Commit graph

37 commits

Author SHA1 Message Date
Matako
d5f916559c
Fix retroarch cores in es_find_rules.xml (#1460) 2025-05-24 09:35:13 +02:00
Dragoon Dorise
8d12bf1da7 eden 2025-05-12 11:08:05 +02:00
Dragoon Dorise
b9f9594b56 es_systems 2025-03-21 22:18:52 +01:00
Dragoon Dorise
86a6dd5624 Azahar 2025-03-20 14:05:42 +01:00
Dragoon Dorise
00a8f1c19c
New paths (#1381)
* new paths

* /

* EmuDeck/

* mv

* no &

* ESDE new location

* ESDE new path

* no symlink load

* bigpemu new path

* force move

* global vars

* oopsie

* missing $emudeckBackend

* better migration detection

* Keep Appimages in Applications

* Keep Appimages in Applications
2025-01-02 13:42:31 +01:00
Dragoon Dorise
cacf06fb6c wip 2024-12-26 02:58:05 +01:00
Dragoon Dorise
9abfc60d09 ps4 ESDE 2024-12-26 02:18:02 +01:00
rawdatafeel
847cbfa4a1 Cemu: Hotfix/Synchronize File Formats
* Added missing NUS file format
* Synchronized file formats across front-ends
2024-05-24 11:19:46 -04:00
rawdatafeel
58d16ad44e ES-DE: Add missing file formats
* Added support for WUHB in Cemu
2024-05-14 10:20:45 -04:00
Dragoon Dorise
d790ad176c es_find_rules for netplay 2024-04-15 16:42:05 +02:00
Dragoon Dorise
22c9493165 all RA = .sh, temporary 2024-04-15 14:48:32 +02:00
Dragoon Dorise
8e1e49e4a2 bye suyu 2024-04-15 11:17:46 +02:00
Dragoon Dorise
8db7829cd1 Merge branch 'main' into dev
# Conflicts:
#	functions/EmuScripts/emuDeckSupermodel.sh
2024-04-06 00:03:33 +02:00
rawdatafeel
97b688709a
Xenia: Hotfix per game configs (#1174)
* Added prefix injection into custom systems so users can add per-game configs
2024-04-04 20:32:04 +02:00
Dragoon Dorise
5ae83d9f00 suyu testing 2024-03-20 19:12:42 +01:00
rawdatafeel
fdbbe78832
ES-DE: Add find rules and custom systems for Yuzu (#1121) 2024-03-13 15:38:01 +01:00
rawdatafeel
7a60d99912
Proton Emulators: Tweaks and Fixes (#1115)
* Proton Emulators: Tweaks and Fixes
* Removed hardcoded paths in xenia.sh
* Fixed python detection
    * On non-deck systems, python may be named python3 instead
* Fixed xenia install
* Removed bandaid xenia detection from appImageInit

* Actually remove force detection

---------

Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
2024-03-12 17:44:27 +01:00
rawdatafeel
9d5a62de33
RPCS3: Remove ES-DE custom system (#1113)
* Fixed upstream, no longer needed
2024-03-11 21:15:10 +01:00
rawdatafeel
4ff2205002
Xenia: Fix ES-DE detection + clean up custom systems (#1103)
* A broken media symlink for Pegasus was causing ES-DE to detect it as a ROM.
    * Now creates this folder on reset.
* The LICENSE file was causing ES-DE to detect it as a ROM.
    * Renamed LICENSE to LICENSE.TEXT
* .git was being detected as a ROM.
    * Removed this and replaced how xenia grabs patches.
2024-03-10 13:46:47 +01:00
rawdatafeel
66434958f7
Model 2 Emulator: Rename launcher (#1091)
* The old name was triggering rematches on SteamGridDB
2024-03-08 16:24:53 +01:00
rawdatafeel
419e1e5061
ES-DE: melonDSDS default, Model 2 custom system (#1043)
* Swapped Cemu Proton and Native for the custom systems file
* Added detection for a junk settings file where if a user updated without the settings fix, they would get this junk file instead
* Set melonDSDS as the default
* Use %BASENAME% instead of %ROM% for Model 2
* Fixed AppImage migration
* Fixed xenia ROM path
2024-03-05 00:25:50 +01:00
rawdatafeel
403b5fee6d
Added RPCS3 AppImage support for game mode (#1022)
* [RPCS3]
Added RPCS3 AppImage support for game mode (Flatpak will not be overridden unless the AppImage is found)

* Add command to es_systems.xml file

* Add command to es_systems.xml file
2024-02-26 16:43:12 +01:00
rawdatafeel
4e71e12fad
[EmulationStation-DE] (#1019) 2024-02-22 20:24:11 +01:00
Griffin
d5e8a36b40
BigPEmu Jaguar Emulator (#775)
* test proton launch for bigpemu

* continue working on config

* continue with configs

* update proton launch with new proton versions

* update from old CEMU stuff to be specific to BigPEmu

* begin saves and storage config

* testing on deck

* typo

* change proton to 7

only worked for a tester on 7 will figure out updating later.

* add ESDE config

* update SRM from new update

* idk why the rebase didnt delete the file

* add jaguarcd to parser

* add jaguarcd to esde

* update readme

* add to all functions

* typo and remove vblank

* consistency with casing

* typo

* update order in esde

* typo

* update esde config script

* move esde xml script to config file

* unique command letters

* lack of sleep typos

* woooo typos

* fix xml

* typo

* convert bigpemu script to curl

* nyi set folder

* fix after pulling from upstream

* additional spacing fixes

* fix wget and add if statements

* missing a space

* add review changes

* local data

* local data

* BigPEmu Tidying
* Added hotkeys
* Added bigpemu.sh to Applications folder
* Cleaned up emuDeckBigPEmu.sh
* Added icon
* Added BigPEmu to binupdate

* Add missing fi in binupdate

---------

Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
Co-authored-by: rawdatafeel <108900299+rawdatafeel@users.noreply.github.com>
2024-02-04 23:55:20 +01:00
Griffin
7b5bfd2743
move all /bin/sh and /usr/bin/bash to /bin/bash (#972)
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
2024-01-30 21:07:58 +01:00
Dragoon Dorise
17fae95b88
Feature/darwin (#881)
* Darwin wip

* darwin wip

* old EmuAI

* SRM

* RA + SRM + ESDE

* Moving more if darwin to override.sh

* Moving more if darwin to override.sh

* installToolAI + darwin ifs cleanups, more overrides :)

* fi fix

* fixed SRM parsers with ,,

* fix rm dmg

* RA flatpak first

* darwin install

* darwin fixes

* darwinnnn

* jsonjson

* darwin srm

* fix launchers

* SRM env vars moved to a function + override to darwin

* dont check if.cef-enable-remote-debugging

* better zenity

* fix watcher

* zenity fix

* cloudSync provider detection

* fixed paths fix

* darwin fixed paths

* fixed paths fix

* enable cloudsync

* no appinit

* last minute fixes

* weird fixes

* hash fix?

* this needs a proper cleanup...

* fixed?

* back to linkToSaveFolder for now

* better duplicate detection

* parser disabled

* cloudSync final touches

* darwin installation

* improvements

* customSRM

* Revert "customSRM"

This reverts commit 2787d2282c.

* clear console

* Steam installation
2023-10-06 15:46:45 +02:00
Livedeht
6fee81ce33
Add cemu native (#603)
* Update cemu.sh to handle checking for an AppImage or Flatpak

* Make less checks on doProton

* Update userConfigurations.json for Cemu Native parsers

* Add emuDeckCemuNative.sh to functions

* PROTONVER should be a parameter.

* Update setup.sh for CemuNative

* Add settings. Link mlc01 for now. Set correct config

* Have both ROM locations for now

* More updates to emuDeckCemuNative

* Move config and update emuDeckCemuNative

* Remove the extra roms from the gamepathentryfound

* Set up migrate

* add  emuDeckCemuNative.sh to all.sh

* Don't know why there was an -r flag there.

* Clobber Windows version and migrate what can be.

* PROTONVER in xenia.sh

* Add controllerProfiles

* remove install from storage setup

* Setup Emulation paths using the Cemu proton paths

* Fix temp file cleanup for installEmuBI

* Make Cemu be Cemu (proton) in labeling
Change cemu.sh to take -w to use proton

* Update ES-DE config script
change Cemu (proton) to use -w
add Cemu (native)
add function to update cemu (native)

* modify CemuNative script
use original Cemu Paths for stuff
save migration for future

* Fixes the ES-DE media_dir update
if the user changes Emulation path

* cemu.sh
add -w proton check

* Realign Desktop creation to make more sense
no more EmuDeck - now says AppImage or Binary

* Creating icons purges the baloo index

* Cemu.sh

Override to windows with -w
uses ~/emudeck/settings.sh to determine paths

* ES-DE needs one system, multiple commands

* update custom system base xml to include
cemu native

* Silly external

* update / fix custom systems for esde
add new commands too.

* fix uninstall.sh

Co-authored-by: AngelofWoe <jaia.one.winged.angel@gmail.com>
2023-01-23 23:03:12 -05:00
godsbane
ebf62c283f delete unused find rules xml 2022-09-25 02:49:02 -04:00
Ramsey Hathout
b0f5760ef7
SHould be working
moved the -f -g back here.

include the z: drive letter so it maps to root.
2022-05-11 19:13:36 -04:00
Rodrigo
8442fa0495 Wii U on ESDE :) 2022-05-09 16:42:23 +02:00
AngelofWoe
10ad6c2c36
Move cemu.sh to launchers and adjust scripts to work with that. (#129) 2022-05-07 10:46:13 +02:00
AngelofWoe
b92008a947
Add Cemu (Proton) to ES DE (#117)
* Add Cemu (Proton) to ES DE

* Change to Proton 7.0-2

* Edit the rom path so that ES DE sees the roms without having to go down a directory

* Update configs/emulationstation/custom_systems/es_systems.xml

Co-authored-by: Ramsey Hathout <godsbane@gmail.com>

Co-authored-by: Ramsey Hathout <godsbane@gmail.com>
2022-05-07 00:03:56 +02:00
Witherking25
c9ccd28e0b
Update es_systems.xml 2022-04-23 19:52:51 -05:00
Witherking25
6a2d60d33d
Update es_systems.xml 2022-04-23 19:49:26 -05:00
Witherking25
e9fac233ab rename back 2022-04-23 19:00:39 -05:00
Witherking25
6bed3e2e17
Update es_find_rules.xml 2022-04-23 18:28:46 -05:00
Witherking25
123d054196 add es de system and renamed parser 2022-04-23 15:41:17 -05:00