mirror of
https://github.com/ShadauxCat/CATSFC.git
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181 lines
5.4 KiB
C++
181 lines
5.4 KiB
C++
/*******************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Joel Yliluoma (http://iki.fi/bisqwit/)
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Kris Bleakley (codeviolation@hotmail.com),
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Matthew Kendora,
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Nach (n-a-c-h@users.sourceforge.net),
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Peter Bortas (peter@bortas.org) and
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zones (kasumitokoduck@yahoo.com)
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
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_Demo_ (_demo_@zsnes.com), and Nach
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C4 C++ code
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(c) Copyright 2003 Brad Jorsch
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DSP-1 emulator code
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(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
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John Weidman, neviksti (neviksti@hotmail.com),
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Kris Bleakley, Andreas Naive
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DSP-2 emulator code
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(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
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Lord Nightmare (lord_nightmare@users.sourceforge.net
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight, John Weidman, and Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive and John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and distribute Snes9x in both binary and
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source form, for non-commercial purposes, is hereby granted without fee,
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providing that this license information and copyright notice appear with
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all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes
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charging money for Snes9x or software derived from Snes9x.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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*******************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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#include "ppu.h"
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#include "sdd1.h"
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#include "display.h"
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#ifdef __linux
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#include <unistd.h>
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#endif
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void S9xSetSDD1MemoryMap (uint32 bank, uint32 value)
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{
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bank = 0xc00 + bank * 0x100;
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value = value * 1024 * 1024;
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int c;
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for (c = 0; c < 0x100; c += 16)
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{
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uint8 *block = &Memory.ROM [value + (c << 12)];
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int i;
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for (i = c; i < c + 16; i++)
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Memory.Map [i + bank] = block;
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}
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}
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void S9xResetSDD1 ()
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{
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memset (&Memory.FillRAM [0x4800], 0, 4);
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for (int i = 0; i < 4; i++)
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{
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Memory.FillRAM [0x4804 + i] = i;
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S9xSetSDD1MemoryMap (i, i);
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}
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}
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void S9xSDD1PostLoadState ()
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{
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for (int i = 0; i < 4; i++)
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S9xSetSDD1MemoryMap (i, Memory.FillRAM [0x4804 + i]);
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}
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static int S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2)
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{
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uint8 *b1 = (uint8 *) p1;
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uint8 *b2 = (uint8 *) p2;
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uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2);
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uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2);
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return (a1 - a2);
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}
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void S9xSDD1SaveLoggedData ()
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{
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if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev)
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{
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qsort (Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8,
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S9xCompareSDD1LoggedDataEntries);
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FILE *fs = fopen (S9xGetFilename (".dat"), "wb");
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if (fs)
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{
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fwrite (Memory.SDD1LoggedData, 8,
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Memory.SDD1LoggedDataCount, fs);
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fclose (fs);
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#if defined(__linux)
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chown (S9xGetFilename (".dat"), getuid (), getgid ());
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#endif
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}
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Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount;
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}
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}
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void S9xSDD1LoadLoggedData ()
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{
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FILE *fs = fopen (S9xGetFilename (".dat"), "rb");
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Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0;
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if (fs)
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{
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int c = fread (Memory.SDD1LoggedData, 8,
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MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs);
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if (c != EOF)
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Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c;
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fclose (fs);
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}
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}
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