- fix launcher not finding flatpak
- improve finding correct GH asset (fileNamestartsWith) - different asset order on GH would download wrong one as they all end the same)
* Steam ROM Manager can now handle killing and restarting Steam natively. This includes a detection in the SRM launcher file to see if the config has been updated with this feature (if the user has reset/updated configs in EmuDeck). If not, falls back to old zenity prompt.
* Cleaned up Steam ROM Manager script
* Users keep selecting the Proton ver of Cemu in Steam ROM Manager and ES-DE, this increases support requests in the Cemu Discord (which they can't fix) and support requests in the EmuDeck Discord. This bandaid falls back to the AppImage if the EXE does not exist.
* riujinx fix
* no netplay
* Steam ROM Manager: Remove spaces in AppImage name
* Spaces were causing downloads to fail, removed space in name and replaced with dashes.
* Added migration to new name.
* Added better fallback detection to SRM launcher.
* Added one time migration to new launcher (without resetting configs).
* Added fallback detection for the AppImage (for resetting configs).
* Removed custom variables (now handled automatically upstream).
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Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* Added flush launcher to Pegasus
* Added chmod +x to ES-DE, SRM, and Pegasus
* Removed SRM_init from steamrommanager.sh
* If users have this path as their SD card, SRM will be reset every time it launches
* Fixed Model 2 Emulator and Supermodel metadata files
* Moved metadata files and metadata to rom subfolder for Proton emulators
* Added RPCS3 support through desktop files
* Adjusted defaults
* Atari Jaguar/Atari Jaguar CD changed to BigPEmu
* Arcade changed to MAME (standalone)
* NDS changed to melonDS DS
* Nintendo 64DD changed to RMG
* PSP changed to PPSSPP (Standalone)
* Nintendo Switch changed to Ryujinx (Standalone)
* VSmile changed to MAME (Standalone)
* Removed z: from wiiu metadata file since it's presumably running Cemu Native
* Cleaned up Pegasus file
* Added support for XBLA through zar files
* Can implement zar compression in a separate PR
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* Set WideScreenWindow to 1 (16:9)
* Some graphical issues on 16:10
* Update launcher to disable/enable DrawCross based on game launched
* Switched to frontend profile so trackpad uses left click instead of R3
* Renamed launcher in SRM
* [RPCS3]
Added RPCS3 AppImage support for game mode (Flatpak will not be overridden unless the AppImage is found)
* Add command to es_systems.xml file
* Add command to es_systems.xml file