* Removed rawinput, not working on Steam Deck
* Set input driver to SDL
* Updated mouse inputs so right trackpad on Steam Deck works ootb
* I don't have light guns so I am not sure if the mouse2 inputs need to be updated to mouse1 or not for a P2 lightgun
* Added R3 as an alternative input for the "A" button in lightgun games so "Gamepad with Mouse Trackpad" works OOTB
* Set resolution to 1280x800p so right trackpad can reach the entire screen
* Fixed audio not working by setting drivers to virtual sink
* Adjusted microphone volume to 100
* Added controller 0-3 profiles, these files allow Cemu to auto-apply profiles
* Moved ES-DE AppImage to ~/Applications
* Rationale:
* Easier to provide support in the ES-DE Discord if unfamiliar with EmuDeck
* More standard Linux location, easier for users to find based off a Google search or by being familar with Linux paths
* Removed any mention of old symlinked folders
* Cleaned up emuDeckESDE, deleted outdated/unused functions
* [Dolphin]
* Latest Dolphin version (Feb 2024) revamped SDL which changed button inputs and device mapping. This PR updates to the latest SDL changes (which should hopefully just be a one time thing)
* Added GC Xbox Layout profile
* Removed joystick pointer from mouse profiles (was conflicting)
* Moved IR hide to L3
* Mapped the A button to R3 as an alternative input to match the Steam input profile "Gamepad with Mouse Trackpad"
* Allows for more seamless gameplay when using trackpad
* Re-enable auto-hide
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
[RetroArch]
* Updated libretro_info_path so users can download and generate new RA info files
* Updated libretro_assets_path so users can download and generate new RA assets files
* Added a function to download PPSSPP assets, RA assets, shaders, and info files from buildbot
* test proton launch for bigpemu
* continue working on config
* continue with configs
* update proton launch with new proton versions
* update from old CEMU stuff to be specific to BigPEmu
* begin saves and storage config
* testing on deck
* typo
* change proton to 7
only worked for a tester on 7 will figure out updating later.
* add ESDE config
* update SRM from new update
* idk why the rebase didnt delete the file
* add jaguarcd to parser
* add jaguarcd to esde
* update readme
* add to all functions
* typo and remove vblank
* consistency with casing
* typo
* update order in esde
* typo
* update esde config script
* move esde xml script to config file
* unique command letters
* lack of sleep typos
* woooo typos
* fix xml
* typo
* convert bigpemu script to curl
* nyi set folder
* fix after pulling from upstream
* additional spacing fixes
* fix wget and add if statements
* missing a space
* add review changes
* local data
* local data
* BigPEmu Tidying
* Added hotkeys
* Added bigpemu.sh to Applications folder
* Cleaned up emuDeckBigPEmu.sh
* Added icon
* Added BigPEmu to binupdate
* Add missing fi in binupdate
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
Co-authored-by: rawdatafeel <108900299+rawdatafeel@users.noreply.github.com>
* [RetroArch]
* Copied old melonDS saves to new melonDSDS
* Copied old melonDS remaps to new melonDSDS
* Added new "Nintendo DS - RetroArch melonDS DS" Steam ROM Manager parser
* Added "(legacy)" to old melonDS Steam ROM Manager parser
* Added melonDSDS function to match new configuration files
* Updated microphone driver to SDL
* No file deletion, legacy melonDS (saves and remaps) still left in tact
* Updated ares config to v134
* Removed data folder download (obsolete in v134)
* Added quark shader download
* Added back ares Steam ROM Manager parsers
* Added SNES peripheral parsers for Steam ROM Manager
* Added SNES peripheral custom systems for EmulationStation-DE