor250_Name = "" Hotkey_SpeedFactor250_Data = "" Hotkey_SpeedFactor250_ExtraData = "" Hotkey_SpeedFactor275_InputType = "" Hotkey_SpeedFactor275_Name = "" Hotkey_SpeedFactor275_Data = "" Hotkey_SpeedFactor275_ExtraData = "" Hotkey_SpeedFactor300_InputType = "" Hotkey_SpeedFactor300_Name = "" Hotkey_SpeedFactor300_Data = "" Hotkey_SpeedFactor300_ExtraData = "" Hotkey_SaveState_InputType = "0;0" Hotkey_SaveState_Name = "back;rightshoulder" Hotkey_SaveState_Data = "4;10" Hotkey_SaveState_ExtraData = "0;0" Hotkey_LoadState_InputType = "0;0" Hotkey_LoadState_Name = "back;leftshoulder" Hotkey_LoadState_Data = "4;9" Hotkey_LoadState_ExtraData = "0;0" Hotkey_GSButton_InputType = "" Hotkey_GSButton_Name = "" Hotkey_GSButton_Data = "" Hotkey_GSButton_ExtraData = "" Hotkey_SaveStateSlot0_InputType = "" Hotkey_SaveStateSlot0_Name = "" Hotkey_SaveStateSlot0_Data = "" Hotkey_SaveStateSlot0_ExtraData = "" Hotkey_SaveStateSlot1_InputType = "" Hotkey_SaveStateSlot1_Name = "" Hotkey_SaveStateSlot1_Data = "" Hotkey_SaveStateSlot1_ExtraData = "" Hotkey_SaveStateSlot2_InputType = "" Hotkey_SaveStateSlot2_Name = "" Hotkey_SaveStateSlot2_Data = "" Hotkey_SaveStateSlot2_ExtraData = "" Hotkey_SaveStateSlot3_InputType = "" Hotkey_SaveStateSlot3_Name = "" Hotkey_SaveStateSlot3_Data = "" Hotkey_SaveStateSlot3_ExtraData = "" Hotkey_SaveStateSlot4_InputType = "" Hotkey_SaveStateSlot4_Name = "" Hotkey_SaveStateSlot4_Data = "" Hotkey_SaveStateSlot4_ExtraData = "" Hotkey_SaveStateSlot5_InputType = "" Hotkey_SaveStateSlot5_Name = "" Hotkey_SaveStateSlot5_Data = "" Hotkey_SaveStateSlot5_ExtraData = "" Hotkey_SaveStateSlot6_InputType = "" Hotkey_SaveStateSlot6_Name = "" Hotkey_SaveStateSlot6_Data = "" Hotkey_SaveStateSlot6_ExtraData = "" Hotkey_SaveStateSlot7_InputType = "" Hotkey_SaveStateSlot7_Name = "" Hotkey_SaveStateSlot7_Data = "" Hotkey_SaveStateSlot7_ExtraData = "" Hotkey_SaveStateSlot8_InputType = "" Hotkey_SaveStateSlot8_Name = "" Hotkey_SaveStateSlot8_Data = "" Hotkey_SaveStateSlot8_ExtraData = "" Hotkey_SaveStateSlot9_InputType = "" Hotkey_SaveStateSlot9_Name = "" Hotkey_SaveStateSlot9_Data = "" Hotkey_SaveStateSlot9_ExtraData = "" Hotkey_IncreaseSaveStateSlot_InputType = "0;0" Hotkey_IncreaseSaveStateSlot_Name = "start;rightshoulder" Hotkey_IncreaseSaveStateSlot_Data = "6;10" Hotkey_IncreaseSaveStateSlot_ExtraData = "0;0" Hotkey_DecreaseSaveStateSlot_InputType = "0;0" Hotkey_DecreaseSaveStateSlot_Name = "start;leftshoulder" Hotkey_DecreaseSaveStateSlot_Data = "6;9" Hotkey_DecreaseSaveStateSlot_ExtraData = "0;0" Hotkey_MemoryPak_InputType = "0;0" Hotkey_MemoryPak_Name = "start;dpup" Hotkey_MemoryPak_Data = "6;11" Hotkey_MemoryPak_ExtraData = "0;0" Hotkey_RumblePak_InputType = "0;0" Hotkey_RumblePak_Name = "start;dpright" Hotkey_RumblePak_Data = "6;14" Hotkey_RumblePak_ExtraData = "0;0" Hotkey_NoPak_InputType = "0;0" Hotkey_NoPak_Name = "start;dpdown" Hotkey_NoPak_Data = "6;12" Hotkey_NoPak_ExtraData = "0;0" Hotkey_Fullscreen_InputType = "0;0" Hotkey_Fullscreen_Name = "back;rightstick" Hotkey_Fullscreen_Data = "4;8" Hotkey_Fullscreen_ExtraData = "0;0" [Rosalie's Mupen GUI - Input Plugin User Profile "steamdeck2"] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 GameboyRom = "" GameboySave = "" RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "0" A_Name = "a" A_Data = "0" A_ExtraData = "0" B_InputType = "0" B_Name = "b" B_Data = "1" B_ExtraData = "0" Start_InputType = "0" Start_Name = "start" Start_Data = "6" Start_ExtraData = "0" DpadUp_InputType = "0" DpadUp_Name = "dpup" DpadUp_Data = "11" DpadUp_ExtraData = "0" DpadDown_InputType = "0" DpadDown_Name = "dpdown" DpadDown_Data = "12" DpadDown_ExtraData = "0" DpadLeft_InputType = "0" DpadLeft_Name = "dpleft" DpadLeft_Data = "13" DpadLeft_ExtraData = "0" DpadRight_InputType = "0" DpadRight_Name = "dpright" DpadRight_Data = "14" DpadRight_ExtraData = "0" CButtonUp_InputType = "1" CButtonUp_Name = "righty-" CButtonUp_Data = "3" CButtonUp_ExtraData = "0" CButtonDown_InputType = "1" CButtonDown_Name = "righty+" CButtonDown_Data = "3" CButtonDown_ExtraData = "1" CButtonLeft_InputType = "1" CButtonLeft_Name = "rightx-" CButtonLeft_Data = "2" CButtonLeft_ExtraData = "0" CButtonRight_InputType = "1" CButtonRight_Name = "rightx+" CButtonRight_Data = "2" CButtonRight_ExtraData = "1" LeftTrigger_InputType = "0" LeftTrigger_Name = "leftshoulder" LeftTrigger_Data = "9" LeftTrigger_ExtraData = "0" RightTrigger_InputType = "0" RightTrigger_Name = "rightshoulder" RightTrigger_Data = "10" RightTrigger_ExtraData = "0" ZTrigger_InputType = "1" ZTrigger_Name = "lefttrigger+" ZTrigger_Data = "4" ZTrigger_ExtraData = "1" AnalogStickUp_InputType = "1" AnalogStickUp_Name = "lefty-" AnalogStickUp_Data = "1" AnalogStickUp_ExtraData = "0" AnalogStickDown_InputType = "1" AnalogStickDown_Name = "lefty+" AnalogStickDown_Data = "1" AnalogStickDown_ExtraData = "1" AnalogStickLeft_InputType = "1" AnalogStickLeft_Name = "leftx-" AnalogStickLeft_Data = "0" AnalogStickLeft_ExtraData = "0" AnalogStickRight_InputType = "1" AnalogStickRight_Name = "leftx+" AnalogStickRight_Data = "0" AnalogStickRight_ExtraData = "1" [Rosalie's Mupen GUI - Input Plugin User Profile "steamdeck3"] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 GameboyRom = "" GameboySave = "" RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "0" A_Name = "a" A_Data = "0" A_ExtraData = "0" B_InputType = "0" B_Name = "b" B_Data = "1" B_ExtraData = "0" Start_InputType = "0" Start_Name = "start" Start_Data = "6" Start_ExtraData = "0" DpadUp_InputType = "0" DpadUp_Name = "dpup" DpadUp_Data = "11" DpadUp_ExtraData = "0" DpadDown_InputType = "0" DpadDown_Name = "dpdown" DpadDown_Data = "12" DpadDown_ExtraData = "0" DpadLeft_InputType = "0" DpadLeft_Name = "dpleft" DpadLeft_Data = "13" DpadLeft_ExtraData = "0" DpadRight_InputType = "0" DpadRight_Name = "dpright" DpadRight_Data = "14" DpadRight_ExtraData = "0" CButtonUp_InputType = "1" CButtonUp_Name = "righty-" CButtonUp_Data = "3" CButtonUp_ExtraData = "0" CButtonDown_InputType = "1" CButtonDown_Name = "righty+" CButtonDown_Data = "3" CButtonDown_ExtraData = "1" CButtonLeft_InputType = "1" CButtonLeft_Name = "rightx-" CButtonLeft_Data = "2" CButtonLeft_ExtraData = "0" CButtonRight_InputType = "1" CButtonRight_Name = "rightx+" CButtonRight_Data = "2" CButtonRight_ExtraData = "1" LeftTrigger_InputType = "0" LeftTrigger_Name = "leftshoulder" LeftTrigger_Data = "9" LeftTrigger_ExtraData = "0" RightTrigger_InputType = "0" RightTrigger_Name = "rightshoulder" RightTrigger_Data = "10" RightTrigger_ExtraData = "0" ZTrigger_InputType = "1" ZTrigger_Name = "lefttrigger+" ZTrigger_Data = "4" ZTrigger_ExtraData = "1" AnalogStickUp_InputType = "1" AnalogStickUp_Name = "lefty-" AnalogStickUp_Data = "1" AnalogStickUp_ExtraData = "0" AnalogStickDown_InputType = "1" AnalogStickDown_Name = "lefty+" AnalogStickDown_Data = "1" AnalogStickDown_ExtraData = "1" AnalogStickLeft_InputType = "1" AnalogStickLeft_Name = "leftx-" AnalogStickLeft_Data = "0" AnalogStickLeft_ExtraData = "0" AnalogStickRight_InputType = "1" AnalogStickRight_Name = "leftx+" AnalogStickRight_Data = "0" AnalogStickRight_ExtraData = "1" [Rosalie's Mupen GUI - Input Plugin User Profile "steamdeck4"] PluggedIn = False DeviceName = "None" DeviceNum = -3 Deadzone = 9 Pak = 0 GameboyRom = "" GameboySave = "" RemoveDuplicateMappings = True FilterEventsForButtons = True FilterEventsForAxis = True A_InputType = "0" A_Name = "a" A_Data = "0" A_ExtraData = "0" B_InputType = "0" B_Name = "b" B_Data = "1" B_ExtraData = "0" Start_InputType = "0" Start_Name = "start" Start_Data = "6" Start_ExtraData = "0" DpadUp_InputType = "0" DpadUp_Name = "dpup" DpadUp_Data = "11" DpadUp_ExtraData = "0" DpadDown_InputType = "0" DpadDown_Name = "dpdown" DpadDown_Data = "12" DpadDown_ExtraData = "0" DpadLeft_InputType = "0" DpadLeft_Name = "dpleft" DpadLeft_Data = "13" DpadLeft_ExtraData = "0" DpadRight_InputType = "0" DpadRight_Name = "dpright" DpadRight_Data = "14" DpadRight_ExtraData = "0" CButtonUp_InputType = "1" CButtonUp_Name = "righty-" CButtonUp_Data = "3" CButtonUp_ExtraData = "0" CButtonDown_InputType = "1" CButtonDown_Name = "righty+" CButtonDown_Data = "3" CButtonDown_ExtraData = "1" CButtonLeft_InputType = "1" CButtonLeft_Name = "rightx-" CButtonLeft_Data = "2" CButtonLeft_ExtraData = "0" CButtonRight_InputType = "1" CButtonRight_Name = "rightx+" CButtonRight_Data = "2" CButtonRight_ExtraData = "1" LeftTrigger_InputType = "0" LeftTrigger_Name = "leftshoulder" LeftTrigger_Data = "9" LeftTrigger_ExtraData = "0" RightTrigger_InputType = "0" RightTrigger_Name = "rightshoulder" RightTrigger_Data = "10" RightTrigger_ExtraData = "0" ZTrigger_InputType = "1" ZTrigger_Name = "lefttrigger+" ZTrigger_Data = "4" ZTrigger_ExtraData = "1" AnalogStickUp_InputType = "1" AnalogStickUp_Name = "lefty-" AnalogStickUp_Data = "1" AnalogStickUp_ExtraData = "0" AnalogStickDown_InputType = "1" AnalogStickDown_Name = "lefty+" AnalogStickDown_Data = "1" AnalogStickDown_ExtraData = "1" AnalogStickLeft_InputType = "1" AnalogStickLeft_Name = "leftx-" AnalogStickLeft_Data = "0" AnalogStickLeft_ExtraData = "0" AnalogStickRight_InputType = "1" AnalogStickRight_Name = "leftx+" AnalogStickRight_Data = "0" AnalogStickRight_ExtraData = "1" [Rosalie's Mupen GUI Core] GFX_Plugin = "mupen64plus-video-GLideN64.so" AUDIO_Plugin = "RMG-Audio.so" INPUT_Plugin = "RMG-Input.so" RSP_Plugin = "mupen64plus-rsp-hle.so" OverrideUserDirectories = True UserDataDirectory = "/home/deck/.var/app/com.github.Rosalie241.RMG/data/RMG" UserCacheDirectory = "/home/deck/.var/app/com.github.Rosalie241.RMG/cache/RMG" OverrideGameSpecificSettings = False [Rosalie's Mupen GUI Core 64DD] 64DD_JapaneseIPL = "/run/media/mmcblk0p1/Emulation/bios/64DD_IPL_J.n64" 64DD_AmericanIPL = "/run/media/mmcblk0p1/Emulation/bios/64DD_IPL_US.n64" 64DD_DevelopmentIPL = "/run/media/mmcblk0p1/Emulation/bios/64DD_IPL_DEV.n64" [Rosalie's Mupen GUI Core Gameboy] Gameboy_P1_Rom = "" Gameboy_P1_Save = "" Gameboy_P2_Rom = "" Gameboy_P2_Save = "" Gameboy_P3_Rom = "" Gameboy_P3_Save = "" Gameboy_P4_Rom = "" Gameboy_P4_Save = "" [Rosalie's Mupen GUI Core Overlay] RandomizeInterrupt = True CPU_Emulator = 2 DisableExtraMem = False EnableDebugger = False CountPerOp = 0 CountPerOpDenomPot = 0 SiDmaDuration = -1 [Rosalie's Mupen GUI Core Settings] HasForceUsedSetOnce = True [Rosalie's Mupen GUI KeyBindings] RemoveDuplicates = True OpenROM = "Ctrl+O" OpenCombo = "Ctrl+Shift+O" StartEmulation = "F11" EndEmulation = "F12" RefreshROMList = "F5" Exit = "Alt+F4" SoftReset = "F1" HardReset = "Shift+F1" Resume = "F2" GenerateBitmap = "F3" LimitFPS = "F4" SwapDisk = "Ctrl+D" SaveState = "F5" SaveAs = "Ctrl+S" LoadState = "F7" Load = "Ctrl+L" Cheats = "Ctrl+C" GSButton = "F9" Fullscreen = "Alt+Return" Settings = "Ctrl+T" [Rosalie's Mupen GUI RomBrowser] Directory = "/run/media/mmcblk0p1/Emulation/roms/n64" Geometry = "AdnQywADAAAAAAAAAAAAAAAAAmEAAAI4AAAAAAAAAB0AAAJhAAACOAAAAAAAAAAABQAAAAAAAAAAHQAAAmEAAAI4" Recursive = True MaxItems = 250 Columns = "0;1;2;" ColumnSizes = "0;250;1;100;2;260;" [Rsp-HLE] # Mupen64Plus RSP HLE Plugin config parameter version number Version = 1.000000 # Path to a RSP plugin which will be used when encountering an unknown ucode.You can disable this by letting an empty string. RspFallback = "" # Send display lists to the graphics plugin DisplayListToGraphicsPlugin = True # Send audio lists to the audio plugin AudioListToAudioPlugin = False