mirror of
https://github.com/daniel5151/ANESE.git
synced 2025-04-02 10:32:00 -04:00
78 lines
2.1 KiB
Makefile
Vendored
78 lines
2.1 KiB
Makefile
Vendored
#!/usr/bin/make -f
|
|
#
|
|
# Makefile for Vaus Test
|
|
# Copyright 2013 Damian Yerrick
|
|
#
|
|
# Copying and distribution of this file, with or without
|
|
# modification, are permitted in any medium without royalty
|
|
# provided the copyright notice and this notice are preserved.
|
|
# This file is offered as-is, without any warranty.
|
|
#
|
|
|
|
# These are used in the title of the NES program and the zip file.
|
|
title = vaus-test
|
|
version = 0.02
|
|
|
|
# Space-separated list of asm files
|
|
objlist = vauspads main detailed ppuclear bcd
|
|
|
|
AS65 = ca65
|
|
LD65 = ld65
|
|
CFLAGS65 =
|
|
objdir = obj/nes
|
|
srcdir = src
|
|
imgdir = tilesets
|
|
|
|
# FCEUX for Windows has a better GUI for choosing alternate
|
|
# controllers than FCEUX for SDL.
|
|
#EMU := "/C/Program Files/Nintendulator/Nintendulator.exe"
|
|
#EMU := fceux
|
|
EMU := "$(HOME)/.wine/drive_c/Program Files/FCEUX/fceux.exe"
|
|
# other options for EMU are start (Windows) or gnome-open (GNOME)
|
|
|
|
.PHONY: run dist zip
|
|
|
|
run: $(title).nes
|
|
$(EMU) $<
|
|
|
|
# Rule to create or update the distribution zipfile by adding all
|
|
# files listed in zip.in. Actually the zipfile depends on every
|
|
# single file in zip.in, but currently we use changes to the compiled
|
|
# program, makefile, and README as a heuristic for when something was
|
|
# changed. It won't see changes to docs or tools, but usually when
|
|
# docs changes, README also changes, and when tools changes, the
|
|
# makefile changes.
|
|
dist: zip
|
|
zip: $(title)-$(version).zip
|
|
$(title)-$(version).zip: zip.in $(title).nes README.txt $(objdir)/index.txt
|
|
zip -9 -u $@ -@ < $<
|
|
|
|
%.nes: %.prg %.chr
|
|
cat $^ > $@
|
|
|
|
$(objdir)/index.txt: makefile
|
|
echo Files produced by build tools go here, but caulk goes where? > $@
|
|
|
|
# Rules for PRG ROM
|
|
|
|
objlistntsc = $(foreach o,$(objlist),$(objdir)/$(o).o)
|
|
|
|
map.txt $(title).prg: nes.ini $(objlistntsc)
|
|
$(LD65) -o $(title).prg -m map.txt -C $^
|
|
|
|
$(objdir)/%.o: $(srcdir)/%.s $(srcdir)/nes.h $(srcdir)/ram.h
|
|
$(AS65) $(CFLAGS65) $< -o $@
|
|
|
|
$(objdir)/%.o: $(objdir)/%.s
|
|
$(AS65) $(CFLAGS65) $< -o $@
|
|
|
|
# Files that depend on .incbin'd files
|
|
$(objdir)/title.o: todo.txt src/title.pkb
|
|
|
|
# Rules for CHR ROM
|
|
|
|
$(title).chr: $(objdir)/bggfx.chr $(objdir)/spritegfx.chr
|
|
cat $^ > $@
|
|
|
|
$(objdir)/%.chr: $(imgdir)/%.png
|
|
tools/pilbmp2nes.py $< $@
|