Commit graph

34 commits

Author SHA1 Message Date
RadWolfie
04ce11fd87 Cleanly rebase chihiro-work on develop
Co-authored-by: Luke Usher <luke.usher@outlook.com>
Co-authored-by: wutno <aaron@installgentoo.net>
Co-authored-by: RadWolfie <RadWolfie@users.noreply.github.com>
2023-10-29 11:37:44 +01:00
RadWolfie
cd09cf8dfd remove emu codebase from gui's side 2022-04-14 00:14:41 -05:00
ergo720
bfa9abbc1b Updated cxbxr projects to use and build with C++20 2022-03-22 00:52:52 +01:00
ergo720
7791c9dd78 Review remarks 2021-11-06 19:19:38 +01:00
ergo720
b748c5f61a Added libusb submodule
Co-authored-by: Fred Hallock <specialfred453@gmail.com>
2021-10-31 12:39:25 +01:00
scribam
ea434d9cf2 cmake: Fix format for Ninja generator 2021-04-26 18:26:24 +02:00
scribam
36b83a8e52 cmake: /DELAYLOAD requires delayimp lib 2021-04-20 18:25:10 +02:00
RadWolfie
a57aeed9f0 Add Dear ImGui library 2021-04-03 14:35:29 -05:00
RadWolfie
2331816a99 review remarks 2021-01-28 10:30:31 +00:00
Anthony Miles
3bfad0327f Xbox fixed function vertex shader (not yet enabled)
The shader should behave similarly to D3D9's fixed function pipeline
But supports Xbox extensions and helps to move off D3D9
Co-authored with PatrickVL
2021-01-27 22:48:05 +13:00
ergo720
f44f35f6fa
Merge pull request #2076 from RadWolfie/add-cmake-install
Implement CMake Install Support
2021-01-26 13:48:36 +01:00
RadWolfie
ab01047450 cmake: add CMake install method 2021-01-19 23:23:56 +00:00
Luke Usher
29719e8fc1
Revert "Export high performance graphics hints in cxbxr-ldr.exe" 2021-01-17 22:03:42 +00:00
Silent
0bfc4c4479
Export high performance graphics hints in cxbxr-ldr 2021-01-12 21:39:22 +01:00
RadWolfie
afc4c0b561 cmake: fix missing ResCxbx.h file for listing 2020-12-10 18:30:17 -06:00
RadWolfie
5af26d23f5 cmake: fix includes for libtommath and libtomcrypt 2020-09-25 05:20:27 -05:00
RadWolfie
c48484c135 cmake: remove unnecessary includes since they are handled 2020-09-25 04:34:25 -05:00
RadWolfie
5aad40ce9d move xxHash to submodule 2020-09-25 03:38:29 -05:00
RadWolfie
eaeb521bd9 update XbSymbolDatabase submodule 2020-09-24 14:10:24 -05:00
RadWolfie
f911980a37 move glew32.dll copy to batch script 2020-07-30 15:57:22 -05:00
RadWolfie
d184035103 fix git versioning whenever git is updated 2020-07-30 15:13:58 -05:00
RadWolfie
37b230fbfe scrap win32 draft gui 2020-04-14 20:24:18 -05:00
PatrickvL
93c8514700 Loader : Initial drop of a separate *empty* GUI project (probably won't compile either) 2020-04-14 20:24:17 -05:00
darkf
ee81f18645 Define XXH_INLINE_ALL for all compilers 2020-04-07 02:44:39 -07:00
Anthony Miles
fd1555535e HACK
Get HLSL compiling
2019-12-18 20:12:08 +01:00
RadWolfie
52da59e5c3 Move SDL2 directly in target_link_libraries since SDL2 is cross-platform 2019-09-27 11:08:21 -05:00
ergo720
d8b0075c93 New input gui (#1713) 2019-09-05 16:10:09 -05:00
Luke Usher
f36cd0540a Implement Vertex Buffer Caching 2019-06-26 16:37:18 +02:00
Luke Usher
1314496cb3 Fix an issue where Debugging/Breakpoints did not work in Release builds 2019-05-31 10:46:18 +02:00
RadWolfie
c2c2f01e55 fix the code style from previous pull request #1613
Plus make github happy with end of file.
2019-05-16 12:43:48 -05:00
Luke Usher
863b999841 Define MSVC default build configruations, build paths, etc 2019-05-16 12:02:16 +01:00
Luke Usher
9553eb4add Allow Cxbx-R to compile (without debugger) if a C# compiler isn't found 2019-05-16 10:59:15 +01:00
RadWolfie
25604c7d3b Add MSVC compiler/linker option comments 2019-05-13 09:45:13 -05:00
RadWolfie
e815f42e4c add cmake support 2019-05-10 19:07:58 -05:00