Commit graph

55 commits

Author SHA1 Message Date
Margen67
ec0c288bc4 cmake: Replace /Ob2 with /Ob3
See https://learn.microsoft.com/en-us/cpp/build/reference/ob-inline-function-expansion
2024-12-17 00:34:09 -08:00
Margen67
8965d2443b Remove rounded corners on Windows 11 2024-12-16 23:48:10 -08:00
RadWolfie
f894d31332 Cleanly rebase chihiro-work on develop
Co-authored-by: Luke Usher <luke.usher@outlook.com>
Co-authored-by: wutno <aaron@installgentoo.net>
Co-authored-by: RadWolfie <RadWolfie@users.noreply.github.com>
2024-07-05 12:19:54 -05:00
Anthony
684d3338f2 Always copy hlsl files if they changed in the sources
Require files to be explicitly declared in CXBXR_HEADER_EMU in order to be copied
2023-11-18 11:34:05 +13:00
Anthony
ae140bb6bf Copy and install hlsl files in the cxbx project 2023-11-16 23:00:18 +13:00
Anthony
2c8a764fc7 Save a backup copy of hlsl files 2023-11-12 19:56:20 +13:00
Anthony
3cd551d827 Reload/recompile vertex shaders hlsl if they change 2023-11-11 01:08:34 +13:00
RadWolfie
6f79b035bd cmake: include nv2a_vsh_cpu libraries 2022-06-26 11:00:03 +08:00
RadWolfie
cd09cf8dfd remove emu codebase from gui's side 2022-04-14 00:14:41 -05:00
ergo720
bfa9abbc1b Updated cxbxr projects to use and build with C++20 2022-03-22 00:52:52 +01:00
ergo720
7791c9dd78 Review remarks 2021-11-06 19:19:38 +01:00
ergo720
b748c5f61a Added libusb submodule
Co-authored-by: Fred Hallock <specialfred453@gmail.com>
2021-10-31 12:39:25 +01:00
Anthony
6f2460c70a Fixed function pixel shader
Placeholder shader until we are able to directly load the pixel shader program used on the Xbox
A shader is generated for each texture op and argument combination
2021-06-07 10:59:28 +02:00
scribam
ea434d9cf2 cmake: Fix format for Ninja generator 2021-04-26 18:26:24 +02:00
scribam
36b83a8e52 cmake: /DELAYLOAD requires delayimp lib 2021-04-20 18:25:10 +02:00
ergo720
affae4cc0e Review remarks 2021-04-07 19:35:24 +02:00
ergo720
cb9bb62146 Add misc-batch as dependency of loader 2021-04-05 22:25:54 +02:00
ergo720
1e0c75c3bd Detect mismatch between cxbxr modules 2021-04-05 18:28:20 +02:00
RadWolfie
9885859916 ImGui: make functional imgui integration along with basic features 2021-04-03 14:35:30 -05:00
Silent
611966f34e ImGui: Disabled some useless Win32 functions 2021-04-03 14:35:29 -05:00
RadWolfie
a57aeed9f0 Add Dear ImGui library 2021-04-03 14:35:29 -05:00
ergo720
769444f91c Deleted old vsbc project 2021-02-08 22:37:29 +01:00
RadWolfie
2331816a99 review remarks 2021-01-28 10:30:31 +00:00
Anthony Miles
3bfad0327f Xbox fixed function vertex shader (not yet enabled)
The shader should behave similarly to D3D9's fixed function pipeline
But supports Xbox extensions and helps to move off D3D9
Co-authored with PatrickVL
2021-01-27 22:48:05 +13:00
ergo720
f44f35f6fa
Merge pull request #2076 from RadWolfie/add-cmake-install
Implement CMake Install Support
2021-01-26 13:48:36 +01:00
RadWolfie
ab01047450 cmake: add CMake install method 2021-01-19 23:23:56 +00:00
Luke Usher
29719e8fc1
Revert "Export high performance graphics hints in cxbxr-ldr.exe" 2021-01-17 22:03:42 +00:00
Silent
0bfc4c4479
Export high performance graphics hints in cxbxr-ldr 2021-01-12 21:39:22 +01:00
RadWolfie
afc4c0b561 cmake: fix missing ResCxbx.h file for listing 2020-12-10 18:30:17 -06:00
RadWolfie
5af26d23f5 cmake: fix includes for libtommath and libtomcrypt 2020-09-25 05:20:27 -05:00
RadWolfie
c48484c135 cmake: remove unnecessary includes since they are handled 2020-09-25 04:34:25 -05:00
RadWolfie
5aad40ce9d move xxHash to submodule 2020-09-25 03:38:29 -05:00
RadWolfie
eaeb521bd9 update XbSymbolDatabase submodule 2020-09-24 14:10:24 -05:00
RadWolfie
f911980a37 move glew32.dll copy to batch script 2020-07-30 15:57:22 -05:00
RadWolfie
d184035103 fix git versioning whenever git is updated 2020-07-30 15:13:58 -05:00
RadWolfie
37b230fbfe scrap win32 draft gui 2020-04-14 20:24:18 -05:00
RadWolfie
7fca148bc6 implement toggle loader project in GUI 2020-04-14 20:24:18 -05:00
patrickvl
f283dff3b6 Loader : Deduplicate code via new CreateSettings() 2020-04-14 20:24:17 -05:00
PatrickvL
c537539c6e Extracted VerifyWow64() function, so that the Cxbx and CxbxLoader projects share the same implementation.
For this, renamed LoaderTooling.cpp to AddressRanges.cpp, which better aligns with AddressRanges.h anyway.
2020-04-14 20:24:17 -05:00
PatrickvL
93c8514700 Loader : Initial drop of a separate *empty* GUI project (probably won't compile either) 2020-04-14 20:24:17 -05:00
PatrickvL
b2b0813db4 Loader : Added emulation DLL, working towards this stub compiling, moved loader project to subfolder 2020-04-14 20:24:17 -05:00
PatrickvL
032eee144f Reduce clutter in Loader by splitting up functionality in task-specific source files 2020-04-14 20:24:16 -05:00
patrickvl
208ce0e35c Added minimal CxbxLoader project 2020-04-14 20:24:16 -05:00
darkf
ee81f18645 Define XXH_INLINE_ALL for all compilers 2020-04-07 02:44:39 -07:00
darkf
5502d84057 Define LTM_DESC for all users of libtomcrypt, otherwise the header won't
have init_LTM available.
2020-04-07 02:44:38 -07:00
Anthony Miles
fd1555535e HACK
Get HLSL compiling
2019-12-18 20:12:08 +01:00
RadWolfie
52da59e5c3 Move SDL2 directly in target_link_libraries since SDL2 is cross-platform 2019-09-27 11:08:21 -05:00
ergo720
d8b0075c93 New input gui (#1713) 2019-09-05 16:10:09 -05:00
Luke Usher
f36cd0540a Implement Vertex Buffer Caching 2019-06-26 16:37:18 +02:00
Luke Usher
1314496cb3 Fix an issue where Debugging/Breakpoints did not work in Release builds 2019-05-31 10:46:18 +02:00