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I wanted to use SDL_inprint in multiple renderers, and that meant I had to modify the library a little bit. also, I just noticed that the smearing issue is back! Not as bad as before, but MMC3 games seems to be affected when the screen scrolls upwards... wierd. |
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original | ||
inline_font.h | ||
SDL_inprint2.cc | ||
SDL_inprint2.h |