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35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
#ifndef __INPUTDLL_DOT_H__
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#define __INPUTDLL_DOT_H__
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#include "plugin.h"
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BOOL LoadInputPlugin (char *libname);
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void CloseInputPlugin ();
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void InitINPPlugin ();
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typedef struct {
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HINSTANCE hinstLibInput; // hInstance to the INPUT Plugin Library
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// True to the specs functions
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void (__cdecl* CloseDLL )( void );
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void (__cdecl* ControllerCommand )( int Control, BYTE * Command );
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void (__cdecl* DllAbout )( HWND hParent );
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void (__cdecl* DllConfig )( HWND hParent );
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void (__cdecl* DllTest )( HWND hParent );
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void (__cdecl* GetDllInfo )( PLUGIN_INFO * PluginInfo );
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void (__cdecl* GetKeys )( int Control, BUTTONS * Keys );
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void (__cdecl* InitiateControllers )( HWND hMainWindow, CONTROL Controls[4] );
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void (__cdecl* ReadController )( int Control, BYTE * Command );
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void (__cdecl* RomClosed )( void );
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void (__cdecl* RomOpen )( void );
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void (__cdecl* WM_KeyDown )( WPARAM wParam, LPARAM lParam );
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void (__cdecl* WM_KeyUp )( WPARAM wParam, LPARAM lParam );
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// Support Functions...
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inline BOOL Load (char* libname) {return LoadInputPlugin(libname);} // Loads a plugin with the specified name
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inline void Close () {CloseInputPlugin();} // Closes a previously loaded plugin
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} INPUTDLL;
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extern INPUTDLL inpdll;
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extern CONTROL ContInfo[4];
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#endif //__INPUTDLL_DOT_H__
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