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doc
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Revert "Switch to the more complete Snes9x 1.53 documentation." It doesn't match the version used in NDSSFC, and I failed to port to 1.53 anyway.
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2012-12-27 18:51:20 -05:00 |
font
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Widen the space in the font a bit to better match the Pictochat font.
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2012-12-19 19:03:38 -05:00 |
nds
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Bump to version 1.11 for another release.
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2012-12-30 16:12:51 -05:00 |
unzip
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first commit
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2011-03-05 21:39:25 -05:00 |
.cvsignore
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first commit
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2011-03-05 21:39:25 -05:00 |
3d.h
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first commit
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2011-03-05 21:39:25 -05:00 |
65c816.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
apu.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
apu.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
apudebug.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
apumem.h
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Un-inline a bunch of stuff.
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2012-12-18 22:53:49 -05:00 |
c4.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
c4.h
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first commit
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2011-03-05 21:39:25 -05:00 |
c4emu.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
changes.txt
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first commit
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2011-03-05 21:39:25 -05:00 |
cheats.cpp
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Preliminary Snes9x-based cheat code support. Not tested, because the file selection interface freezes when it gets to the folder containing Mightymo's cheat files, whereas it did not do this before with the converted Mightymo cheats. (335 files -> 679, though.)
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2012-12-22 22:16:55 -05:00 |
cheats.h
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Preliminary Snes9x-based cheat code support. Not tested, because the file selection interface freezes when it gets to the folder containing Mightymo's cheat files, whereas it did not do this before with the converted Mightymo cheats. (335 files -> 679, though.)
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2012-12-22 22:16:55 -05:00 |
cheats2.cpp
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Make the GUI accept and save Snes9x's cheat file format. Improve support for saving the values present in ROM/RAM before a cheat is applied.
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2012-12-24 01:15:41 -05:00 |
clip.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
copyright.h
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first commit
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2011-03-05 21:39:25 -05:00 |
cpu.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
cpuaddr.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
cpuexec.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
cpuexec.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
cpumacro.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
cpuops.cpp
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Make cleanly without -DCPU_SHUTDOWN.
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2012-12-27 18:46:37 -05:00 |
cpuops.h
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first commit
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2011-03-05 21:39:25 -05:00 |
data.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
debug.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
debug.h
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first commit
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2011-03-05 21:39:25 -05:00 |
dependencies
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first commit
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2011-03-05 21:39:25 -05:00 |
display.h
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first commit
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2011-03-05 21:39:25 -05:00 |
dma.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
dma.h
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first commit
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2011-03-05 21:39:25 -05:00 |
dsp1.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
dsp1.h
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first commit
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2011-03-05 21:39:25 -05:00 |
dsp1emu.c
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first commit
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2011-03-05 21:39:25 -05:00 |
dsp2emu.c
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first commit
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2011-03-05 21:39:25 -05:00 |
dsp4.h
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first commit
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2011-03-05 21:39:25 -05:00 |
dsp4emu.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
font.h
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first commit
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2011-03-05 21:39:25 -05:00 |
fxdbg.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
fxemu.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
fxemu.h
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first commit
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2011-03-05 21:39:25 -05:00 |
fxinst.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
fxinst.h
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first commit
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2011-03-05 21:39:25 -05:00 |
getset.h
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Remove the SNES Open Bus behaviour by default. Also simplify translation again.
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2012-12-20 18:14:24 -05:00 |
gfx.cpp
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Memory access optimisations in sprite rendering.
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2012-12-30 14:34:12 -05:00 |
gfx.h
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Rendering optimisations.
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2012-12-30 00:20:45 -05:00 |
globals.cpp
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Speed up rendering by an unknown amount.
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2012-12-27 18:02:03 -05:00 |
hardware.txt
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first commit
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2011-03-05 21:39:25 -05:00 |
language.h
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first commit
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2011-03-05 21:39:25 -05:00 |
loadzip.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
Makefile
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first commit
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2011-03-05 21:39:25 -05:00 |
Makefile.in
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first commit
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2011-03-05 21:39:25 -05:00 |
memmap.cpp
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Delete offsets.cpp, which is for a standalone tool that is unrelated to the emulator.
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2012-12-19 00:28:32 -05:00 |
memmap.h
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Remove the SNES Open Bus behaviour by default. Also simplify translation again.
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2012-12-20 18:14:24 -05:00 |
messages.h
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first commit
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2011-03-05 21:39:25 -05:00 |
missing.h
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first commit
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2011-03-05 21:39:25 -05:00 |
movie.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
movie.h
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first commit
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2011-03-05 21:39:25 -05:00 |
netplay.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
netplay.h
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first commit
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2011-03-05 21:39:25 -05:00 |
obc1.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
obc1.h
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first commit
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2011-03-05 21:39:25 -05:00 |
pixform.h
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first commit
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2011-03-05 21:39:25 -05:00 |
port.h
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Speed up rendering by an unknown amount.
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2012-12-27 18:02:03 -05:00 |
ppu.cpp
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Speed up rendering by an unknown amount.
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2012-12-27 18:02:03 -05:00 |
ppu.h
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Eliminate the latency of button press recognition, which was bad enough to lose keys entirely sometimes, and could otherwise delay a button press or release by 200 ms.
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2012-12-21 03:50:10 -05:00 |
problems.txt
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first commit
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2011-03-05 21:39:25 -05:00 |
sa1.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
sa1.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
sa1cpu.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
sar.h
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first commit
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2011-03-05 21:39:25 -05:00 |
screenshot.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
screenshot.h
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first commit
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2011-03-05 21:39:25 -05:00 |
sdd1.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
sdd1.h
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first commit
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2011-03-05 21:39:25 -05:00 |
sdd1emu.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
sdd1emu.h
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first commit
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2011-03-05 21:39:25 -05:00 |
server.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
seta.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
seta.h
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first commit
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2011-03-05 21:39:25 -05:00 |
seta010.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
seta011.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
seta018.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
sfc.mk
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first commit
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2011-03-05 21:39:25 -05:00 |
snaporig.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
snaporig.h
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first commit
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2011-03-05 21:39:25 -05:00 |
snapshot.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
snapshot.h
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first commit
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2011-03-05 21:39:25 -05:00 |
snes9x.h
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Speed up rendering by an unknown amount.
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2012-12-27 18:02:03 -05:00 |
soundux.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
soundux.h
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first commit
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2011-03-05 21:39:25 -05:00 |
spc700.cpp
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
spc700.h
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Merge Registers structures into their respective CPUs to avoid additional memory addresses being loaded every opcode.
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2012-12-26 14:42:02 -05:00 |
spc7110.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
spc7110.h
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first commit
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2011-03-05 21:39:25 -05:00 |
srtc.cpp
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first commit
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2011-03-05 21:39:25 -05:00 |
srtc.h
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first commit
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2011-03-05 21:39:25 -05:00 |
tile.cpp
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Clean up some backslashes at the end of lines.
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2012-12-30 15:30:14 -05:00 |
tile.h
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Rendering optimisations.
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2012-12-30 00:20:45 -05:00 |
unicode.c
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first commit
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2011-03-05 21:39:25 -05:00 |
unicode.h
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first commit
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2011-03-05 21:39:25 -05:00 |