Nebuleon Fumika
95b7104d47
Forgot to define inputdata for the button touch commit.
2013-01-14 04:14:47 -05:00
Nebuleon Fumika
259cbd1837
Remove some comments in draw_yesno_dialog to make it easier to read.
2013-01-14 04:03:33 -05:00
Nebuleon Fumika
4ba17a46f6
Make yes/no dialog(ue)s respond to touches on the Yes and No buttons.
2013-01-14 03:58:52 -05:00
Nebuleon Fumika
e2359ee049
Localise Yes(A) and No(B) into English, French and Simplified Chinese as [A] Confirm and [B] Cancel.
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CATSFC/system/gui/sbutto.bmp: Widen the button to accomodate this change.
2013-01-13 20:22:41 -05:00
Nebuleon Fumika
6c5bd75716
Language file overhaul, part 2. Remove unused messages in all languages.
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It's actually reloading icons that takes so much time.
2013-01-06 03:45:11 -05:00
Nebuleon Fumika
9c1742f6cb
Universally use update method 2 for the lower screen and 0 for the upper screen. Method 1 causes problems after about 15 minutes; despite the double-buffering, screen updates start to tear in the middle consistently.
2012-12-26 11:29:47 -05:00
Nebuleon Fumika
a194b85003
Preliminary Snes9x-based cheat code support. Not tested, because the file selection interface freezes when it gets to the folder containing Mightymo's cheat files, whereas it did not do this before with the converted Mightymo cheats. (335 files -> 679, though.)
2012-12-22 22:16:55 -05:00
Nebuleon Fumika
712c249e8c
Simplify the GUI code.
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* gui.c: Simplify row and column checks when handling touch events.
* draw.c, err_msg: Use ConsoleInit instead of a custom drawstring function when an initialisation error that is NOT related to DS2 I/O occurs. This allows \r\n to work.
* gui.c, initialisation: Remove the Engrish in the "initial <subsystem name> error" messages. Make them appear in English and French. Unfortunately, the console doesn't support Chinese characters, and I don't know Chinese.
2012-12-20 23:52:09 -05:00
Kitty Draper
d40ae99422
first commit
2011-03-05 21:39:25 -05:00