mirror of
https://github.com/ShadauxCat/CATSFC.git
synced 2025-04-02 10:41:47 -04:00
366 lines
9.4 KiB
C
366 lines
9.4 KiB
C
/*******************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
|
|
funkyass (funkyass@spam.shaw.ca),
|
|
Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
Kris Bleakley (codeviolation@hotmail.com),
|
|
Matthew Kendora,
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
Peter Bortas (peter@bortas.org) and
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
|
|
_Demo_ (_demo_@zsnes.com), and Nach
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 Brad Jorsch
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
|
|
John Weidman, neviksti (neviksti@hotmail.com),
|
|
Kris Bleakley, Andreas Naive
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
|
|
Kris Bleakley
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight, John Weidman, and Dark Force
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive and John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001 John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
|
|
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
Snes9x homepage: http://www.snes9x.com
|
|
|
|
Permission to use, copy, modify and distribute Snes9x in both binary and
|
|
source form, for non-commercial purposes, is hereby granted without fee,
|
|
providing that this license information and copyright notice appear with
|
|
all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes
|
|
charging money for Snes9x or software derived from Snes9x.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
*******************************************************************************/
|
|
|
|
#ifndef _PPU_H_
|
|
#define _PPU_H_
|
|
|
|
#define FIRST_VISIBLE_LINE 1
|
|
|
|
extern uint8 GetBank;
|
|
extern uint16 SignExtend [2];
|
|
|
|
#define TILE_2BIT 0
|
|
#define TILE_4BIT 1
|
|
#define TILE_8BIT 2
|
|
|
|
#define MAX_2BIT_TILES 4096
|
|
#define MAX_4BIT_TILES 2048
|
|
#define MAX_8BIT_TILES 1024
|
|
|
|
#define PPU_H_BEAM_IRQ_SOURCE (1 << 0)
|
|
#define PPU_V_BEAM_IRQ_SOURCE (1 << 1)
|
|
#define GSU_IRQ_SOURCE (1 << 2)
|
|
#define SA1_IRQ_SOURCE (1 << 7)
|
|
#define SA1_DMA_IRQ_SOURCE (1 << 5)
|
|
|
|
struct ClipData {
|
|
uint32 Count [6];
|
|
uint32 Left [6][6];
|
|
uint32 Right [6][6];
|
|
};
|
|
|
|
struct InternalPPU {
|
|
bool8 ColorsChanged;
|
|
uint8 HDMA;
|
|
bool8 HDMAStarted;
|
|
uint8 MaxBrightness;
|
|
bool8 LatchedBlanking;
|
|
bool8 OBJChanged;
|
|
bool8 RenderThisFrame;
|
|
bool8 DirectColourMapsNeedRebuild;
|
|
uint32 FrameCount;
|
|
uint32 RenderedFramesCount;
|
|
uint32 DisplayedRenderedFrameCount;
|
|
uint32 SkippedFrames;
|
|
uint32 FrameSkip;
|
|
uint8 *TileCache [3];
|
|
uint8 *TileCached [3];
|
|
#ifdef CORRECT_VRAM_READS
|
|
uint16 VRAMReadBuffer;
|
|
#else
|
|
bool8 FirstVRAMRead;
|
|
#endif
|
|
bool8 DoubleHeightPixels;
|
|
bool8 Interlace;
|
|
bool8 InterlaceSprites;
|
|
bool8 DoubleWidthPixels;
|
|
bool8 HalfWidthPixels;
|
|
int RenderedScreenHeight;
|
|
int RenderedScreenWidth;
|
|
uint32 Red [256];
|
|
uint32 Green [256];
|
|
uint32 Blue [256];
|
|
uint8 *XB;
|
|
uint16 ScreenColors [256];
|
|
int PreviousLine;
|
|
int CurrentLine;
|
|
int Controller;
|
|
uint32 Joypads[5];
|
|
#ifdef SYNC_JOYPAD_AT_HBLANK
|
|
uint32 JoypadsAtHBlanks[5][SNES_MAX_PAL_VCOUNTER];
|
|
#endif
|
|
uint32 SuperScope;
|
|
uint32 Mouse[2];
|
|
int PrevMouseX[2];
|
|
int PrevMouseY[2];
|
|
struct ClipData Clip [2];
|
|
};
|
|
|
|
struct SOBJ
|
|
{
|
|
short HPos;
|
|
uint16 VPos;
|
|
uint16 Name;
|
|
uint8 VFlip;
|
|
uint8 HFlip;
|
|
uint8 Priority;
|
|
uint8 Palette;
|
|
uint8 Size;
|
|
};
|
|
|
|
struct SPPU {
|
|
uint8 BGMode;
|
|
uint8 BG3Priority;
|
|
uint8 Brightness;
|
|
|
|
struct {
|
|
bool8 High;
|
|
uint8 Increment;
|
|
uint16 Address;
|
|
uint16 Mask1;
|
|
uint16 FullGraphicCount;
|
|
uint16 Shift;
|
|
} VMA;
|
|
|
|
struct {
|
|
uint16 SCBase;
|
|
uint16 VOffset;
|
|
uint16 HOffset;
|
|
uint8 BGSize;
|
|
uint16 NameBase;
|
|
uint16 SCSize;
|
|
} BG [4];
|
|
|
|
bool8 CGFLIP;
|
|
uint16 CGDATA [256];
|
|
uint8 FirstSprite;
|
|
uint8 LastSprite;
|
|
struct SOBJ OBJ [128];
|
|
uint8 OAMPriorityRotation;
|
|
uint16 OAMAddr;
|
|
uint8 RangeTimeOver;
|
|
|
|
uint8 OAMFlip;
|
|
uint16 OAMTileAddress;
|
|
uint16 IRQVBeamPos;
|
|
uint16 IRQHBeamPos;
|
|
uint16 VBeamPosLatched;
|
|
uint16 HBeamPosLatched;
|
|
|
|
uint8 HBeamFlip;
|
|
uint8 VBeamFlip;
|
|
uint8 HVBeamCounterLatched;
|
|
|
|
short MatrixA;
|
|
short MatrixB;
|
|
short MatrixC;
|
|
short MatrixD;
|
|
short CentreX;
|
|
short CentreY;
|
|
uint8 Joypad1ButtonReadPos;
|
|
uint8 Joypad2ButtonReadPos;
|
|
|
|
uint8 CGADD;
|
|
uint8 FixedColourRed;
|
|
uint8 FixedColourGreen;
|
|
uint8 FixedColourBlue;
|
|
uint16 SavedOAMAddr;
|
|
uint16 ScreenHeight;
|
|
uint32 WRAM;
|
|
uint8 BG_Forced;
|
|
bool8 ForcedBlanking;
|
|
bool8 OBJThroughMain;
|
|
bool8 OBJThroughSub;
|
|
uint8 OBJSizeSelect;
|
|
uint16 OBJNameBase;
|
|
bool8 OBJAddition;
|
|
uint8 OAMReadFlip;
|
|
uint8 OAMData [512 + 32];
|
|
bool8 VTimerEnabled;
|
|
bool8 HTimerEnabled;
|
|
short HTimerPosition;
|
|
uint8 Mosaic;
|
|
bool8 BGMosaic [4];
|
|
bool8 Mode7HFlip;
|
|
bool8 Mode7VFlip;
|
|
uint8 Mode7Repeat;
|
|
uint8 Window1Left;
|
|
uint8 Window1Right;
|
|
uint8 Window2Left;
|
|
uint8 Window2Right;
|
|
uint8 ClipCounts [6];
|
|
uint8 ClipWindowOverlapLogic [6];
|
|
uint8 ClipWindow1Enable [6];
|
|
uint8 ClipWindow2Enable [6];
|
|
bool8 ClipWindow1Inside [6];
|
|
bool8 ClipWindow2Inside [6];
|
|
bool8 RecomputeClipWindows;
|
|
uint8 CGFLIPRead;
|
|
uint16 OBJNameSelect;
|
|
bool8 Need16x8Mulitply;
|
|
uint8 Joypad3ButtonReadPos;
|
|
uint8 MouseSpeed[2];
|
|
|
|
// XXX Do these need to be added to snapshot.cpp?
|
|
uint16 OAMWriteRegister;
|
|
uint8 BGnxOFSbyte;
|
|
uint8 OpenBus1;
|
|
uint8 OpenBus2;
|
|
};
|
|
|
|
#define CLIP_OR 0
|
|
#define CLIP_AND 1
|
|
#define CLIP_XOR 2
|
|
#define CLIP_XNOR 3
|
|
|
|
struct SDMA {
|
|
bool8 TransferDirection;
|
|
bool8 AAddressFixed;
|
|
bool8 AAddressDecrement;
|
|
uint8 TransferMode;
|
|
|
|
uint8 ABank;
|
|
uint16 AAddress;
|
|
uint16 Address;
|
|
uint8 BAddress;
|
|
|
|
// General DMA only:
|
|
uint16 TransferBytes;
|
|
|
|
// H-DMA only:
|
|
bool8 HDMAIndirectAddressing;
|
|
uint16 IndirectAddress;
|
|
uint8 IndirectBank;
|
|
uint8 Repeat;
|
|
uint8 LineCount;
|
|
uint8 FirstLine;
|
|
};
|
|
|
|
START_EXTERN_C
|
|
void S9xUpdateScreen ();
|
|
void S9xResetPPU ();
|
|
void S9xSoftResetPPU ();
|
|
void S9xFixColourBrightness ();
|
|
void S9xUpdateJoypads ();
|
|
void S9xProcessMouse(int which1);
|
|
void S9xSuperFXExec ();
|
|
|
|
void S9xSetPPU (uint8 Byte, uint16 Address);
|
|
uint8 S9xGetPPU (uint16 Address);
|
|
void S9xSetCPU (uint8 Byte, uint16 Address);
|
|
uint8 S9xGetCPU (uint16 Address);
|
|
|
|
void S9xInitC4 ();
|
|
void S9xSetC4 (uint8 Byte, uint16 Address);
|
|
uint8 S9xGetC4 (uint16 Address);
|
|
void S9xSetC4RAM (uint8 Byte, uint16 Address);
|
|
uint8 S9xGetC4RAM (uint16 Address);
|
|
|
|
extern struct SPPU PPU;
|
|
extern struct SDMA DMA [8];
|
|
extern struct InternalPPU IPPU;
|
|
END_EXTERN_C
|
|
|
|
#include "gfx.h"
|
|
#include "memmap.h"
|
|
|
|
typedef struct{
|
|
uint8 _5C77;
|
|
uint8 _5C78;
|
|
uint8 _5A22;
|
|
} SnesModel;
|
|
|
|
START_EXTERN_C
|
|
extern SnesModel* Model;
|
|
extern SnesModel M1SNES;
|
|
extern SnesModel M2SNES;
|
|
END_EXTERN_C
|
|
|
|
#define MAX_5C77_VERSION 0x01
|
|
#define MAX_5C78_VERSION 0x03
|
|
#define MAX_5A22_VERSION 0x02
|
|
|
|
extern uint8 REGISTER_4212();
|
|
extern void FLUSH_REDRAW ();
|
|
extern void REGISTER_2104 (uint8 byte);
|
|
extern void REGISTER_2118 (uint8 Byte);
|
|
extern void REGISTER_2118_tile (uint8 Byte);
|
|
extern void REGISTER_2118_linear (uint8 Byte);
|
|
extern void REGISTER_2119 (uint8 Byte);
|
|
extern void REGISTER_2119_tile (uint8 Byte);
|
|
extern void REGISTER_2119_linear (uint8 Byte);
|
|
extern void REGISTER_2122(uint8 Byte);
|
|
extern void REGISTER_2180(uint8 Byte);
|
|
|
|
//Platform specific input functions used by PPU.CPP
|
|
void JustifierButtons(uint32&);
|
|
bool JustifierOffscreen();
|
|
|
|
#endif
|
|
|