Cxbx/doc/New Text Document.txt
2015-06-25 21:35:18 -07:00

3454 lines
103 KiB
Text

// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->EmuKrnl.cpp
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#define _CXBXKRNL_INTERNAL
#define _XBOXKRNL_DEFEXTRN_
// prevent name collisions
namespace xboxkrnl
{
#include <xboxkrnl/xboxkrnl.h>
};
#include <cstdio>
#include <cctype>
#include <clocale>
#include <process.h>
// prevent name collisions
namespace NtDll
{
#include "EmuNtDll.h"
};
#include "CxbxKrnl.h"
#include "Emu.h"
#include "EmuFS.h"
#include "EmuFile.h"
#include "EmuAlloc.h"
#include "EmuXTL.h"
#include "ResourceTracker.h"
#pragma warning(disable:4005) // Ignore redefined status values
#include <ntstatus.h>
#pragma warning(default:4005)
// PsCreateSystemThread proxy parameters
typedef struct _PCSTProxyParam
{
IN PVOID StartContext1;
IN PVOID StartContext2;
IN PVOID StartRoutine;
IN BOOL StartSuspended;
IN HANDLE hStartedEvent;
}
PCSTProxyParam;
// Global Variable(s)
extern PVOID g_pfnThreadNotification[16] = { NULL };
extern int g_iThreadNotificationCount = 0;
PVOID g_pPersistedData = NULL;
static NtDll::RTL_CRITICAL_SECTION g_CriticalSections[256];
static bool g_bCriticalSectionsCleared = false;
// PsCreateSystemThread proxy procedure
#pragma warning(push)
#pragma warning(disable: 4731) // disable ebp modification warning
static unsigned int WINAPI PCSTProxy
(
IN PVOID Parameter
)
{
PCSTProxyParam *iPCSTProxyParam = (PCSTProxyParam*)Parameter;
uint32 StartContext1 = (uint32)iPCSTProxyParam->StartContext1;
uint32 StartContext2 = (uint32)iPCSTProxyParam->StartContext2;
uint32 StartRoutine = (uint32)iPCSTProxyParam->StartRoutine;
BOOL StartSuspended = (BOOL)iPCSTProxyParam->StartSuspended;
delete iPCSTProxyParam;
DbgPrintf("EmuKrnl (0x%X): PCSTProxy\n"
"(\n"
" StartContext1 : 0x%.08X\n"
" StartContext2 : 0x%.08X\n"
" StartRoutine : 0x%.08X\n"
");\n",
GetCurrentThreadId(), StartContext1, StartContext2, StartRoutine);
if(StartSuspended == TRUE)
SuspendThread(GetCurrentThread());
EmuGenerateFS(CxbxKrnl_TLS, CxbxKrnl_TLSData);
// call thread notification routine(s)
if(g_iThreadNotificationCount != 0)
{
for(int i = 0; i < 16; i++ )
{
XTL::XTHREAD_NOTIFY_PROC pfnNotificationRoutine = (XTL::XTHREAD_NOTIFY_PROC)g_pfnThreadNotification[i];
// If the routine doesn't exist, don't execute it!
if(pfnNotificationRoutine == NULL)
continue;
DbgPrintf("EmKrnl (0x%X): Calling pfnNotificationRoutine[%d] (0x%.08X)\n", g_iThreadNotificationCount, GetCurrentThreadId(), pfnNotificationRoutine);
EmuSwapFS(); // Xbox FS
pfnNotificationRoutine(TRUE);
EmuSwapFS(); // Win2k/XP FS
}
}
// use the special calling convention
__try
{
SetEvent(iPCSTProxyParam->hStartedEvent);
EmuSwapFS(); // Xbox FS
__asm
{
mov esi, StartRoutine
push StartContext2
push StartContext1
push offset callComplete
lea ebp, [esp-4]
jmp near esi
}
}
__except(EmuException(GetExceptionInformation()))
{
EmuWarning("Problem with ExceptionFilter!");
}
callComplete:
EmuSwapFS(); // Win2k/XP FS
// call thread notification routine(s)
if(g_iThreadNotificationCount != 0)
{
for(int i = 0; i < 16; i++ )
{
XTL::XTHREAD_NOTIFY_PROC pfnNotificationRoutine = (XTL::XTHREAD_NOTIFY_PROC)g_pfnThreadNotification[i];
// If the routine doesn't exist, don't execute it!
if(pfnNotificationRoutine == NULL)
continue;
DbgPrintf("EmKrnl (0x%X): Calling pfnNotificationRoutine[%d] (0x%.08X)\n", g_iThreadNotificationCount, GetCurrentThreadId(), pfnNotificationRoutine);
EmuSwapFS(); // Xbox FS
pfnNotificationRoutine(FALSE);
EmuSwapFS(); // Win2k/XP FS
}
}
CxbxKrnlTerminateThread();
return 0;
}
#pragma warning(pop)
using namespace xboxkrnl;
// ******************************************************************
// * 0x0001 AvGetSavedDataAddress()
// ******************************************************************
XBSYSAPI EXPORTNUM(1) xboxkrnl::PVOID NTAPI xboxkrnl::AvGetSavedDataAddress()
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): AvGetSavedDataAddress();\n", GetCurrentThreadId() );
// __asm int 3;
// Allocate a buffer the size of the screen buffer and return that.
// TODO: Fill this buffer with the contents of the front buffer.
// TODO: This isn't always the size we need...
if( g_pPersistedData )
{
CxbxFree( g_pPersistedData );
g_pPersistedData = NULL;
}
g_pPersistedData = CxbxMalloc( 640*480*4 );
#if 0
// Get a copy of the front buffer
IDirect3DSurface8* pFrontBuffer = NULL;
if( SUCCEEDED(g_pD3DDevice8->GetFrontBuffer(pFrontBuffer)))
{
D3DLOCKED_RECT LockedRect;
pFrontBuffer->LockRect( 0, NULL, &LockedRect );
CopyMemory( g_pPersistedData, LockRect.pBits, 640*480*4 );
pFrontBuffer->UnlockRect();
}
#endif
// TODO: We might want to return something sometime...
/*if( !g_pPersistedData )
{
FILE* fp = fopen( "PersistedSurface.bin", "rb" );
fseek( fp, 0, SEEK_END );
long size = ftell( fp );
g_pPersistedData = malloc( size );
fread( g_pPersistedData, size, 1, fp );
fclose(fp);
}*/
EmuSwapFS(); // Xbox FS
return NULL;//g_pPersistedData;
}
// ******************************************************************
// * 0x0008 DbgPrint
// ******************************************************************
XBSYSAPI EXPORTNUM(8) xboxkrnl::ULONG _cdecl xboxkrnl::DbgPrint
(
PCHAR Format, ...
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf( "EmuKrnl (0x%X): DbgPrint\n"
"(\n"
" Format : 0x%.08X\n"
" ...\n"
");\n",
GetCurrentThreadId(), Format);
if(Format != NULL)
{
char szBuffer[MAX_PATH];
va_list argp;
va_start(argp, Format);
vsprintf(szBuffer, Format, argp);
va_end(argp);
//LogPrintf("[EmuKrnl] DbgPrint: %s", szBuffer);
EmuWarning(szBuffer);
//DbgPrintf(szBuffer);
}
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x0009 HalReadSMCTrayState
// ******************************************************************
XBSYSAPI EXPORTNUM(9) VOID NTAPI xboxkrnl::HalReadSMCTrayState
(
DWORD* State,
DWORD* Count
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): HalReadSMCTrayState\n"
"(\n"
" State : 0x%.08X\n"
" Count : 0x%.08X\n"
");\n",
GetCurrentThreadId(), State, Count);
#define TRAY_CLOSED_MEDIA_PRESENT 96
#define TRAY_CLOSED_NO_MEDIA 64
#define TRAY_OPEN 16
// TODO: Make this configurable?
// TODO: What is the count parameter for??
*State = TRAY_CLOSED_NO_MEDIA;
// *Count = 1;
EmuSwapFS(); // Xbox FS
}
// ******************************************************************
// * 0x000E ExAllocatePool
// ******************************************************************
XBSYSAPI EXPORTNUM(14) xboxkrnl::PVOID NTAPI xboxkrnl::ExAllocatePool
(
IN ULONG NumberOfBytes
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): ExAllocatePool\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes);
PVOID pRet = CxbxMalloc(NumberOfBytes);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x000F ExAllocatePoolWithTag
// ******************************************************************
// * Differences from NT: There is no PoolType field, as the XBOX
// * only has 1 pool, the non-paged pool.
// ******************************************************************
XBSYSAPI EXPORTNUM(15) xboxkrnl::PVOID NTAPI xboxkrnl::ExAllocatePoolWithTag
(
IN SIZE_T NumberOfBytes,
IN ULONG Tag
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): ExAllocatePoolWithTag\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
" Tag : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes, Tag);
// TODO: Actually implement this
PVOID pRet = CxbxMalloc(NumberOfBytes);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x0018 ExQueryNonVolatileSetting
// ******************************************************************
XBSYSAPI EXPORTNUM(24) xboxkrnl::NTSTATUS NTAPI xboxkrnl::ExQueryNonVolatileSetting
(
IN DWORD ValueIndex,
OUT DWORD *Type,
OUT PUCHAR Value,
IN SIZE_T ValueLength,
OUT PSIZE_T ResultLength OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): ExQueryNonVolatileSetting\n"
"(\n"
" ValueIndex : 0x%.08X\n"
" Type : 0x%.08X\n"
" Value : 0x%.08X\n"
" ValueLength : 0x%.08X\n"
" ResultLength : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ValueIndex, Type, Value, ValueLength, ResultLength);
// handle eeprom read
switch(ValueIndex)
{
// Factory Game Region
case 0x104:
{
// TODO: configurable region or autodetect of some sort
if(Type != 0)
*Type = 0x04;
if(Value != 0)
*Value = 0x01; // North America
if(ResultLength != 0)
*ResultLength = 0x04;
}
break;
// Factory AC Region
case 0x103:
{
// TODO: configurable region or autodetect of some sort
if(Type != 0)
*Type = 0x04;
if(Value != 0)
*Value = 0x01; // NTSC_M
if(ResultLength != 0)
*ResultLength = 0x04;
}
break;
// Language
case 0x007:
{
// TODO: configurable language or autodetect of some sort
if(Type != 0)
*Type = 0x04;
if(Value != 0)
*Value = 0x01; // English
if(ResultLength != 0)
*ResultLength = 0x04;
}
break;
// Video Flags
case 0x008:
{
// TODO: configurable video flags or autodetect of some sort
if(Type != 0)
*Type = 0x04;
if(Value != 0)
*Value = 0x10; // Letterbox
if(ResultLength != 0)
*ResultLength = 0x04;
}
break;
// Audio Flags
case 0x009:
{
if(Type != 0)
*Type = 0x04;
if(Value != 0)
*Value = 0;
if(ResultLength != 0)
*ResultLength = 0x04;
}
case EEPROM_MISC:
{
if(Type != 0)
*Type = 0x04;
if(Value != 0)
*Value = 0;
if(ResultLength != 0)
*ResultLength = 0x04;
}
break;
/* Timezone info
case 0x0FF:
{
_asm int 3;
}
break;
//*/
default:
EmuWarning("ExQueryNonVolatileSetting unknown ValueIndex (%d)", ValueIndex);
break;
}
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x0019 - ExReadWriteRefurbInfo
// ******************************************************************
XBSYSAPI EXPORTNUM(25) xboxkrnl::NTSTATUS NTAPI xboxkrnl::ExReadWriteRefurbInfo
(
PVOID Unknown1,
DWORD Unknown2,
DWORD Unknown3
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): ExReadWriteRefurbInfo\n"
"(\n"
" Unknown1 : 0x%.08X\n"
" Unknown2 : 0x%.08X\n"
" Unknown3 : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Unknown1, Unknown2, Unknown3);
// TODO: What does this do?
EmuWarning( "ExReadWriteRefurbInfo ignored!" );
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x001D - ExSaveNonVolatileSetting
// ******************************************************************
XBSYSAPI EXPORTNUM(29) xboxkrnl::NTSTATUS NTAPI xboxkrnl::ExSaveNonVolatileSetting
(
IN DWORD ValueIndex,
OUT DWORD *Type,
IN PUCHAR Value,
IN SIZE_T ValueLength
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): ExQueryNonVolatileSetting\n"
"(\n"
" ValueIndex : 0x%.08X\n"
" Type : 0x%.08X\n"
" Value : 0x%.08X\n"
" ValueLength : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ValueIndex, Type, Value, ValueLength);
// TODO: Later.
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x0025 - FscSetCacheSize
// ******************************************************************
XBSYSAPI EXPORTNUM(37) xboxkrnl::LONG NTAPI xboxkrnl::FscSetCacheSize(ULONG uCachePages)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): FscSetCacheSize\n"
"(\n"
" uCachePages : 0x%.08X\n"
");\n",
GetCurrentThreadId(), uCachePages);
EmuWarning("FscSetCacheSize is being ignored");
EmuSwapFS(); // Xbox FS
return 0;
}
// ******************************************************************
// * 0x0031 - HalReturnToFirmware
// ******************************************************************
XBSYSAPI EXPORTNUM(49) VOID DECLSPEC_NORETURN xboxkrnl::HalReturnToFirmware
(
RETURN_FIRMWARE Routine
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): HalReturnToFirmware\n"
"(\n"
" Routine : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Routine);
if( ReturnFirmwareFatal )
EmuWarning("Stupid hack, lol" );
else
CxbxKrnlCleanup("Xbe has rebooted : HalReturnToFirmware(%d)", Routine);
EmuSwapFS(); // Xbox FS
}
// ******************************************************************
// * 0x0042 - IoCreateFile
// ******************************************************************
XBSYSAPI EXPORTNUM(66) xboxkrnl::NTSTATUS NTAPI xboxkrnl::IoCreateFile
(
OUT PHANDLE FileHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes,
OUT PIO_STATUS_BLOCK IoStatusBlock,
IN PLARGE_INTEGER AllocationSize,
IN ULONG FileAttributes,
IN ULONG ShareAccess,
IN ULONG Disposition,
IN ULONG CreateOptions,
IN ULONG Options
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): IoCreateFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" DesiredAccess : 0x%.08X\n"
" ObjectAttributes : 0x%.08X (%s)\n"
" IoStatusBlock : 0x%.08X\n"
" AllocationSize : 0x%.08X\n"
" FileAttributes : 0x%.08X\n"
" ShareAccess : 0x%.08X\n"
" Disposition : 0x%.08X\n"
" CreateOptions : 0x%.08X\n"
" Options : 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, DesiredAccess, ObjectAttributes, ObjectAttributes->ObjectName->Buffer,
IoStatusBlock, AllocationSize, FileAttributes, ShareAccess, Disposition, CreateOptions, Options);
NTSTATUS ret = STATUS_SUCCESS;
// TODO: Try redirecting to NtCreateFile if this function ever is run into
CxbxKrnlCleanup("IoCreateFile not implemented");
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x0043 IoCreateSymbolicLink
// ******************************************************************
XBSYSAPI EXPORTNUM(67) xboxkrnl::NTSTATUS NTAPI xboxkrnl::IoCreateSymbolicLink
(
IN PSTRING SymbolicLinkName,
IN PSTRING DeviceName
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): IoCreateSymbolicLink\n"
"(\n"
" SymbolicLinkName : 0x%.08X (%s)\n"
" DeviceName : 0x%.08X (%s)\n"
");\n",
GetCurrentThreadId(), SymbolicLinkName, SymbolicLinkName->Buffer,
DeviceName, DeviceName->Buffer);
// TODO: Actually um...implement this function
NTSTATUS ret = STATUS_OBJECT_NAME_COLLISION;
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x0045 - IoDeleteSymbolicLink
// ******************************************************************
XBSYSAPI EXPORTNUM(69) xboxkrnl::NTSTATUS NTAPI xboxkrnl::IoDeleteSymbolicLink
(
IN PSTRING SymbolicLinkName
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): IoDeleteSymbolicLink\n"
"(\n"
" SymbolicLinkName : 0x%.08X (%s)\n"
");\n",
GetCurrentThreadId(), SymbolicLinkName, SymbolicLinkName->Buffer);
// TODO: Actually um...implement this function
NTSTATUS ret = STATUS_OBJECT_NAME_NOT_FOUND;
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * IoDismountVolumeByName
// ******************************************************************
XBSYSAPI EXPORTNUM(91) xboxkrnl::NTSTATUS NTAPI xboxkrnl::IoDismountVolumeByName
(
IN PSTRING VolumeName
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): IoDismountVolumeByName\n"
"(\n"
" VolumeName : 0x%.08X (%s)\n"
");\n",
GetCurrentThreadId(), VolumeName, VolumeName);
// TODO: Anything?
NTSTATUS ret = STATUS_SUCCESS;
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * KeBugCheck
// ******************************************************************
XBSYSAPI EXPORTNUM(95) VOID NTAPI xboxkrnl::KeBugCheck
(
IN ULONG BugCheckMode
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeBugCheck\n"
"(\n"
" BugCheckMode : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BugCheckMode);
// TODO: Investigate XapiFiberStartup maybe?
EmuSwapFS(); // Xbox FS
}
// ******************************************************************
// * 0x0063 - KeDelayExecutionThread
// ******************************************************************
XBSYSAPI EXPORTNUM(99) xboxkrnl::NTSTATUS NTAPI xboxkrnl::KeDelayExecutionThread
(
IN KPROCESSOR_MODE WaitMode,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Interval
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeDelayExecutionThread\n"
"(\n"
" WaitMode : 0x%.08X\n"
" Alertable : 0x%.08X\n"
" Interval : 0x%.08X (%I64d)\n"
");\n",
GetCurrentThreadId(), WaitMode, Alertable, Interval, Interval == 0 ? 0 : Interval->QuadPart);
NTSTATUS ret = NtDll::NtDelayExecution(Alertable, (NtDll::LARGE_INTEGER*)Interval);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x006B - KeInitializeDpc
// ******************************************************************
XBSYSAPI EXPORTNUM(107) VOID NTAPI xboxkrnl::KeInitializeDpc
(
KDPC *Dpc,
PKDEFERRED_ROUTINE DeferredRoutine,
PVOID DeferredContext
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeInitializeDpc\n"
"(\n"
" Dpc : 0x%.08X\n"
" DeferredRoutine : 0x%.08X\n"
" DeferredContext : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Dpc, DeferredRoutine, DeferredContext);
// inialize Dpc field values
Dpc->Number = 0;
Dpc->DeferredRoutine = DeferredRoutine;
Dpc->Type = DpcObject;
Dpc->DeferredContext = DeferredContext;
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x0071 - KeInitializeTimerEx
// ******************************************************************
XBSYSAPI EXPORTNUM(113) VOID NTAPI xboxkrnl::KeInitializeTimerEx
(
IN PKTIMER Timer,
IN TIMER_TYPE Type
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeInitializeTimerEx\n"
"(\n"
" Timer : 0x%.08X\n"
" Type : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Timer, Type);
Timer->Header.Type = Type + 8;
Timer->Header.Inserted = 0;
Timer->Header.Size = sizeof(*Timer) / sizeof(ULONG);
Timer->Header.SignalState = 0;
Timer->TimerListEntry.Blink = NULL;
Timer->TimerListEntry.Flink = NULL;
Timer->Header.WaitListHead.Flink = &Timer->Header.WaitListHead;
Timer->Header.WaitListHead.Blink = &Timer->Header.WaitListHead;
Timer->DueTime.QuadPart = 0;
Timer->Period = 0;
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * KeQueryPerformanceCounter
// ******************************************************************
XBSYSAPI EXPORTNUM(126) xboxkrnl::ULONGLONG NTAPI xboxkrnl::KeQueryPerformanceCounter()
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeQueryPerformanceCounter();\n", GetCurrentThreadId());
::LARGE_INTEGER Counter;
QueryPerformanceCounter(&Counter);
EmuSwapFS(); // Xbox FS
return Counter.QuadPart;
}
// ******************************************************************
// * KeQueryPerformanceFrequency
// ******************************************************************
XBSYSAPI EXPORTNUM(127) xboxkrnl::ULONGLONG NTAPI xboxkrnl::KeQueryPerformanceFrequency()
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeQueryPerformanceFrequency();\n", GetCurrentThreadId());
// Xbox Performance Counter Frequency := 337F98h
::LARGE_INTEGER Frequency;
QueryPerformanceFrequency(&Frequency);
EmuSwapFS(); // Xbox FS
return Frequency.QuadPart;
}
// ******************************************************************
// * 0x0080 - KeQuerySystemTime
// ******************************************************************
XBSYSAPI EXPORTNUM(128) VOID NTAPI xboxkrnl::KeQuerySystemTime
(
PLARGE_INTEGER CurrentTime
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeQuerySystemTime\n"
"(\n"
" CurrentTime : 0x%.08X\n"
");\n",
GetCurrentThreadId(), CurrentTime);
// TODO: optimize for WinXP if speed ever becomes important here
SYSTEMTIME SystemTime;
GetSystemTime(&SystemTime);
SystemTimeToFileTime(&SystemTime, (FILETIME*)CurrentTime);
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * KeRaiseIrqlToDpcLevel
// ******************************************************************
XBSYSAPI EXPORTNUM(129) xboxkrnl::UCHAR NTAPI xboxkrnl::KeRaiseIrqlToDpcLevel()
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeRaiseIrqlToDpcLevel()\n", GetCurrentThreadId());
// I really tried to avoid adding this...
// __asm int 3;
// CxbxKrnlCleanup("KeRaiseIrqlToDpcLevel not implemented! (Tell blueshogun -_-)");
EmuSwapFS();
return 0;
}
// ******************************************************************
// * 0x0095 - KeSetTimer
// ******************************************************************
XBSYSAPI EXPORTNUM(149) xboxkrnl::BOOLEAN NTAPI xboxkrnl::KeSetTimer
(
IN PKTIMER Timer,
IN LARGE_INTEGER DueTime,
IN PKDPC Dpc OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeSetTimer\n"
"(\n"
" Timer : 0x%.08X\n"
" DueTime : 0x%I64X\n"
" Dpc : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Timer, DueTime, Dpc);
// Call KeSetTimerEx
// KeSetTimerEx(Timer, DueTime, 0, Dpc);
__asm int 3;
CxbxKrnlCleanup("KeSetTimer is not implemented!");
EmuSwapFS(); // Xbox FS
return TRUE;
}
// ******************************************************************
// * 0x0096 - KeSetTimerEx
// ******************************************************************
XBSYSAPI EXPORTNUM(150) xboxkrnl::BOOLEAN NTAPI xboxkrnl::KeSetTimerEx
(
IN PKTIMER Timer,
IN LARGE_INTEGER DueTime,
IN LONG Period OPTIONAL,
IN PKDPC Dpc OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KeSetTimerEx\n"
"(\n"
" Timer : 0x%.08X\n"
" DueTime : 0x%I64X\n"
" Period : 0x%.08X\n"
" Dpc : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Timer, DueTime, Period, Dpc);
CxbxKrnlCleanup("KeSetTimerEx is not implemented");
EmuSwapFS(); // Xbox FS
return TRUE;
}
// ******************************************************************
// * 0x009C - KeTickCount
// ******************************************************************
XBSYSAPI EXPORTNUM(156) volatile xboxkrnl::DWORD xboxkrnl::KeTickCount = 0;
// ******************************************************************
// * xLaunchDataPage (pointed to by LaunchDataPage)
// ******************************************************************
LAUNCH_DATA_PAGE xLaunchDataPage =
{
{ // header
2, // 2: dashboard, 0: title
0,
"D:\\default.xbe",
0
}
};
// ******************************************************************
// * 0x00A0 - KfRaiseIrql
// ******************************************************************
XBSYSAPI EXPORTNUM(160) xboxkrnl::UCHAR NTAPI xboxkrnl::KfRaiseIrql
(
IN UCHAR NewIrql
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KfRaiseIrql\n"
"(\n"
" NewIrql : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NewIrql);
EmuSwapFS(); // Xbox FS
return 0;
}
// ******************************************************************
// * 0x00A1 - KfLowerIrql
// ******************************************************************
XBSYSAPI EXPORTNUM(161) xboxkrnl::UCHAR NTAPI xboxkrnl::KfLowerIrql
(
IN UCHAR NewIrql
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): KfLowerIrql\n"
"(\n"
" NewIrql : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NewIrql);
EmuSwapFS(); // Xbox FS
return 0;
}
// ******************************************************************
// * 0x00A4 - LaunchDataPage (actually a pointer)
// ******************************************************************
XBSYSAPI EXPORTNUM(164) xboxkrnl::PLAUNCH_DATA_PAGE xboxkrnl::LaunchDataPage = &xLaunchDataPage;
// ******************************************************************
// * 0x00A5 - MmAllocateContiguousMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(165) xboxkrnl::PVOID NTAPI xboxkrnl::MmAllocateContiguousMemory
(
IN ULONG NumberOfBytes
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmAllocateContiguousMemory\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes);
//
// NOTE: Kludgey (but necessary) solution:
//
// Since this memory must be aligned on a page boundary, we must allocate an extra page
// so that we can return a valid page aligned pointer
//
PVOID pRet = CxbxMalloc(NumberOfBytes + 0x1000);
// align to page boundary
{
DWORD dwRet = (DWORD)pRet;
dwRet += 0x1000 - dwRet%0x1000;
g_AlignCache.insert(dwRet, pRet);
pRet = (PVOID)dwRet;
}
DbgPrintf("EmuKrnl (0x%X): MmAllocateContiguous returned 0x%.08X\n", GetCurrentThreadId(), pRet);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x00A6 - MmAllocateContiguousMemoryEx
// ******************************************************************
XBSYSAPI EXPORTNUM(166) xboxkrnl::PVOID NTAPI xboxkrnl::MmAllocateContiguousMemoryEx
(
IN ULONG NumberOfBytes,
IN PHYSICAL_ADDRESS LowestAcceptableAddress,
IN PHYSICAL_ADDRESS HighestAcceptableAddress,
IN ULONG Alignment OPTIONAL,
IN ULONG ProtectionType
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmAllocateContiguousMemoryEx\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
" LowestAcceptableAddress : 0x%.08X\n"
" HighestAcceptableAddress : 0x%.08X\n"
" Alignment : 0x%.08X\n"
" ProtectionType : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes, LowestAcceptableAddress, HighestAcceptableAddress,
Alignment, ProtectionType);
//
// NOTE: Kludgey (but necessary) solution:
//
// Since this memory must be aligned on a page boundary, we must allocate an extra page
// so that we can return a valid page aligned pointer
//
PVOID pRet = CxbxMalloc(NumberOfBytes + 0x1000);
// align to page boundary
{
DWORD dwRet = (DWORD)pRet;
dwRet += 0x1000 - dwRet%0x1000;
g_AlignCache.insert(dwRet, pRet);
pRet = (PVOID)dwRet;
}
static int count = 0;
if(count++ < 4)
g_HaloHack[count-1] = (uint32)pRet;
DbgPrintf("EmuKrnl (0x%X): MmAllocateContiguousEx returned 0x%.08X\n", GetCurrentThreadId(), pRet);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x00A7 - MmAllocateSystemMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(167) xboxkrnl::PVOID NTAPI xboxkrnl::MmAllocateSystemMemory
(
ULONG NumberOfBytes,
ULONG Protect
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmAllocateContiguousMemoryEx\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
" Protect : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes, Protect);
// TODO: should this be aligned?
PVOID pRet = CxbxMalloc(NumberOfBytes);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x00A9 - MmCreateKernelStack
// ******************************************************************
// * Differences from NT: Custom stack size.
// ******************************************************************
XBSYSAPI EXPORTNUM(169) xboxkrnl::PVOID NTAPI xboxkrnl::MmCreateKernelStack
(
ULONG NumberOfBytes,
ULONG Unknown
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmCreateKernelStack\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
" Unknown : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes, Unknown);
if(Unknown)
EmuWarning("MmCreateKernelStack unknown parameter ignored\n");
NtDll::PVOID pRet = NULL;
if(FAILED(NtDll::NtAllocateVirtualMemory(GetCurrentProcess(), &pRet, 0, &NumberOfBytes, MEM_COMMIT, PAGE_READWRITE)))
EmuWarning("MmCreateKernelStack failed!\n");
else
pRet = (PVOID)((ULONG)pRet + NumberOfBytes);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x00AA - MmDeleteKernelStack
// ******************************************************************
XBSYSAPI EXPORTNUM(170) VOID NTAPI xboxkrnl::MmDeleteKernelStack
(
PVOID EndAddress,
PVOID BaseAddress
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmDeleteKernelStack\n"
"(\n"
" EndAddress : 0x%.08X\n"
" BaseAddress : 0x%.08X\n"
");\n",
GetCurrentThreadId(), EndAddress, BaseAddress);
ULONG RegionSize = 0;
if (FAILED(NtDll::NtFreeVirtualMemory(GetCurrentProcess(), &BaseAddress, &RegionSize, MEM_RELEASE)))
EmuWarning("MmDeleteKernelStack failed!\n");
EmuSwapFS(); // Xbox FS
}
// ******************************************************************
// * 0x00AB - MmFreeContiguousMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(171) VOID NTAPI xboxkrnl::MmFreeContiguousMemory
(
IN PVOID BaseAddress
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmFreeContiguousMemory\n"
"(\n"
" BaseAddress : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress);
PVOID OrigBaseAddress = BaseAddress;
if(g_AlignCache.exists(BaseAddress))
{
OrigBaseAddress = g_AlignCache.get(BaseAddress);
g_AlignCache.remove(BaseAddress);
}
if(OrigBaseAddress != &xLaunchDataPage)
{
CxbxFree(OrigBaseAddress);
}
else
{
DbgPrintf("Ignored MmFreeContiguousMemory(&xLaunchDataPage)\n");
}
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x00AC - MmFreeSystemMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(172) xboxkrnl::NTSTATUS NTAPI xboxkrnl::MmFreeSystemMemory
(
PVOID BaseAddress,
ULONG NumberOfBytes
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmFreeSystemMemory\n"
"(\n"
" BaseAddress : 0x%.08X\n"
" NumberOfBytes : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress, NumberOfBytes);
CxbxFree(BaseAddress);
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x00B2 - MmPersistContiguousMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(178) VOID NTAPI xboxkrnl::MmPersistContiguousMemory
(
IN PVOID BaseAddress,
IN ULONG NumberOfBytes,
IN BOOLEAN Persist
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmPersistContiguousMemory\n"
"(\n"
" BaseAddress : 0x%.08X\n"
" NumberOfBytes : 0x%.08X\n"
" Persist : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress, NumberOfBytes, Persist);
// TODO: Actually set this up to be remember across a "reboot"
EmuWarning("MmPersistContiguousMemory is being ignored\n");
EmuSwapFS(); // Xbox FS
}
// ******************************************************************
// * 0x00B4 - MmQueryAllocationSize
// ******************************************************************
XBSYSAPI EXPORTNUM(180) XTL::ULONG NTAPI xboxkrnl::MmQueryAllocationSize
(
IN PVOID BaseAddress
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmQueryAllocationSize\n"
"(\n"
" BaseAddress : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress);
ULONG uiSize = EmuCheckAllocationSize(BaseAddress, false);
EmuSwapFS(); // Xbox FS
return uiSize;
}
// ******************************************************************
// * 0x00B5 - MmQueryStatistics
// ******************************************************************
XBSYSAPI EXPORTNUM(181) xboxkrnl::NTSTATUS NTAPI xboxkrnl::MmQueryStatistics
(
OUT PMM_STATISTICS MemoryStatistics
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmQueryStatistics\n"
"(\n"
" MemoryStatistics : 0x%.08X\n"
");\n",
GetCurrentThreadId(), MemoryStatistics);
MEMORYSTATUS MemoryStatus;
GlobalMemoryStatus(&MemoryStatus);
ZeroMemory(MemoryStatistics, sizeof(MM_STATISTICS));
MemoryStatistics->Length = sizeof(MM_STATISTICS);
MemoryStatistics->TotalPhysicalPages = MemoryStatus.dwTotalVirtual / 4096;
MemoryStatistics->AvailablePages = MemoryStatus.dwAvailVirtual / 4096;
// HACK (does this matter?)
MemoryStatistics->VirtualMemoryBytesReserved = MemoryStatus.dwTotalPhys - MemoryStatus.dwAvailPhys;
// the rest arent really used from what i've seen
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x00B6 - MmSetAddressProtect
// ******************************************************************
XBSYSAPI EXPORTNUM(182) VOID NTAPI xboxkrnl::MmSetAddressProtect
(
IN PVOID BaseAddress,
IN ULONG NumberOfBytes,
IN ULONG NewProtect
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): MmSetAddressProtect\n"
"(\n"
" BaseAddress : 0x%.08X\n"
" NumberOfBytes : 0x%.08X\n"
" NewProtect : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress, NumberOfBytes, NewProtect);
// Halo Hack
if(BaseAddress == (PVOID)0x80366000)
{
BaseAddress = (PVOID)(g_HaloHack[0] + (0x80366000 - 0x80061000));
DbgPrintf("EmuKrnl (0x%X): Halo Access Adjust 3 was applied! (0x%.08X)\n", GetCurrentThreadId(), BaseAddress);
}
DWORD dwOldProtect;
if(!VirtualProtect(BaseAddress, NumberOfBytes, NewProtect & (~PAGE_WRITECOMBINE), &dwOldProtect))
EmuWarning("VirtualProtect Failed!");
DbgPrintf("EmuKrnl (0x%X): VirtualProtect was 0x%.08X -> 0x%.08X\n", GetCurrentThreadId(), dwOldProtect, NewProtect & (~PAGE_WRITECOMBINE));
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x00B8 - NtAllocateVirtualMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(184) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtAllocateVirtualMemory
(
IN OUT PVOID *BaseAddress,
IN ULONG ZeroBits,
IN OUT PULONG AllocationSize,
IN DWORD AllocationType,
IN DWORD Protect
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtAllocateVirtualMemory\n"
"(\n"
" BaseAddress : 0x%.08X (0x%.08X)\n"
" ZeroBits : 0x%.08X\n"
" AllocationSize : 0x%.08X (0x%.08X)\n"
" AllocationType : 0x%.08X\n"
" Protect : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress, *BaseAddress, ZeroBits, AllocationSize, *AllocationSize, AllocationType, Protect);
// TODO: The flag known as MEM_NOZERO (which appears to be exclusive to Xbox) has the exact
// same value as MEM_ROTATE which causes problems for Windows XP, but not Vista. Removing
// this flag fixes Azurik for XP.
DWORD MEM_NOZERO = 0x800000;
if( AllocationType & MEM_NOZERO )
{
EmuWarning( "MEM_NOZERO flag is not supported!" );
AllocationType &= ~MEM_NOZERO;
}
NTSTATUS ret = NtDll::NtAllocateVirtualMemory(GetCurrentProcess(), BaseAddress, ZeroBits, AllocationSize, AllocationType, Protect);
if( ret == 0xC00000F3 )
EmuWarning( "Invalid Param!" );
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00BA - NtClearEvent
// ******************************************************************
XBSYSAPI EXPORTNUM(186) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtClearEvent
(
IN HANDLE EventHandle
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtClearEvent\n"
"(\n"
" EventHandle : 0x%.08X\n"
");\n",
GetCurrentThreadId(), EventHandle);
NTSTATUS ret = NtDll::NtClearEvent(EventHandle);
if(FAILED(ret))
EmuWarning("NtClearEvent Failed!");
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00BB - NtClose
// ******************************************************************
XBSYSAPI EXPORTNUM(187) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtClose
(
IN HANDLE Handle
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtClose\n"
"(\n"
" Handle : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Handle);
NTSTATUS ret = STATUS_SUCCESS;
// delete 'special' handles
if(IsEmuHandle(Handle))
{
EmuHandle *iEmuHandle = EmuHandleToPtr(Handle);
delete iEmuHandle;
ret = STATUS_SUCCESS;
}
// close normal handles
else
{
ret = NtDll::NtClose(Handle);
}
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00BD - NtCreateEvent
// ******************************************************************
XBSYSAPI EXPORTNUM(189) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtCreateEvent
(
OUT PHANDLE EventHandle,
IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL,
IN EVENT_TYPE EventType,
IN BOOLEAN InitialState
)
{
EmuSwapFS(); // Win2k/XP FS
char *szBuffer = (ObjectAttributes != 0) ? ObjectAttributes->ObjectName->Buffer : 0;
DbgPrintf("EmuKrnl (0x%X): NtCreateEvent\n"
"(\n"
" EventHandle : 0x%.08X\n"
" ObjectAttributes : 0x%.08X (\"%s\")\n"
" EventType : 0x%.08X\n"
" InitialState : 0x%.08X\n"
");\n",
GetCurrentThreadId(), EventHandle, ObjectAttributes, szBuffer,
EventType, InitialState);
wchar_t wszObjectName[160];
NtDll::UNICODE_STRING NtUnicodeString;
NtDll::OBJECT_ATTRIBUTES NtObjAttr;
// initialize object attributes
if(szBuffer != 0)
{
mbstowcs(wszObjectName, "\\??\\", 4);
mbstowcs(wszObjectName+4, szBuffer, 160);
NtDll::RtlInitUnicodeString(&NtUnicodeString, wszObjectName);
InitializeObjectAttributes(&NtObjAttr, &NtUnicodeString, ObjectAttributes->Attributes, ObjectAttributes->RootDirectory, NULL);
}
NtObjAttr.RootDirectory = 0;
// redirect to NtCreateEvent
NTSTATUS ret = NtDll::NtCreateEvent(EventHandle, EVENT_ALL_ACCESS, (szBuffer != 0) ? &NtObjAttr : 0, (NtDll::EVENT_TYPE)EventType, InitialState);
if(FAILED(ret))
EmuWarning("NtCreateEvent Failed!");
DbgPrintf("EmuKrnl (0x%X): NtCreateEvent EventHandle = 0x%.08X\n", GetCurrentThreadId(), *EventHandle);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00BE - NtCreateFile
// ******************************************************************
XBSYSAPI EXPORTNUM(190) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtCreateFile
(
OUT PHANDLE FileHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes,
OUT PIO_STATUS_BLOCK IoStatusBlock,
IN PLARGE_INTEGER AllocationSize OPTIONAL,
IN ULONG FileAttributes,
IN ULONG ShareAccess,
IN ULONG CreateDisposition,
IN ULONG CreateOptions
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtCreateFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" DesiredAccess : 0x%.08X\n"
" ObjectAttributes : 0x%.08X (\"%s\")\n"
" IoStatusBlock : 0x%.08X\n"
" AllocationSize : 0x%.08X\n"
" FileAttributes : 0x%.08X\n"
" ShareAccess : 0x%.08X\n"
" CreateDisposition : 0x%.08X\n"
" CreateOptions : 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, DesiredAccess, ObjectAttributes, ObjectAttributes->ObjectName->Buffer,
IoStatusBlock, AllocationSize, FileAttributes, ShareAccess, CreateDisposition, CreateOptions);
char ReplaceChar = '\0';
int ReplaceIndex = -1;
char *szBuffer = ObjectAttributes->ObjectName->Buffer;
if(szBuffer == (char*) 0xFFFFFFFF)
szBuffer = NULL;
if(szBuffer != NULL)
{
//printf("Orig : %s\n", szBuffer);
// trim this off
if(szBuffer[0] == '\\' && szBuffer[1] == '?' && szBuffer[2] == '?' && szBuffer[3] == '\\')
{
szBuffer += 4;
}
// D:\ should map to current directory
if( (szBuffer[0] == 'D' || szBuffer[0] == 'd') && szBuffer[1] == ':' && szBuffer[2] == '\\')
{
szBuffer += 3;
ObjectAttributes->RootDirectory = g_hCurDir;
DbgPrintf("EmuKrnl (0x%X): NtCreateFile Corrected path...\n", GetCurrentThreadId());
DbgPrintf(" Org:\"%s\"\n", ObjectAttributes->ObjectName->Buffer);
DbgPrintf(" New:\"$XbePath\\%s\"\n", szBuffer);
}
// Going to map Y:\ to current directory as well (dashboard test, 3944)
else if( (szBuffer[0] == 'Y' || szBuffer[0] == 'y') && szBuffer[1] == ':' && szBuffer[2] == '\\')
{
szBuffer += 3;
ObjectAttributes->RootDirectory = g_hCurDir;
DbgPrintf("EmuKrnl (0x%X): NtCreateFile Corrected path...\n", GetCurrentThreadId());
DbgPrintf(" Org:\"%s\"\n", ObjectAttributes->ObjectName->Buffer);
DbgPrintf(" New:\"$XbePath\\%s\"\n", szBuffer);
}
else if( (szBuffer[0] == 'T' || szBuffer[0] == 't') && szBuffer[1] == ':' && szBuffer[2] == '\\')
{
szBuffer += 3;
ObjectAttributes->RootDirectory = g_hTDrive;
DbgPrintf("EmuKrnl (0x%X): NtCreateFile Corrected path...\n", GetCurrentThreadId());
DbgPrintf(" Org:\"%s\"\n", ObjectAttributes->ObjectName->Buffer);
DbgPrintf(" New:\"$CxbxPath\\EmuDisk\\T\\%s\"\n", szBuffer);
}
else if( (szBuffer[0] == 'U' || szBuffer[0] == 'u') && szBuffer[1] == ':' && szBuffer[2] == '\\')
{
szBuffer += 3;
ObjectAttributes->RootDirectory = g_hUDrive;
DbgPrintf("EmuKrnl (0x%X): NtCreateFile Corrected path...\n", GetCurrentThreadId());
DbgPrintf(" Org:\"%s\"\n", ObjectAttributes->ObjectName->Buffer);
DbgPrintf(" New:\"$CxbxPath\\EmuDisk\\U\\%s\"\n", szBuffer);
}
else if( (szBuffer[0] == 'Z' || szBuffer[0] == 'z') && szBuffer[1] == ':' && szBuffer[2] == '\\')
{
szBuffer += 3;
ObjectAttributes->RootDirectory = g_hZDrive;
DbgPrintf("EmuKrnl (0x%X): NtCreateFile Corrected path...\n", GetCurrentThreadId());
DbgPrintf(" Org:\"%s\"\n", ObjectAttributes->ObjectName->Buffer);
DbgPrintf(" New:\"$CxbxPath\\EmuDisk\\Z\\%s\"\n", szBuffer);
}
// Ignore wildcards. Xapi FindFirstFile uses the same path buffer for
// NtOpenFile and NtQueryDirectoryFile. Wildcards are only parsed by
// the latter.
{
for(int v=0;szBuffer[v] != '\0';v++)
{
// FIXME: Fallback to parent directory if wildcard is found.
if(szBuffer[v] == '*')
{
ReplaceIndex = v;
break;
}
}
}
// Note: Hack: Not thread safe (if problems occur, create a temp buffer)
if(ReplaceIndex != -1)
{
ReplaceChar = szBuffer[ReplaceIndex];
szBuffer[ReplaceIndex] = '\0';
}
//printf("Aftr : %s\n", szBuffer);
}
wchar_t wszObjectName[160];
NtDll::UNICODE_STRING NtUnicodeString;
NtDll::OBJECT_ATTRIBUTES NtObjAttr;
// initialize object attributes
if(szBuffer != NULL)
{
mbstowcs(wszObjectName, szBuffer, 160);
}
else
{
wszObjectName[0] = L'\0';
}
NtDll::RtlInitUnicodeString(&NtUnicodeString, wszObjectName);
InitializeObjectAttributes(&NtObjAttr, &NtUnicodeString, ObjectAttributes->Attributes, ObjectAttributes->RootDirectory, NULL);
// redirect to NtCreateFile
NTSTATUS ret = NtDll::NtCreateFile
(
FileHandle, DesiredAccess, &NtObjAttr, (NtDll::IO_STATUS_BLOCK*)IoStatusBlock,
(NtDll::LARGE_INTEGER*)AllocationSize, FileAttributes, ShareAccess, CreateDisposition, CreateOptions, NULL, NULL
);
// If we're trying to open a regular file as a directory, fallback to
// parent directory. This behavior is required by Xapi FindFirstFile.
if(ret == STATUS_NOT_A_DIRECTORY)
{
DbgPrintf("EmuKrnl (0x%X): NtCreateFile fallback to parent directory\n", GetCurrentThreadId());
// Restore original buffer.
if(ReplaceIndex != -1)
{
szBuffer[ReplaceIndex] = ReplaceChar;
}
// Strip filename from path.
int CurIndex = strlen(szBuffer);
while(CurIndex--)
{
if(szBuffer[CurIndex] == '\\')
{
ReplaceIndex = CurIndex;
break;
}
}
if(CurIndex == -1)
{
ReplaceIndex = 0;
}
// Modify buffer again.
ReplaceChar = szBuffer[ReplaceIndex];
szBuffer[ReplaceIndex] = '\0';
DbgPrintf(" New:\"$CurRoot\\%s\"\n", szBuffer);
mbstowcs(wszObjectName, szBuffer, 160);
NtDll::RtlInitUnicodeString(&NtUnicodeString, wszObjectName);
ret = NtDll::NtCreateFile
(
FileHandle, DesiredAccess, &NtObjAttr, (NtDll::IO_STATUS_BLOCK*)IoStatusBlock,
(NtDll::LARGE_INTEGER*)AllocationSize, FileAttributes, ShareAccess, CreateDisposition, CreateOptions, NULL, NULL
);
}
if(FAILED(ret))
{
DbgPrintf("EmuKrnl (0x%X): NtCreateFile Failed! (0x%.08X)\n", GetCurrentThreadId(), ret);
}
else
{
DbgPrintf("EmuKrnl (0x%X): NtCreateFile = 0x%.08X\n", GetCurrentThreadId(), *FileHandle);
}
// restore original buffer
if(ReplaceIndex != -1)
{
szBuffer[ReplaceIndex] = ReplaceChar;
}
// NOTE: We can map this to IoCreateFile once implemented (if ever necessary)
// xboxkrnl::IoCreateFile(FileHandle, DesiredAccess, ObjectAttributes, IoStatusBlock, AllocationSize, FileAttributes, ShareAccess, CreateDisposition, CreateOptions, 0);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00C0 - NtCreateMutant
// ******************************************************************
XBSYSAPI EXPORTNUM(192) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtCreateMutant
(
OUT PHANDLE MutantHandle,
IN POBJECT_ATTRIBUTES ObjectAttributes,
IN BOOLEAN InitialOwner
)
{
EmuSwapFS(); // Win2k/XP FS
char *szBuffer = (ObjectAttributes != 0) ? ObjectAttributes->ObjectName->Buffer : 0;
DbgPrintf("EmuKrnl (0x%X): NtCreateMutant\n"
"(\n"
" MutantHandle : 0x%.08X\n"
" ObjectAttributes : 0x%.08X (\"%s\")\n"
" InitialOwner : 0x%.08X\n"
");\n",
GetCurrentThreadId(), MutantHandle, ObjectAttributes, szBuffer, InitialOwner);
wchar_t wszObjectName[160];
NtDll::UNICODE_STRING NtUnicodeString;
NtDll::OBJECT_ATTRIBUTES NtObjAttr;
// initialize object attributes
if(szBuffer != 0)
{
mbstowcs(wszObjectName, "\\??\\", 4);
mbstowcs(wszObjectName+4, szBuffer, 160);
NtDll::RtlInitUnicodeString(&NtUnicodeString, wszObjectName);
InitializeObjectAttributes(&NtObjAttr, &NtUnicodeString, ObjectAttributes->Attributes, ObjectAttributes->RootDirectory, NULL);
}
NtObjAttr.RootDirectory = 0;
// redirect to NtCreateMutant
NTSTATUS ret = NtDll::NtCreateMutant(MutantHandle, MUTANT_ALL_ACCESS, (szBuffer != 0) ? &NtObjAttr : 0, InitialOwner);
if(FAILED(ret))
EmuWarning("NtCreateMutant Failed!");
DbgPrintf("EmuKrnl (0x%X): NtCreateMutant MutantHandle = 0x%.08X\n", GetCurrentThreadId(), *MutantHandle);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00C1 - NtCreateSemaphore
// ******************************************************************
XBSYSAPI EXPORTNUM(193) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtCreateSemaphore
(
OUT PHANDLE SemaphoreHandle,
IN POBJECT_ATTRIBUTES ObjectAttributes,
IN ULONG InitialCount,
IN ULONG MaximumCount
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtCreateSemaphore\n"
"(\n"
" SemaphoreHandle : 0x%.08X\n"
" ObjectAttributes : 0x%.08X\n"
" InitialCount : 0x%.08X\n"
" MaximumCount : 0x%.08X\n"
");\n",
GetCurrentThreadId(), SemaphoreHandle, ObjectAttributes,
InitialCount, MaximumCount);
// redirect to Win2k/XP
NTSTATUS ret = NtDll::NtCreateSemaphore
(
SemaphoreHandle,
SEMAPHORE_ALL_ACCESS,
(NtDll::POBJECT_ATTRIBUTES)ObjectAttributes,
InitialCount,
MaximumCount
);
if(FAILED(ret))
EmuWarning("NtCreateSemaphore failed!");
DbgPrintf("EmuKrnl (0x%X): NtCreateSemaphore SemaphoreHandle = 0x%.08X\n", GetCurrentThreadId(), *SemaphoreHandle);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00C5 - NtDuplicateObject
// ******************************************************************
XBSYSAPI EXPORTNUM(197) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtDuplicateObject
(
HANDLE SourceHandle,
HANDLE *TargetHandle,
DWORD Options
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtDuplicateObject\n"
"(\n"
" SourceHandle : 0x%.08X\n"
" TargetHandle : 0x%.08X\n"
" Options : 0x%.08X\n"
");\n",
GetCurrentThreadId(), SourceHandle, TargetHandle, Options);
// redirect to Win2k/XP
NTSTATUS ret = NtDll::NtDuplicateObject
(
GetCurrentProcess(),
SourceHandle,
GetCurrentProcess(),
TargetHandle,
0, 0, Options
);
if(ret != STATUS_SUCCESS)
EmuWarning("Object was not duplicated!");
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * NtFlushBuffersFile
// ******************************************************************
XBSYSAPI EXPORTNUM(198) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtFlushBuffersFile
(
PVOID FileHandle,
OUT PIO_STATUS_BLOCK IoStatusBlock
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtFlushBuffersFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, IoStatusBlock);
NTSTATUS ret = NtDll::NtFlushBuffersFile(FileHandle, (NtDll::IO_STATUS_BLOCK*)IoStatusBlock);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00C7 - NtFreeVirtualMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(199) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtFreeVirtualMemory
(
IN OUT PVOID *BaseAddress,
IN OUT PULONG FreeSize,
IN ULONG FreeType
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtFreeVirtualMemory\n"
"(\n"
" BaseAddress : 0x%.08X\n"
" FreeSize : 0x%.08X\n"
" FreeType : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress, FreeSize, FreeType);
NTSTATUS ret = NtDll::NtFreeVirtualMemory(GetCurrentProcess(), BaseAddress, FreeSize, FreeType);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00CA - NtOpenFile
// ******************************************************************
XBSYSAPI EXPORTNUM(202) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtOpenFile
(
OUT PHANDLE FileHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes,
OUT PIO_STATUS_BLOCK IoStatusBlock,
IN ULONG ShareAccess,
IN ULONG OpenOptions
)
{
// debug trace
/* Redundant
#ifdef _DEBUG_TRACE
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtOpenFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" DesiredAccess : 0x%.08X\n"
" ObjectAttributes : 0x%.08X (\"%s\")\n"
" IoStatusBlock : 0x%.08X\n"
" ShareAccess : 0x%.08X\n"
" CreateOptions : 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, DesiredAccess, ObjectAttributes, ObjectAttributes->ObjectName->Buffer,
IoStatusBlock, ShareAccess, OpenOptions);
EmuSwapFS(); // Xbox FS
}
#endif
//*/
return NtCreateFile(FileHandle, DesiredAccess, ObjectAttributes, IoStatusBlock, NULL, 0, ShareAccess, FILE_OPEN, OpenOptions);
}
// ******************************************************************
// * 0x00CE - NtQueueApcThread
// ******************************************************************
XBSYSAPI EXPORTNUM(206) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtQueueApcThread
(
IN HANDLE ThreadHandle,
IN PIO_APC_ROUTINE ApcRoutine,
IN PVOID ApcRoutineContext OPTIONAL,
IN PIO_STATUS_BLOCK ApcStatusBlock OPTIONAL,
IN ULONG ApcReserved OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtQueueApcThread\n"
"(\n"
" ThreadHandle : 0x%.08X\n"
" ApcRoutine : 0x%.08X\n"
" ApcRoutineContext : 0x%.08X\n"
" ApcStatusBlock : 0x%.08X\n"
" ApcReserved : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ThreadHandle, ApcRoutine, ApcRoutineContext,
ApcStatusBlock, ApcReserved);
NTSTATUS ret;
// TODO: Not too sure how this one works. If there's any special *magic* that needs to be
// done, let me know!
ret = NtDll::NtQueueApcThread( (NtDll::HANDLE) ThreadHandle, (NtDll::PIO_APC_ROUTINE) ApcRoutine, ApcRoutineContext,
(NtDll::PIO_STATUS_BLOCK) ApcStatusBlock, ApcReserved );
if( FAILED( ret ) )
EmuWarning( "NtQueueApcThread failed!" );
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00CF - NtQueryDirectoryFile
// ******************************************************************
XBSYSAPI EXPORTNUM(207) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtQueryDirectoryFile
(
IN HANDLE FileHandle,
IN HANDLE Event OPTIONAL,
IN PVOID ApcRoutine, // Todo: define this routine's prototype
IN PVOID ApcContext,
OUT PIO_STATUS_BLOCK IoStatusBlock,
OUT FILE_DIRECTORY_INFORMATION *FileInformation,
IN ULONG Length,
IN FILE_INFORMATION_CLASS FileInformationClass,
IN PSTRING FileMask,
IN BOOLEAN RestartScan
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtQueryDirectoryFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" Event : 0x%.08X\n"
" ApcRoutine : 0x%.08X\n"
" ApcContext : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" FileInformation : 0x%.08X\n"
" Length : 0x%.08X\n"
" FileInformationClass : 0x%.08X\n"
" FileMask : 0x%.08X (%s)\n"
" RestartScan : 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, Event, ApcRoutine, ApcContext, IoStatusBlock,
FileInformation, Length, FileInformationClass, FileMask,
(FileMask != 0) ? FileMask->Buffer : "", RestartScan);
NTSTATUS ret;
if(FileInformationClass != 1) // Due to unicode->string conversion
CxbxKrnlCleanup("Unsupported FileInformationClass");
NtDll::UNICODE_STRING NtFileMask;
wchar_t wszObjectName[160];
// initialize FileMask
{
if(FileMask != 0)
mbstowcs(wszObjectName, FileMask->Buffer, 160);
else
mbstowcs(wszObjectName, "", 160);
NtDll::RtlInitUnicodeString(&NtFileMask, wszObjectName);
}
NtDll::FILE_DIRECTORY_INFORMATION *FileDirInfo = (NtDll::FILE_DIRECTORY_INFORMATION*)CxbxMalloc(0x40 + 160*2);
char *mbstr = FileInformation->FileName;
wchar_t *wcstr = FileDirInfo->FileName;
do
{
ZeroMemory(wcstr, 160*2);
ret = NtDll::NtQueryDirectoryFile
(
FileHandle, Event, (NtDll::PIO_APC_ROUTINE)ApcRoutine, ApcContext, (NtDll::IO_STATUS_BLOCK*)IoStatusBlock, FileDirInfo,
0x40+160*2, (NtDll::FILE_INFORMATION_CLASS)FileInformationClass, TRUE, &NtFileMask, RestartScan
);
// convert from PC to Xbox
{
memcpy(FileInformation, FileDirInfo, 0x40);
wcstombs(mbstr, wcstr, 160);
FileInformation->FileNameLength /= 2;
}
RestartScan = FALSE;
}
// Xbox does not return . and ..
while(strcmp(mbstr, ".") == 0 || strcmp(mbstr, "..") == 0);
// TODO: Cache the last search result for quicker access with CreateFile (xbox does this internally!)
CxbxFree(FileDirInfo);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00D2 - NtQueryFullAttributesFile
// ******************************************************************
XBSYSAPI EXPORTNUM(210) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtQueryFullAttributesFile
(
IN POBJECT_ATTRIBUTES ObjectAttributes,
OUT PVOID Attributes
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtQueryFullAttributesFile\n"
"(\n"
" ObjectAttributes : 0x%.08X (%s)\n"
" Attributes : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ObjectAttributes, ObjectAttributes->ObjectName->Buffer, Attributes);
// __asm int 3;
char *szBuffer = ObjectAttributes->ObjectName->Buffer;
wchar_t wszObjectName[160];
NtDll::UNICODE_STRING NtUnicodeString;
NtDll::OBJECT_ATTRIBUTES NtObjAttr;
// Ensure that we are in the current directory for D:\\.
// TODO: Other directories when needed.
if((szBuffer[0] == 'D' || szBuffer[0] == 'd') && szBuffer[1] == ':' || szBuffer[2] == '\\')
{
szBuffer += 3;
DbgPrintf("EmuXapi (0x%X): NtQueryFullAttributesFile Corrected path...\n", GetCurrentThreadId());
DbgPrintf(" Org:\"%s\"\n", ObjectAttributes->ObjectName->Buffer);
DbgPrintf(" New:\"$XbePath\\%s\"\n", szBuffer);
}
// initialize object attributes
{
mbstowcs(wszObjectName, szBuffer, 160);
NtDll::RtlInitUnicodeString(&NtUnicodeString, wszObjectName);
InitializeObjectAttributes(&NtObjAttr, &NtUnicodeString, ObjectAttributes->Attributes, ObjectAttributes->RootDirectory, NULL);
}
NTSTATUS ret = NtDll::NtQueryFullAttributesFile(&NtObjAttr, Attributes);
if(FAILED(ret))
EmuWarning("NtQueryFullAttributesFile failed! (0x%.08X)\n", ret);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00D3 - NtQueryInformationFile
// ******************************************************************
XBSYSAPI EXPORTNUM(211) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtQueryInformationFile
(
IN HANDLE FileHandle,
OUT PIO_STATUS_BLOCK IoStatusBlock,
OUT PVOID FileInformation,
IN ULONG Length,
IN FILE_INFORMATION_CLASS FileInfo
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtQueryInformationFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" FileInformation : 0x%.08X\n"
" Length : 0x%.08X\n"
" FileInformationClass: 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, IoStatusBlock, FileInformation,
Length, FileInfo);
// TODO: IIRC, this function is depreciated. Maybe we should just use
// ZwQueryInformationFile instead?
// if(FileInfo != FilePositionInformation && FileInfo != FileNetworkOpenInformation)
// CxbxKrnlCleanup("Unknown FILE_INFORMATION_CLASS 0x%.08X", FileInfo);
NTSTATUS ret = NtDll::NtQueryInformationFile
(
FileHandle,
(NtDll::PIO_STATUS_BLOCK)IoStatusBlock,
(NtDll::PFILE_FS_SIZE_INFORMATION)FileInformation,
Length,
(NtDll::FILE_INFORMATION_CLASS)FileInfo
);
//
// DEBUGGING!
//
{
/*
_asm int 3;
NtDll::FILE_NETWORK_OPEN_INFORMATION *pInfo = (NtDll::FILE_NETWORK_OPEN_INFORMATION*)FileInformation;
if(FileInfo == FileNetworkOpenInformation && (pInfo->AllocationSize.LowPart == 57344))
{
DbgPrintf("pInfo->AllocationSize : %d\n", pInfo->AllocationSize.LowPart);
DbgPrintf("pInfo->EndOfFile : %d\n", pInfo->EndOfFile.LowPart);
pInfo->EndOfFile.LowPart = 0x1000;
pInfo->AllocationSize.LowPart = 0x1000;
fflush(stdout);
}
*/
}
if(FAILED(ret))
EmuWarning("NtQueryInformationFile failed! (0x%.08X)", ret);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00D9 - NtQueryVirtualMemory
// ******************************************************************
XBSYSAPI EXPORTNUM(217) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtQueryVirtualMemory
(
IN PVOID BaseAddress,
OUT PMEMORY_BASIC_INFORMATION Buffer
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtQueryVirtualMemory\n"
"(\n"
" BaseAddress : 0x%.08X\n"
" Buffer : 0x%.08X\n"
");\n",
GetCurrentThreadId(), BaseAddress, Buffer);
NTSTATUS ret = NtDll::NtQueryVirtualMemory
(
GetCurrentProcess(),
BaseAddress,
(NtDll::MEMORY_INFORMATION_CLASS)NtDll::MemoryBasicInformation,
(NtDll::PMEMORY_BASIC_INFORMATION)Buffer,
sizeof(MEMORY_BASIC_INFORMATION),
0
);
if(FAILED(ret))
EmuWarning("NtQueryVirtualMemory failed!");
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00DA - NtQueryVolumeInformationFile
// ******************************************************************
XBSYSAPI EXPORTNUM(218) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtQueryVolumeInformationFile
(
IN HANDLE FileHandle,
OUT PIO_STATUS_BLOCK IoStatusBlock,
OUT PFILE_FS_SIZE_INFORMATION FileInformation,
IN ULONG Length,
IN FS_INFORMATION_CLASS FileInformationClass
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtQueryVolumeInformationFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" FileInformation : 0x%.08X\n"
" Length : 0x%.08X\n"
" FileInformationClass: 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, IoStatusBlock, FileInformation,
Length, FileInformationClass);
// Safety/Sanity Check
if((FileInformationClass != FileFsSizeInformation) && (FileInformationClass != FileDirectoryInformation))
CxbxKrnlCleanup("NtQueryVolumeInformationFile: Unsupported FileInformationClass");
NTSTATUS ret = NtDll::NtQueryVolumeInformationFile
(
FileHandle,
(NtDll::PIO_STATUS_BLOCK)IoStatusBlock,
(NtDll::PFILE_FS_SIZE_INFORMATION)FileInformation, Length,
(NtDll::FS_INFORMATION_CLASS)FileInformationClass
);
// NOTE: TODO: Dynamically fill in, or allow configuration?
if(FileInformationClass == FileFsSizeInformation)
{
FILE_FS_SIZE_INFORMATION *SizeInfo = (FILE_FS_SIZE_INFORMATION*)FileInformation;
SizeInfo->TotalAllocationUnits.QuadPart = 0x4C468;
SizeInfo->AvailableAllocationUnits.QuadPart = 0x2F125;
SizeInfo->SectorsPerAllocationUnit = 32;
SizeInfo->BytesPerSector = 512;
}
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00DA - NtReadFile
// ******************************************************************
XBSYSAPI EXPORTNUM(219) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtReadFile
(
IN HANDLE FileHandle, // TODO: correct paramters
IN HANDLE Event OPTIONAL,
IN PVOID ApcRoutine OPTIONAL,
IN PVOID ApcContext,
OUT PVOID IoStatusBlock,
OUT PVOID Buffer,
IN ULONG Length,
IN PLARGE_INTEGER ByteOffset OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtReadFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" Event : 0x%.08X\n"
" ApcRoutine : 0x%.08X\n"
" ApcContext : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" Buffer : 0x%.08X\n"
" Length : 0x%.08X\n"
" ByteOffset : 0x%.08X (0x%.08X)\n"
");\n",
GetCurrentThreadId(), FileHandle, Event, ApcRoutine,
ApcContext, IoStatusBlock, Buffer, Length, ByteOffset, ByteOffset == 0 ? 0 : ByteOffset->QuadPart);
// Halo...
// if(ByteOffset != 0 && ByteOffset->QuadPart == 0x00120800)
// _asm int 3
NTSTATUS ret = NtDll::NtReadFile(FileHandle, Event, ApcRoutine, ApcContext, IoStatusBlock, Buffer, Length, (NtDll::LARGE_INTEGER*)ByteOffset, 0);
if(FAILED(ret))
EmuWarning("NtReadFile Failed!");
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00DD - NtReleaseMutant
// ******************************************************************
XBSYSAPI EXPORTNUM(221) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtReleaseMutant
(
IN HANDLE MutantHandle,
OUT PLONG PreviousCount
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtReleaseMutant\n"
"(\n"
" MutantHandle : 0x%.08X\n"
" PreviousCount : 0x%.08X\n"
");\n",
GetCurrentThreadId(), MutantHandle, PreviousCount);
// redirect to NtCreateMutant
NTSTATUS ret = NtDll::NtReleaseMutant(MutantHandle, PreviousCount);
if(FAILED(ret))
EmuWarning("NtReleaseMutant Failed!");
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x00DE - NtReleaseSemaphore
// ******************************************************************
XBSYSAPI EXPORTNUM(222) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtReleaseSemaphore
(
IN HANDLE SemaphoreHandle,
IN ULONG ReleaseCount,
OUT PULONG PreviousCount
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtReleaseSemaphore\n"
"(\n"
" SemaphoreHandle : 0x%.08X\n"
" ReleaseCount : 0x%.08X\n"
" PreviousCount : 0x%.08X\n"
");\n",
GetCurrentThreadId(), SemaphoreHandle, ReleaseCount, PreviousCount);
NTSTATUS ret = NtDll::NtReleaseSemaphore(SemaphoreHandle, ReleaseCount, PreviousCount);
if(FAILED(ret))
EmuWarning("NtReleaseSemaphore failed!");
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00E0 - NtResumeThread
// ******************************************************************
XBSYSAPI EXPORTNUM(224) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtResumeThread
(
IN HANDLE ThreadHandle,
OUT PULONG PreviousSuspendCount
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtResumeThread\n"
"(\n"
" ThreadHandle : 0x%.08X\n"
" PreviousSuspendCount : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ThreadHandle, PreviousSuspendCount);
NTSTATUS ret = NtDll::NtResumeThread(ThreadHandle, PreviousSuspendCount);
Sleep(10);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00E1 - NtSetEvent
// ******************************************************************
XBSYSAPI EXPORTNUM(225) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtSetEvent
(
IN HANDLE EventHandle,
OUT PLONG PreviousState
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtSetEvent\n"
"(\n"
" EventHandle : 0x%.08X\n"
" PreviousState : 0x%.08X\n"
");\n",
GetCurrentThreadId(), EventHandle, PreviousState);
NTSTATUS ret = NtDll::NtSetEvent(EventHandle, PreviousState);
if(FAILED(ret))
EmuWarning("NtSetEvent Failed!");
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00E2 - NtSetInformationFile
// ******************************************************************
XBSYSAPI EXPORTNUM(226) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtSetInformationFile
(
IN HANDLE FileHandle, // TODO: correct paramters
OUT PVOID IoStatusBlock,
IN PVOID FileInformation,
IN ULONG Length,
IN ULONG FileInformationClass
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtSetInformationFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" FileInformation : 0x%.08X\n"
" Length : 0x%.08X\n"
" FileInformationClass : 0x%.08X\n"
");\n",
GetCurrentThreadId(), FileHandle, IoStatusBlock, FileInformation,
Length, FileInformationClass);
NTSTATUS ret = NtDll::NtSetInformationFile(FileHandle, IoStatusBlock, FileInformation, Length, FileInformationClass);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00E4 - NtSetSystemTime
// ******************************************************************
XBSYSAPI EXPORTNUM(228) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtSetSystemTime
(
IN PLARGE_INTEGER SystemTime,
OUT PLARGE_INTEGER PreviousTime OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtSetInformationFile\n"
"(\n"
" SystemTime : 0x%.08X\n"
" PreviousTime : 0x%.08X\n"
");\n",
GetCurrentThreadId(), SystemTime, PreviousTime);
// Maybe it's not such a good idea to allow Cxbx to change your time
// clock. Might need admin privileges to do this.... dunno.
NTSTATUS ret = STATUS_SUCCESS;
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00E7 - NtSuspendThread
// ******************************************************************
XBSYSAPI EXPORTNUM(231) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtSuspendThread
(
IN HANDLE ThreadHandle,
OUT PULONG PreviousSuspendCount OPTIONAL
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtSuspendThread\n"
"(\n"
" ThreadHandle : 0x%.08X\n"
" PreviousSuspendCount : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ThreadHandle, PreviousSuspendCount);
NTSTATUS ret = NtDll::NtSuspendThread(ThreadHandle, PreviousSuspendCount);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00E8 - NtUserIoApcDispatcher
// ******************************************************************
XBSYSAPI EXPORTNUM(232) VOID NTAPI xboxkrnl::NtUserIoApcDispatcher
(
PVOID ApcContext,
PIO_STATUS_BLOCK IoStatusBlock,
ULONG Reserved
)
{
// Note: This function is called within Win2k/XP context, so no EmuSwapFS here
DbgPrintf("EmuKrnl (0x%X): NtUserIoApcDispatcher\n"
"(\n"
" ApcContext : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" Reserved : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ApcContext, IoStatusBlock, Reserved);
DbgPrintf("IoStatusBlock->Pointer : 0x%.08X\n"
"IoStatusBlock->Information : 0x%.08X\n", IoStatusBlock->u1.Pointer, IoStatusBlock->Information);
EmuSwapFS(); // Xbox FS
uint32 dwEsi, dwEax, dwEcx;
dwEsi = (uint32)IoStatusBlock;
if((IoStatusBlock->u1.Status & 0xC0000000) == 0xC0000000)
{
dwEcx = 0;
dwEax = NtDll::RtlNtStatusToDosError(IoStatusBlock->u1.Status);
}
else
{
dwEcx = (DWORD)IoStatusBlock->Information;
dwEax = 0;
}
/*
// ~XDK 3911??
if(true)
{
dwEsi = dw2;
dwEcx = dw1;
dwEax = dw3;
}
else
{
dwEsi = dw1;
dwEcx = dw2;
dwEax = dw3;
}//*/
__asm
{
pushad
/*
mov esi, IoStatusBlock
mov ecx, dwEcx
mov eax, dwEax
*/
// TODO: Figure out if/why this works!? Matches prototype, but not xboxkrnl disassembly
// Seems to be XDK/version dependand??
mov esi, dwEsi
mov ecx, dwEcx
mov eax, dwEax
push esi
push ecx
push eax
call ApcContext
popad
}
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtUserIoApcDispatcher Completed\n", GetCurrentThreadId());
return;
}
// ******************************************************************
// * 0x00EA - NtWaitForSingleObjectEx
// ******************************************************************
XBSYSAPI EXPORTNUM(234) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtWaitForSingleObjectEx
(
IN HANDLE Handle,
IN CHAR WaitMode,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Timeout
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtWaitForSingleObjectEx\n"
"(\n"
" Handle : 0x%.08X\n"
" WaitMode : 0x%.08X\n"
" Alertable : 0x%.08X\n"
" Timeout : 0x%.08X (%d)\n"
");\n",
GetCurrentThreadId(), Handle, WaitMode, Alertable, Timeout, Timeout == 0 ? 0 : Timeout->QuadPart);
NTSTATUS ret = NtDll::NtWaitForSingleObject(Handle, Alertable, (NtDll::PLARGE_INTEGER)Timeout);
DbgPrintf("Finished waiting for 0x%.08X\n", Handle);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * NtWaitForMultipleObjectsEx
// ******************************************************************
XBSYSAPI EXPORTNUM(235) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtWaitForMultipleObjectsEx
(
IN ULONG Count,
IN HANDLE *Handles,
IN WAIT_TYPE WaitType,
IN CHAR WaitMode,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Timeout
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtWaitForMultipleObjectsEx\n"
"(\n"
" Count : 0x%.08X\n"
" Handles : 0x%.08X\n"
" WaitType : 0x%.08X\n"
" WaitMode : 0x%.08X\n"
" Alertable : 0x%.08X\n"
" Timeout : 0x%.08X (%d)\n"
");\n",
GetCurrentThreadId(), Count, Handles, WaitType, WaitMode, Alertable,
Timeout, Timeout == 0 ? 0 : Timeout->QuadPart);
NTSTATUS ret = NtDll::NtWaitForMultipleObjects(Count, Handles, (NtDll::OBJECT_WAIT_TYPE)WaitType, Alertable, (NtDll::PLARGE_INTEGER)Timeout);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00EC - NtWriteFile
// ******************************************************************
XBSYSAPI EXPORTNUM(236) xboxkrnl::NTSTATUS NTAPI xboxkrnl::NtWriteFile
(
IN HANDLE FileHandle, // TODO: correct paramters
IN PVOID Event,
IN PVOID ApcRoutine,
IN PVOID ApcContext,
OUT PVOID IoStatusBlock,
IN PVOID Buffer,
IN ULONG Length,
IN PLARGE_INTEGER ByteOffset
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): NtWriteFile\n"
"(\n"
" FileHandle : 0x%.08X\n"
" Event : 0x%.08X\n"
" ApcRoutine : 0x%.08X\n"
" ApcContext : 0x%.08X\n"
" IoStatusBlock : 0x%.08X\n"
" Buffer : 0x%.08X\n"
" Length : 0x%.08X\n"
" ByteOffset : 0x%.08X (0x%.08X)\n"
");\n",
GetCurrentThreadId(), FileHandle, Event, ApcRoutine,
ApcContext, IoStatusBlock, Buffer, Length, ByteOffset, ByteOffset == 0 ? 0 : ByteOffset->QuadPart);
// Halo..
// if(ByteOffset != 0 && ByteOffset->QuadPart == 0x01C00800)
// _asm int 3
NTSTATUS ret = NtDll::NtWriteFile(FileHandle, Event, ApcRoutine, ApcContext, IoStatusBlock, Buffer, Length, (NtDll::LARGE_INTEGER*)ByteOffset, 0);
if(FAILED(ret))
EmuWarning("NtWriteFile Failed! (0x%.08X)", ret);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x00EE - NtYieldExecution
// ******************************************************************
XBSYSAPI EXPORTNUM(238) VOID NTAPI xboxkrnl::NtYieldExecution()
{
EmuSwapFS(); // Win2k/XP FS
// NOTE: this eats up the debug log far too quickly
//DbgPrintf("EmuKrnl (0x%X): NtYieldExecution();\n", GetCurrentThreadId());
NtDll::NtYieldExecution();
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x00FF - PsCreateSystemThreadEx
// ******************************************************************
XBSYSAPI EXPORTNUM(255) xboxkrnl::NTSTATUS NTAPI xboxkrnl::PsCreateSystemThreadEx
(
OUT PHANDLE ThreadHandle,
IN ULONG ThreadExtraSize,
IN ULONG KernelStackSize,
IN ULONG TlsDataSize,
OUT PULONG ThreadId OPTIONAL,
IN PVOID StartContext1,
IN PVOID StartContext2,
IN BOOLEAN CreateSuspended,
IN BOOLEAN DebugStack,
IN PKSTART_ROUTINE StartRoutine
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): PsCreateSystemThreadEx\n"
"(\n"
" ThreadHandle : 0x%.08X\n"
" ThreadExtraSize : 0x%.08X\n"
" KernelStackSize : 0x%.08X\n"
" TlsDataSize : 0x%.08X\n"
" ThreadId : 0x%.08X\n"
" StartContext1 : 0x%.08X\n"
" StartContext2 : 0x%.08X\n"
" CreateSuspended : 0x%.08X\n"
" DebugStack : 0x%.08X\n"
" StartRoutine : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ThreadHandle, ThreadExtraSize, KernelStackSize, TlsDataSize, ThreadId,
StartContext1, StartContext2, CreateSuspended, DebugStack, StartRoutine);
static bool bFirstTime = false;
// create thread, using our special proxy technique
{
DWORD dwThreadId;
// PCSTProxy is responsible for cleaning up this pointer
::PCSTProxyParam *iPCSTProxyParam = new ::PCSTProxyParam();
iPCSTProxyParam->StartContext1 = StartContext1;
iPCSTProxyParam->StartContext2 = StartContext2;
iPCSTProxyParam->StartRoutine = StartRoutine;
iPCSTProxyParam->StartSuspended = CreateSuspended;
iPCSTProxyParam->hStartedEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
*ThreadHandle = (HANDLE)_beginthreadex(NULL, NULL, PCSTProxy, iPCSTProxyParam, NULL, (uint*)&dwThreadId);
WaitForSingleObject(iPCSTProxyParam->hStartedEvent, 1000);
// *ThreadHandle = CreateThread(NULL, NULL, PCSTProxy, iPCSTProxyParam, NULL, &dwThreadId);
DbgPrintf("EmuKrnl (0x%X): ThreadHandle : 0x%X, ThreadId : 0x%.08X\n", GetCurrentThreadId(), *ThreadHandle, dwThreadId);
// we must duplicate this handle in order to retain Suspend/Resume thread rights from a remote thread
{
HANDLE hDupHandle = NULL;
DuplicateHandle(GetCurrentProcess(), *ThreadHandle, GetCurrentProcess(), &hDupHandle, 0, FALSE, DUPLICATE_SAME_ACCESS);
CxbxKrnlRegisterThread(hDupHandle);
}
if(ThreadId != NULL)
*ThreadId = dwThreadId;
}
EmuSwapFS(); // Xbox FS
return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x0102 - PsTerminateSystemThread
// ******************************************************************
XBSYSAPI EXPORTNUM(258) VOID NTAPI xboxkrnl::PsTerminateSystemThread(IN NTSTATUS ExitStatus)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): PsTerminateSystemThread\n"
"(\n"
" ExitStatus : 0x%.08X\n"
");\n",
GetCurrentThreadId(), ExitStatus);
// call thread notification routine(s)
if(g_iThreadNotificationCount != 0)
{
for(int i = 0; i < 16; i++ )
{
XTL::XTHREAD_NOTIFY_PROC pfnNotificationRoutine = (XTL::XTHREAD_NOTIFY_PROC)g_pfnThreadNotification[i];
// If the routine doesn't exist, don't execute it!
if(pfnNotificationRoutine == NULL)
continue;
DbgPrintf("EmKrnl (0x%X): Calling pfnNotificationRoutine[%d] (0x%.08X)\n", g_iThreadNotificationCount, GetCurrentThreadId(), pfnNotificationRoutine);
EmuSwapFS(); // Xbox FS
pfnNotificationRoutine(FALSE);
EmuSwapFS(); // Win2k/XP FS
}
}
// CxbxKrnlTerminateThread();
EmuCleanupFS();
_endthreadex(ExitStatus);
//ExitThread(ExitStatus);
return;
}
// ******************************************************************
// * 0x0104 - RtlAnsiStringToUnicodeString
// ******************************************************************
XBSYSAPI EXPORTNUM(260) xboxkrnl::NTSTATUS NTAPI xboxkrnl::RtlAnsiStringToUnicodeString
(
PUNICODE_STRING DestinationString,
PSTRING SourceString,
UCHAR AllocateDestinationString
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlAnsiStringToUnicodeString\n"
"(\n"
" DestinationString : 0x%.08X\n"
" SourceString : 0x%.08X\n"
" AllocateDestinationString : 0x%.08X\n"
");\n",
GetCurrentThreadId(), DestinationString, SourceString, AllocateDestinationString);
NTSTATUS ret = NtDll::RtlAnsiStringToUnicodeString((NtDll::UNICODE_STRING*)DestinationString, (NtDll::STRING*)SourceString, AllocateDestinationString);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x0108 - RtlAssert - Debug API?
// ******************************************************************
XBSYSAPI EXPORTNUM(264) VOID NTAPI xboxkrnl::RtlAssert
(
PVOID FailedAssertion,
PVOID FileName,
ULONG LineNumber,
PCHAR Message
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlAssert\n"
"(\n"
" FailedAssertion : 0x%.08X\n"
" FileName : 0x%.08X\n"
" LineNumber : 0x%.08X\n"
" Message : 0x%.08X (\"%s\")\n"
");\n",
GetCurrentThreadId(), FailedAssertion, FileName, Message, Message);
//TODO: Actually implement this.
//NTSTATUS ret = NtDll::RtlAssert((NtDll::UNICODE_STRING*)DestinationString, (NtDll::STRING*)SourceString, AllocateDestinationString);
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x0115 RtlEnterCriticalSection
// ******************************************************************
XBSYSAPI EXPORTNUM(277) VOID NTAPI xboxkrnl::RtlEnterCriticalSection
(
IN PRTL_CRITICAL_SECTION CriticalSection
)
{
EmuSwapFS(); // Win2k/XP FS
/** sorta pointless
DbgPrintf("EmuKrnl (0x%X): RtlEnterCriticalSection\n"
"(\n"
" CriticalSection : 0x%.08X\n"
");\n",
GetCurrentThreadId(), CriticalSection);
//*/
//printf("CriticalSection->LockCount : %d\n", CriticalSection->LockCount);
if( !g_bCriticalSectionsCleared )
{
ZeroMemory( g_CriticalSections, sizeof( NtDll::RTL_CRITICAL_SECTION ) * 256 );
g_bCriticalSectionsCleared = true;
}
int i = 0;
// This seems redundant, but xbox software doesn't always do it
if(CriticalSection->LockCount == -1)
{
// Search for an unused critical section
for( i = 0; i < 256; i++ )
{
if( g_CriticalSections[i].OwningThread == NULL )
break;
}
NtDll::RtlInitializeCriticalSection((NtDll::_RTL_CRITICAL_SECTION*)&g_CriticalSections[i]);
}
else
{
// Find the matching critical section
for( i = 0; i < 256; i++ )
{
if( g_CriticalSections[i].OwningThread == CriticalSection->OwningThread &&
g_CriticalSections[i].LockCount == CriticalSection->LockCount &&
g_CriticalSections[i].RecursionCount == CriticalSection->RecursionCount )
break;
}
}
NtDll::RtlEnterCriticalSection((NtDll::_RTL_CRITICAL_SECTION*)&g_CriticalSections[i]);
// Save important fields
CriticalSection->LockCount = g_CriticalSections[i].LockCount;
CriticalSection->RecursionCount = g_CriticalSections[i].RecursionCount;
CriticalSection->OwningThread = g_CriticalSections[i].OwningThread;
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x0117 - RtlEqualString
// ******************************************************************
XBSYSAPI EXPORTNUM(279) xboxkrnl::BOOLEAN NTAPI xboxkrnl::RtlEqualString
(
IN PSTRING String1,
IN PSTRING String2,
IN BOOLEAN CaseSensitive
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlEqualString\n"
"(\n"
" String2 : 0x%.08X (\"%s\")\n"
" String2 : 0x%.08X (\"%s\")\n"
" CaseSensitive : 0x%.08X\n"
");\n",
GetCurrentThreadId(), String1, String1, String2, String2, CaseSensitive );
BOOLEAN bRet = NtDll::RtlEqualString( (NtDll::PSTRING)String1, (NtDll::PSTRING)String2, (NtDll::BOOLEAN)CaseSensitive );
EmuSwapFS(); // Xbox FS
return bRet;
}
// ******************************************************************
// * 0x0121 - RtlInitAnsiString
// ******************************************************************
XBSYSAPI EXPORTNUM(289) VOID NTAPI xboxkrnl::RtlInitAnsiString
(
IN OUT PANSI_STRING DestinationString,
IN PCSZ SourceString
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlInitAnsiString\n"
"(\n"
" DestinationString : 0x%.08X\n"
" SourceString : 0x%.08X (\"%s\")\n"
");\n",
GetCurrentThreadId(), DestinationString, SourceString, SourceString);
NtDll::RtlInitAnsiString((NtDll::PANSI_STRING)DestinationString, (NtDll::PCSZ)SourceString);
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x0123 - RtlInitializeCriticalSection
// ******************************************************************
XBSYSAPI EXPORTNUM(291) VOID NTAPI xboxkrnl::RtlInitializeCriticalSection
(
IN PRTL_CRITICAL_SECTION CriticalSection
)
{
EmuSwapFS(); // Win2k/XP FS
/*
DbgPrintf("EmuKrnl (0x%X): RtlInitializeCriticalSection\n"
"(\n"
" CriticalSection : 0x%.08X\n"
");\n",
GetCurrentThreadId(), CriticalSection);
//*/
if( !g_bCriticalSectionsCleared )
{
ZeroMemory( g_CriticalSections, sizeof( NtDll::RTL_CRITICAL_SECTION ) * 256 );
g_bCriticalSectionsCleared = true;
}
int i = 0;
// Search for an unused critical section
for( i = 0; i < 256; i++ )
{
if( g_CriticalSections[i].OwningThread == NULL )
break;
}
NtDll::RtlInitializeCriticalSection((NtDll::_RTL_CRITICAL_SECTION*)&g_CriticalSections[i]);
// Save important fields
CriticalSection->LockCount = g_CriticalSections[i].LockCount;
CriticalSection->RecursionCount = g_CriticalSections[i].RecursionCount;
CriticalSection->OwningThread = g_CriticalSections[i].OwningThread;
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * 0x0126 RtlEnterCriticalSection
// ******************************************************************
XBSYSAPI EXPORTNUM(294) VOID NTAPI xboxkrnl::RtlLeaveCriticalSection
(
IN PRTL_CRITICAL_SECTION CriticalSection
)
{
EmuSwapFS(); // Win2k/XP FS
int i = 0;
// Find the matching critical section
for( i = 0; i < 256; i++ )
{
if( g_CriticalSections[i].OwningThread == CriticalSection->OwningThread &&
g_CriticalSections[i].LockCount == CriticalSection->LockCount &&
g_CriticalSections[i].RecursionCount == CriticalSection->RecursionCount )
break;
}
// Note: We need to execute this before debug output to avoid trouble
NtDll::RtlLeaveCriticalSection((NtDll::_RTL_CRITICAL_SECTION*)&g_CriticalSections[i]);
// Save important fields
CriticalSection->LockCount = g_CriticalSections[i].LockCount;
CriticalSection->RecursionCount = g_CriticalSections[i].RecursionCount;
CriticalSection->OwningThread = g_CriticalSections[i].OwningThread;
/* sorta pointless
DbgPrintf("EmuKrnl (0x%X): RtlLeaveCriticalSection\n"
"(\n"
" CriticalSection : 0x%.08X\n"
");\n",
GetCurrentThreadId(), CriticalSection);
//*/
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * RtlLowerChar
// ******************************************************************
XBSYSAPI EXPORTNUM(296) xboxkrnl::CHAR NTAPI xboxkrnl::RtlLowerChar(CHAR Character)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlLowerChar(%c)\n", GetCurrentThreadId(), Character);
CHAR ret = tolower(Character);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x012D - RtlNtStatusToDosError
// ******************************************************************
XBSYSAPI EXPORTNUM(301) xboxkrnl::ULONG NTAPI xboxkrnl::RtlNtStatusToDosError
(
IN NTSTATUS Status
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlNtStatusToDosError\n"
"(\n"
" Status : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Status);
ULONG ret = NtDll::RtlNtStatusToDosError(Status);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x0130 - RtlTimeFieldsToTime
// ******************************************************************
XBSYSAPI EXPORTNUM(304) xboxkrnl::BOOLEAN NTAPI xboxkrnl::RtlTimeFieldsToTime
(
IN PTIME_FIELDS TimeFields,
OUT PLARGE_INTEGER Time
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlTimeFieldsToTime\n"
"(\n"
" TimeFields : 0x%.08X\n"
" Time : 0x%.08X\n"
");\n",
GetCurrentThreadId(), TimeFields, Time);
BOOLEAN bRet = NtDll::RtlTimeFieldsToTime((NtDll::TIME_FIELDS*)TimeFields, (NtDll::LARGE_INTEGER*)Time);
EmuSwapFS(); // Xbox FS
return bRet;
}
// ******************************************************************
// * 0x0131 - RtlTimeToTimeFields
// ******************************************************************
XBSYSAPI EXPORTNUM(305) VOID NTAPI xboxkrnl::RtlTimeToTimeFields
(
IN PLARGE_INTEGER Time,
OUT PTIME_FIELDS TimeFields
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlTimeToTimeFields\n"
"(\n"
" Time : 0x%.08X\n"
" TimeFields : 0x%.08X\n"
");\n",
GetCurrentThreadId(), Time, TimeFields);
NtDll::RtlTimeToTimeFields((NtDll::LARGE_INTEGER*)Time, (NtDll::TIME_FIELDS*)TimeFields);
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * RtlTryEnterCriticalSection
// ******************************************************************
XBSYSAPI EXPORTNUM(306) xboxkrnl::BOOLEAN NTAPI xboxkrnl::RtlTryEnterCriticalSection
(
IN PRTL_CRITICAL_SECTION CriticalSection
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlTryEnterCriticalSection\n"
"(\n"
" CriticalSection : 0x%.08X\n"
");\n",
GetCurrentThreadId(), CriticalSection);
int i = 0;
// Find the matching critical section
for( i = 0; i < 256; i++ )
{
if( g_CriticalSections[i].OwningThread == CriticalSection->OwningThread &&
g_CriticalSections[i].LockCount == CriticalSection->LockCount &&
g_CriticalSections[i].RecursionCount == CriticalSection->RecursionCount )
break;
}
BOOL bRet = NtDll::RtlTryEnterCriticalSection((NtDll::PRTL_CRITICAL_SECTION)&g_CriticalSections[i]);
// Save important fields
CriticalSection->LockCount = g_CriticalSections[i].LockCount;
CriticalSection->RecursionCount = g_CriticalSections[i].RecursionCount;
CriticalSection->OwningThread = g_CriticalSections[i].OwningThread;
EmuSwapFS(); // Xbox FS
return bRet;
}
// ******************************************************************
// * 0x0134 - RtlUnicodeStringToAnsiString
// ******************************************************************
XBSYSAPI EXPORTNUM(308) xboxkrnl::NTSTATUS NTAPI xboxkrnl::RtlUnicodeStringToAnsiString
(
IN OUT PSTRING DestinationString,
IN PUNICODE_STRING SourceString,
IN BOOLEAN AllocateDestinationString
)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): RtlUnicodeStringToAnsiString\n"
"(\n"
" DestinationString : 0x%.08X\n"
" SourceString : 0x%.08X\n"
" AllocateDestinationString : 0x%.08X\n"
");\n",
GetCurrentThreadId(), DestinationString, SourceString, AllocateDestinationString);
NTSTATUS ret = NtDll::RtlUnicodeStringToAnsiString((NtDll::STRING*)DestinationString, (NtDll::UNICODE_STRING*)SourceString, AllocateDestinationString);
EmuSwapFS(); // Xbox FS
return ret;
}
// ******************************************************************
// * 0x0142 - XboxHardwareInfo
// ******************************************************************
XBSYSAPI EXPORTNUM(322) XBOX_HARDWARE_INFO xboxkrnl::XboxHardwareInfo =
{
0xC0000035,
0,0,0,0
};
// ******************************************************************
// * 0x0143 - XboxHDKey
// ******************************************************************
XBSYSAPI EXPORTNUM(323) xboxkrnl::UCHAR xboxkrnl::XboxHDKey[16] =
{
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
// ******************************************************************
// * XboxSignatureKey
// ******************************************************************
XBSYSAPI EXPORTNUM(325) xboxkrnl::BYTE xboxkrnl::XboxSignatureKey[16] =
{
// cxbx default saved game key
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// ******************************************************************
// * XcSHAInit
// ******************************************************************
XBSYSAPI EXPORTNUM(335) VOID NTAPI xboxkrnl::XcSHAInit(UCHAR *pbSHAContext)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): XcSHAInit\n"
"(\n"
" pbSHAContext : 0x%.08X\n"
");\n",
GetCurrentThreadId(), pbSHAContext);
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * XcSHAUpdate
// ******************************************************************
XBSYSAPI EXPORTNUM(336) VOID NTAPI xboxkrnl::XcSHAUpdate(UCHAR *pbSHAContext, UCHAR *pbInput, ULONG dwInputLength)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): XcSHAUpdate\n"
"(\n"
" pbSHAContext : 0x%.08X\n"
" pbInput : 0x%.08X\n"
" dwInputLength : 0x%.08X\n"
");\n",
GetCurrentThreadId(), pbSHAContext, pbInput, dwInputLength);
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * XcSHAFinal
// ******************************************************************
XBSYSAPI EXPORTNUM(337) VOID NTAPI xboxkrnl::XcSHAFinal(UCHAR *pbSHAContext, UCHAR *pbDigest)
{
EmuSwapFS(); // Win2k/XP FS
DbgPrintf("EmuKrnl (0x%X): XcSHAFinal\n"
"(\n"
" pbSHAContext : 0x%.08X\n"
" pbDigest : 0x%.08X\n"
");\n",
GetCurrentThreadId(), pbSHAContext, pbDigest);
// for now, we dont care about the digest
for(int v=0;v<20;v++)
{
pbDigest[v] = 0;
}
EmuSwapFS(); // Xbox FS
return;
}
// ******************************************************************
// * HalBootSMCVideoMode
// ******************************************************************
// TODO: Verify this!
XBSYSAPI EXPORTNUM(356) xboxkrnl::DWORD xboxkrnl::HalBootSMCVideoMode = 1;