* new paths
* /
* EmuDeck/
* mv
* no &
* ESDE new location
* ESDE new path
* no symlink load
* bigpemu new path
* force move
* global vars
* oopsie
* missing $emudeckBackend
* better migration detection
* Keep Appimages in Applications
* Keep Appimages in Applications
* A broken media symlink for Pegasus was causing ES-DE to detect it as a ROM.
* Now creates this folder on reset.
* The LICENSE file was causing ES-DE to detect it as a ROM.
* Renamed LICENSE to LICENSE.TEXT
* .git was being detected as a ROM.
* Removed this and replaced how xenia grabs patches.
* Swapped Cemu Proton and Native for the custom systems file
* Added detection for a junk settings file where if a user updated without the settings fix, they would get this junk file instead
* Set melonDSDS as the default
* Use %BASENAME% instead of %ROM% for Model 2
* Fixed AppImage migration
* Fixed xenia ROM path
* [RPCS3]
Added RPCS3 AppImage support for game mode (Flatpak will not be overridden unless the AppImage is found)
* Add command to es_systems.xml file
* Add command to es_systems.xml file
* test proton launch for bigpemu
* continue working on config
* continue with configs
* update proton launch with new proton versions
* update from old CEMU stuff to be specific to BigPEmu
* begin saves and storage config
* testing on deck
* typo
* change proton to 7
only worked for a tester on 7 will figure out updating later.
* add ESDE config
* update SRM from new update
* idk why the rebase didnt delete the file
* add jaguarcd to parser
* add jaguarcd to esde
* update readme
* add to all functions
* typo and remove vblank
* consistency with casing
* typo
* update order in esde
* typo
* update esde config script
* move esde xml script to config file
* unique command letters
* lack of sleep typos
* woooo typos
* fix xml
* typo
* convert bigpemu script to curl
* nyi set folder
* fix after pulling from upstream
* additional spacing fixes
* fix wget and add if statements
* missing a space
* add review changes
* local data
* local data
* BigPEmu Tidying
* Added hotkeys
* Added bigpemu.sh to Applications folder
* Cleaned up emuDeckBigPEmu.sh
* Added icon
* Added BigPEmu to binupdate
* Add missing fi in binupdate
---------
Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
Co-authored-by: rawdatafeel <108900299+rawdatafeel@users.noreply.github.com>
* Darwin wip
* darwin wip
* old EmuAI
* SRM
* RA + SRM + ESDE
* Moving more if darwin to override.sh
* Moving more if darwin to override.sh
* installToolAI + darwin ifs cleanups, more overrides :)
* fi fix
* fixed SRM parsers with ,,
* fix rm dmg
* RA flatpak first
* darwin install
* darwin fixes
* darwinnnn
* jsonjson
* darwin srm
* fix launchers
* SRM env vars moved to a function + override to darwin
* dont check if.cef-enable-remote-debugging
* better zenity
* fix watcher
* zenity fix
* cloudSync provider detection
* fixed paths fix
* darwin fixed paths
* fixed paths fix
* enable cloudsync
* no appinit
* last minute fixes
* weird fixes
* hash fix?
* this needs a proper cleanup...
* fixed?
* back to linkToSaveFolder for now
* better duplicate detection
* parser disabled
* cloudSync final touches
* darwin installation
* improvements
* customSRM
* Revert "customSRM"
This reverts commit 2787d2282c.
* clear console
* Steam installation
* Update cemu.sh to handle checking for an AppImage or Flatpak
* Make less checks on doProton
* Update userConfigurations.json for Cemu Native parsers
* Add emuDeckCemuNative.sh to functions
* PROTONVER should be a parameter.
* Update setup.sh for CemuNative
* Add settings. Link mlc01 for now. Set correct config
* Have both ROM locations for now
* More updates to emuDeckCemuNative
* Move config and update emuDeckCemuNative
* Remove the extra roms from the gamepathentryfound
* Set up migrate
* add emuDeckCemuNative.sh to all.sh
* Don't know why there was an -r flag there.
* Clobber Windows version and migrate what can be.
* PROTONVER in xenia.sh
* Add controllerProfiles
* remove install from storage setup
* Setup Emulation paths using the Cemu proton paths
* Fix temp file cleanup for installEmuBI
* Make Cemu be Cemu (proton) in labeling
Change cemu.sh to take -w to use proton
* Update ES-DE config script
change Cemu (proton) to use -w
add Cemu (native)
add function to update cemu (native)
* modify CemuNative script
use original Cemu Paths for stuff
save migration for future
* Fixes the ES-DE media_dir update
if the user changes Emulation path
* cemu.sh
add -w proton check
* Realign Desktop creation to make more sense
no more EmuDeck - now says AppImage or Binary
* Creating icons purges the baloo index
* Cemu.sh
Override to windows with -w
uses ~/emudeck/settings.sh to determine paths
* ES-DE needs one system, multiple commands
* update custom system base xml to include
cemu native
* Silly external
* update / fix custom systems for esde
add new commands too.
* fix uninstall.sh
Co-authored-by: AngelofWoe <jaia.one.winged.angel@gmail.com>
* Add Cemu (Proton) to ES DE
* Change to Proton 7.0-2
* Edit the rom path so that ES DE sees the roms without having to go down a directory
* Update configs/emulationstation/custom_systems/es_systems.xml
Co-authored-by: Ramsey Hathout <godsbane@gmail.com>
Co-authored-by: Ramsey Hathout <godsbane@gmail.com>