A7800DS/arm9/source/emu
wavemotion-dave bd51642b31 Version 2.7.
LCD Screen swap supported.
Support for the latest homebrews.
2021-06-05 09:40:55 -04:00
..
Archive.c Version 1.8 2020-12-23 08:51:51 -05:00
Archive.h Version 1.1 2020-12-09 08:18:33 -05:00
Bios.c Version 1.8 2020-12-23 08:51:51 -05:00
Bios.h Version 1.1 2020-12-09 08:18:33 -05:00
Cartridge.c A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
Cartridge.h V2.3 : 6-Jan-2021 by wavemotion-dave 2021-01-06 13:38:10 -05:00
Database.c Version 2.7. 2021-06-05 09:40:55 -04:00
Database.h Version 1.1 2020-12-09 08:18:33 -05:00
Equates.h Version 1.1 2020-12-09 08:18:33 -05:00
Hash.c Version 1.1 2020-12-09 08:18:33 -05:00
Hash.h Version 1.1 2020-12-09 08:18:33 -05:00
HighScore.c Cleanup - separated out HighScore.cpp from Cartridge.cpp. Removed unused files. 2020-12-22 12:14:41 -05:00
HighScore.h Cleanup - separated out HighScore.cpp from Cartridge.cpp. Removed unused files. 2020-12-22 12:14:41 -05:00
Logger.c Version 1.1 2020-12-09 08:18:33 -05:00
Logger.h Version 1.1 2020-12-09 08:18:33 -05:00
Maria.h Version 1.1 2020-12-09 08:18:33 -05:00
Maria.itcm.c Another round of memory tweaks... 2% speed boost! 2021-01-04 19:26:25 -05:00
Memory.c Version 2.5 - added better .A78 and filename search to identify the game being run and to apply the proper game settings. 2021-01-15 08:45:11 -05:00
Memory.h Version 2.4 - Major optimization of bank switching allowing the more stubborn games to run at full speed. 2021-01-08 11:10:26 -05:00
Pair.h Version 1.1 2020-12-09 08:18:33 -05:00
Palette.c Version 1.1 2020-12-09 08:18:33 -05:00
Palette.h Version 1.1 2020-12-09 08:18:33 -05:00
Pokey.c Version 2.0 - New Pokey Sound Core 2021-01-01 09:40:23 -05:00
Pokey.h Version 2.0 - New Pokey Sound Core 2021-01-01 09:40:23 -05:00
ProSystem.c Another round of memory tweaks... 2% speed boost! 2021-01-04 19:26:25 -05:00
ProSystem.h V2.3 : 6-Jan-2021 by wavemotion-dave 2021-01-06 13:38:10 -05:00
Rect.h A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
Region.c A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
Region.h Version 1.1 2020-12-09 08:18:33 -05:00
Riot.h Improved Riot Timing so games like Beef Drop are fully playable. Improved key handling so it's not so touchy (FPS and Full Speed buttons mostly). Other minor improvements as time allowed. 2020-12-11 08:52:09 -05:00
Riot.itcm.c A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
Sally.h Version 1.1 2020-12-09 08:18:33 -05:00
Sally.itcm.c Tweaks to various games X/Y offsets and scaling to make games look a little cleaner. 2021-01-09 11:24:35 -05:00
shared.h Version 1.1 2020-12-09 08:18:33 -05:00
Sound.c A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
Sound.h A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
Tia.h Version 2.1 with memory improvements using DTCM and VRAM so buffer moves are faster. 2021-01-03 21:11:57 -05:00
Tia.itcm.c Version 2.1 with memory improvements using DTCM and VRAM so buffer moves are faster. 2021-01-03 21:11:57 -05:00