Commit graph

  • 8e452e841f XDK-5849 Aaron Robinson 2004-03-31 06:21:17 +00:00
  • d9e65ae2f2 enabed large shaders Aaron Robinson 2004-03-29 09:19:56 +00:00
  • 0dcd8a41cd faux fullscreen null cursor Aaron Robinson 2004-03-29 09:19:33 +00:00
  • aaf88a3bcb index buffer caching in pushbuffers..WAY smoother :) Aaron Robinson 2004-03-29 06:43:17 +00:00
  • 7f21a26059 notes Aaron Robinson 2004-03-29 04:34:38 +00:00
  • 425e64f806 saved game overwrite fixed Aaron Robinson 2004-03-29 03:43:36 +00:00
  • a3e40f0d5d hell yea Aaron Robinson 2004-03-28 22:57:39 +00:00
  • cee907afaf fixed Aaron Robinson 2004-03-28 12:46:30 +00:00
  • e306558abd fixed Aaron Robinson 2004-03-28 12:01:20 +00:00
  • aee424c438 fixed Aaron Robinson 2004-03-28 11:34:26 +00:00
  • 3c746e0983 pshade Aaron Robinson 2004-03-28 11:28:17 +00:00
  • 6f17caa9ae xiggen rox Aaron Robinson 2004-03-28 06:38:34 +00:00
  • 2a7efc2a8e fake pixel shaders (wow!) Aaron Robinson 2004-03-28 06:11:39 +00:00
  • e71de0b14b pshade testing..few fixes Aaron Robinson 2004-03-28 02:03:48 +00:00
  • e2d25e3075 vertex buffer patching cleanup, etc Aaron Robinson 2004-03-27 09:49:27 +00:00
  • e6db025c3d pushbuffer stuff mostly Aaron Robinson 2004-03-27 04:34:37 +00:00
  • 2627fb142c SetFormat sopskrutt 2004-03-24 21:01:20 +00:00
  • 12b41b3594 Bug fix for invalid shaders removal sopskrutt 2004-03-24 21:00:30 +00:00
  • 932c01cbed Dummy streams (prototype) sopskrutt 2004-03-24 20:59:37 +00:00
  • 2cbe5ed061 16 byte aligned heap sopskrutt 2004-03-24 20:59:07 +00:00
  • 63f4df5bf7 Debug support for VirtualQuery sopskrutt 2004-03-23 20:14:51 +00:00
  • 1c35945a7e updated msvc environment Aaron Robinson 2004-03-22 18:55:58 +00:00
  • 709d6a02b6 lots... Aaron Robinson 2004-03-22 07:29:12 +00:00
  • 22ca41954c Invalid vertex shader filtering sopskrutt 2004-03-21 23:22:41 +00:00
  • fb2d865fe3 segaGT+index buffers+etc Aaron Robinson 2004-03-21 22:49:20 +00:00
  • 6c8a21eaa2 Fixes refcount problem in the Explosions sample sopskrutt 2004-03-21 10:44:40 +00:00
  • 1c1f1cf5ee fix Aaron Robinson 2004-03-19 21:59:57 +00:00
  • 6d8470f957 segaGT Aaron Robinson 2004-03-19 07:46:08 +00:00
  • 550d2e96b7 debugging Aaron Robinson 2004-03-19 06:20:58 +00:00
  • a01b8d0266 fixed gamepad! (thanks sop skrutt!) Aaron Robinson 2004-03-18 22:23:07 +00:00
  • 6633af7ba2 Debug heap allocation tracker sopskrutt 2004-03-18 19:14:10 +00:00
  • 758e4b52a9 etc Aaron Robinson 2004-03-18 09:02:37 +00:00
  • e5f1071a87 tweaking Aaron Robinson 2004-03-18 00:28:36 +00:00
  • 3b220cf9de Debug heap allocation tracker sopskrutt 2004-03-17 22:56:12 +00:00
  • b44bfe7ed6 Some nice new signatures sopskrutt 2004-03-17 22:53:05 +00:00
  • 24f03fe81b my mom always told me i was kool Aaron Robinson 2004-03-17 06:14:54 +00:00
  • a0b5f8c847 todo Aaron Robinson 2004-03-16 21:09:59 +00:00
  • b672821405 Vertex shader stuff sopskrutt 2004-03-16 20:09:19 +00:00
  • c9880b4287 Vertex shader stuff sopskrutt 2004-03-16 18:47:34 +00:00
  • 10e8fddb1c note Aaron Robinson 2004-03-16 03:20:43 +00:00
  • 7b6f156f59 DbgConsole vertex buffer enable/disable Aaron Robinson 2004-03-16 03:19:55 +00:00
  • 607fc31812 in the middle of something.. Aaron Robinson 2004-03-16 00:48:51 +00:00
  • e41242c1f2 warnings now responds to dbgconsole 't'/'trace' Aaron Robinson 2004-03-15 17:18:21 +00:00
  • 3574573306 tweaks Aaron Robinson 2004-03-15 01:08:50 +00:00
  • 271d981f9c debug trace + dbg input + tweaks Aaron Robinson 2004-03-15 00:38:35 +00:00
  • fe0b557719 little todo Aaron Robinson 2004-03-14 19:19:24 +00:00
  • e181ea34a0 perf counter fix Aaron Robinson 2004-03-14 19:13:13 +00:00
  • 6a10a8301e mem eat fix; single-window fix; minor shader fix (segaGT); more segaGT Aaron Robinson 2004-03-14 11:30:34 +00:00
  • 7175da5c8e minor formatting Aaron Robinson 2004-03-14 07:41:11 +00:00
  • e39c7fcdb7 Vertex shader stuff sopskrutt 2004-03-13 22:18:15 +00:00
  • fdd4dde378 SetFocus fix Aaron Robinson 2004-03-10 19:55:54 +00:00
  • f24e6674d4 updated.. Aaron Robinson 2004-03-08 17:37:47 +00:00
  • 54c8ede808 higher quality Aaron Robinson 2004-03-08 06:14:18 +00:00
  • 14be143d87 sizeof resource Aaron Robinson 2004-03-08 06:13:32 +00:00
  • 8e85a0bae0 single-window Aaron Robinson 2004-03-08 06:01:07 +00:00
  • 18c5d2924b centering Aaron Robinson 2004-03-08 02:10:24 +00:00
  • 326694aacb jpeg support + new logo/about Aaron Robinson 2004-03-08 01:40:58 +00:00
  • aa2da8541b jpeg support + new logo/about Aaron Robinson 2004-03-08 01:39:38 +00:00
  • 6c040a032b new about screen Aaron Robinson 2004-03-06 23:22:17 +00:00
  • 17bdb6d903 new gui logo Aaron Robinson 2004-03-06 10:25:25 +00:00
  • 99bd259bcc updated Aaron Robinson 2004-03-06 01:58:33 +00:00
  • 569d635d8f cleanups Aaron Robinson 2004-03-04 02:10:51 +00:00
  • e38271730b faux fullscreen toggle Aaron Robinson 2004-03-03 06:35:20 +00:00
  • 80b6698ab8 fixed deferred states Aaron Robinson 2004-03-03 03:37:27 +00:00
  • dd57499a4b segaGT2002 Aaron Robinson 2004-02-29 22:17:22 +00:00
  • 76009c018c segaGT2002 Aaron Robinson 2004-02-26 03:36:57 +00:00
  • f65042c7c5 segaGT2002 Aaron Robinson 2004-02-24 07:50:57 +00:00
  • 658154d54c added Aaron Robinson 2004-02-24 06:11:25 +00:00
  • 77effebf56 i forget Aaron Robinson 2004-02-21 10:03:20 +00:00
  • 0613b30f49 debugville Aaron Robinson 2004-02-20 16:10:08 +00:00
  • 14206f2307 progressing antz Aaron Robinson 2004-02-19 07:20:23 +00:00
  • a33719afa4 progressing antz Aaron Robinson 2004-02-19 06:49:54 +00:00
  • 7f1799f6a0 fixed few small things Aaron Robinson 2004-02-18 19:27:13 +00:00
  • 90dec898d1 hrnm Aaron Robinson 2004-02-17 16:16:03 +00:00
  • 78d9808fdd fixed movies! (Antz 4432) Aaron Robinson 2004-02-17 06:07:20 +00:00
  • c812630555 antz movie plays (XDK 4432) Aaron Robinson 2004-02-16 02:02:49 +00:00
  • f61cc82479 pushbuff,state,4432,... Aaron Robinson 2004-02-09 05:49:07 +00:00
  • c25862b27e redid pushbuffers,4432+4361+etc Aaron Robinson 2004-02-08 06:46:06 +00:00
  • fcc2844fe3 4432 dsound Aaron Robinson 2004-02-08 00:53:28 +00:00
  • 6125d6eeac 4432 dsound Aaron Robinson 2004-02-07 10:22:22 +00:00
  • 4e89987483 4432+RtlReAllocateHeap! Aaron Robinson 2004-02-06 06:48:39 +00:00
  • 3f42f70d33 4432+RtlReAllocateHeap! Aaron Robinson 2004-02-06 06:41:18 +00:00
  • 7cbcf25f81 4432+etc Aaron Robinson 2004-02-06 05:51:52 +00:00
  • a8759a27b7 4432+etc Aaron Robinson 2004-02-05 09:07:58 +00:00
  • 0a40fb6414 updated to latest code Aaron Robinson 2004-02-04 19:39:15 +00:00
  • 10c02495a8 some 4432 Aaron Robinson 2004-02-04 10:05:13 +00:00
  • 1da01d9761 a little 3911 Aaron Robinson 2004-02-04 08:08:38 +00:00
  • d2a0ed5fb4 re-organization Aaron Robinson 2004-02-04 04:44:25 +00:00
  • 4a88ae0b27 lots o' work Aaron Robinson 2004-02-04 00:20:53 +00:00
  • e8b21be5e5 started 4432 Aaron Robinson 2004-02-02 06:36:03 +00:00
  • 033d3f2c40 attempt to port vertex shader code Aaron Robinson 2004-02-02 06:34:46 +00:00
  • 59a03661a8 updated Aaron Robinson 2004-01-30 09:07:23 +00:00
  • 45a12b50ea VSH declaration parser (kingofc!) Aaron Robinson 2004-01-30 08:54:44 +00:00
  • e1fc2ac1af wireframe/point fillmode toggle Aaron Robinson 2004-01-30 02:33:16 +00:00
  • 59c8dd6c60 wireframe toggle Aaron Robinson 2004-01-30 02:10:52 +00:00
  • e9238a0d13 vertex shaders Aaron Robinson 2004-01-29 09:36:27 +00:00
  • e19b2f89f0 vertex shaders Aaron Robinson 2004-01-29 09:28:01 +00:00
  • a1d5711c33 dbg settings Aaron Robinson 2004-01-29 08:20:38 +00:00
  • 8351cae031 wireframe etc Aaron Robinson 2004-01-29 04:25:16 +00:00
  • 750436ad67 pushbufferz Aaron Robinson 2004-01-29 02:06:07 +00:00