* shadps4 location
* fix bigpemu
* fix paths
* Update Xenia Canary Release URL (#1395)
- releases were moved to separate GH repo
- TODO: Linux build is available and working on SD, not sure about compatibility and if it is ready for production
* forced ryu for now
* fix
* Ryu
* ryu
* ryu
* no citra parser
* old paths
* Fix Citron Parser not grabbing art
The `onlineImageQueries` field did not have the curly brackets, and was
just `fuzzyTItle` as only a string.
* Removed personalized directory locations
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
Co-authored-by: Mitja Skuver <SilentException@users.noreply.github.com>
* Couple of fixes (ShadPS4, Ryujinx, Xenia
ShadPS4
- separate download/unzip/AppImage setup when installing; download zip first, then unzip and then do AppImage things (installEmuAI)
- launcher: we can use variables from emu script
- launcher: fallback to flatpak handled more gracefully
- launcher: better handling of .desktop file arguments
Ryujinx
- currently, the "nogui" version is downloaded; it doesn't make a difference but it might later; implement fileNameDoesNotContain in getReleaseURLGH helper function and make use of it for Ryu
Xenia
- latest version is running fine, removed hardcoded release
* Update emuDeckShadPS4.sh
ShadPS4
- create bios link for LLE sys_modules (optional)
* Update emuDeckShadPS4.sh
oops, variable needs $ :)
* Merge fix for shadps4.sh launcher
* Clean .config/EmuDeck/Emulators leftovers
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* new paths
* /
* EmuDeck/
* mv
* no &
* ESDE new location
* ESDE new path
* no symlink load
* bigpemu new path
* force move
* global vars
* oopsie
* missing $emudeckBackend
* better migration detection
* Keep Appimages in Applications
* Keep Appimages in Applications
* Controller templates did not have localization names set properly causing them to unstick in Steam ROM Manager/identify as another controller profile
* Updated controllerTemplates.json file to match changes
* Updated Steam path to ~/.local to match new SRM update
* Fixed steam controller templates, was previously using the wrong controller name
* Added missing remote play clients to all.sh
* This allows these clients to properly install
* Fixed install locations for Greenlight and ShadowPC
* Fixed error in cloud.conf
* Restores https://github.com/dragoonDorise/EmuDeck/pull/941
* This was not working originally because the cloud.conf file is never updated once it's copied to Emulation/roms/cloud
* Added a grep command to detect "browercommand" so this cloud.conf can be updated once in order for this PR to work properly
* Added ES-DE and Pegasus optional support
* Added a prompt so users can select if they would like their services in ES-DE and Pegasus. Copies files to Emulation/roms/desktop
* Removed cloud and remoteplay from Pegasus so scraping can be shared properly between ES-DE and Pegasus
* Swapped default desktop system for ES-DE to "Keep ES-DE running"
* Added back firefox support
* Reverts https://github.com/dragoonDorise/EmuDeck/pull/910
* Added Steam ROM Manager parser for bash and desktop files with proper exclusion for the cloud and remoteplay folders
Co-authored-by: rawdatafeel <108900299+rawdatafeel@users.noreply.github.com>
Co-authored-by: Thomas Crider <11287837+GloriousEggroll@users.noreply.github.com>
* Updated parser versions to ver 17 which makes the diff look very daunting
* Added steam input profiles for the xbox elite and the steam controller
* Set default steam input profiles for the xbox elite, steam controller, and dualsense edge
* Fixed fuzzy matching on ES-DE
* Added a line to fetch latest custom variables file
* Steam ROM Manager recently updated to use PSN instead of PS3 for RPCS3, adding this line allows EmuDeck to grab the latest changes
* Fixed fuzzy matching on Supermodel by adding MAME variable
* Fixed yabause parser, conflicting parser ID
* Steam ROM Manager: Hotfix RPCS3 Parser
* Corrected custom variable, fixes installed PKGs not parsing
* Set fullscreen mode to false, seems to be broken at the moment
* Set Full Width AVX-512 to true, should be on by default (RPCS3 will automatically detect if it can use this setting or not)
* Set gamepad configs to true
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
* Set WideScreenWindow to 1 (16:9)
* Some graphical issues on 16:10
* Update launcher to disable/enable DrawCross based on game launched
* Switched to frontend profile so trackpad uses left click instead of R3
* Renamed launcher in SRM