Commit graph

  • 992fa13d4b Robotron now runs with Twin-Sticks! Use A,B,X,Y as the firing direction while normal D-Pad controls Robotron. Awesome! wavemotion-dave 2020-12-27 21:51:53 -05:00
  • c0f4fe9cbe
    Update readme.txt wavemotion-dave 2020-12-23 09:00:40 -05:00
  • e45103fb27 Version 1.8 1.8 wavemotion-dave 2020-12-23 08:51:51 -05:00
  • 0ae1ec9185 Another round of core CPU speedups. Added A7800DS-LITE.NDS if you want to try playing on the older hardware (only a handful of smaller games run... but they run close to full speed). wavemotion-dave 2020-12-22 21:40:55 -05:00
  • c83d82cd8c Tiny optmiziation in the BIT instruction. wavemotion-dave 2020-12-22 17:04:52 -05:00
  • 062c5896c6 Cleanup and getting ready for next core CPU optmization. wavemotion-dave 2020-12-22 15:48:52 -05:00
  • 2a722b0c94 Cleanup - separated out HighScore.cpp from Cartridge.cpp. Removed unused files. wavemotion-dave 2020-12-22 12:14:41 -05:00
  • ccf26304a8 Removed unused files. wavemotion-dave 2020-12-22 12:04:38 -05:00
  • dd484f48fd Nice speedup in core CPU emulation - giving about 5% speed boost across the board. wavemotion-dave 2020-12-22 08:51:24 -05:00
  • 14b64b10aa Version 1.7a 1.7a wavemotion-dave 2020-12-21 10:19:13 -05:00
  • 2f67ddc69c Full Pokey Support (both at 0x4000 and 0x450) plus RAM mapping at 4000 so homebrews like Popeye and Serpentine work fine now. wavemotion-dave 2020-12-21 10:15:30 -05:00
  • e31575185c Major cleanup of the database and cartridge flags eliminated in favor of more sensible flags for WSYNC and Cycle Stealing (99% of games do both). wavemotion-dave 2020-12-20 22:14:58 -05:00
  • 4e81a311ac Version 1.7 - Ready for wider release. 1.7 wavemotion-dave 2020-12-20 10:58:57 -05:00
  • 143e2bdc83 Version 1.6c - ditched Kangaroo mode (it can be enabled on compilation - see ProSystem.h). 1.6c wavemotion-dave 2020-12-20 10:52:06 -05:00
  • 69a2befd99 Render Astro Figher in proper widescreen. wavemotion-dave 2020-12-19 13:52:41 -05:00
  • fdbdccb81c Corrected URL for the correct GitHub repository. wavemotion-dave 2020-12-19 12:52:35 -05:00
  • f1c9b4aae9 v1.6b - minor correction to Maria sprite rendering. 1.6b wavemotion-dave 2020-12-19 12:50:24 -05:00
  • 1137712e8e Allow left/right keys to page up/dn on rom select (easier than shoulder buttons which will still work) wavemotion-dave 2020-12-19 11:00:33 -05:00
  • 2976f82341 Version 1.6a - fixed bug causing small black rectangles on some games due to Holey and Kangaroo mode. Thanks to Wii-7800 source for the fix! 1.6a wavemotion-dave 2020-12-19 10:53:47 -05:00
  • 6d77ad8ff3
    Update readme.txt wavemotion-dave 2020-12-17 08:35:35 -05:00
  • 5e42289311
    Update readme.txt wavemotion-dave 2020-12-17 08:35:02 -05:00
  • 4fdc0d4630 Version 1.6 - minor cleanup and ready for release! 1.6 wavemotion-dave 2020-12-17 08:06:36 -05:00
  • bc5f6b7d31 Minor graphical improvement for Froggie wavemotion-dave 2020-12-15 09:57:19 -05:00
  • e683e27695 Minor fix to frenzy scaling wavemotion-dave 2020-12-15 09:51:14 -05:00
  • aae78e208a Version 1.5 with improved scaling X/Y to make more games look great. Minor fixes for more robust High Score saving. Other cleanups as time permitted. 1.5 wavemotion-dave 2020-12-15 09:41:28 -05:00
  • d8c61bc92d Added Pac-Man Jr. support which now works at full speed. Minor cleanups. wavemotion-dave 2020-12-14 12:00:10 -05:00
  • 81794d1cc0
    Update readme.txt wavemotion-dave 2020-12-14 08:23:56 -05:00
  • cb00ba745b
    Update readme.txt wavemotion-dave 2020-12-14 08:22:35 -05:00
  • 8862d10a92 Fix to ensure HSC was accessed before SNAP shot. wavemotion-dave 2020-12-14 07:45:33 -05:00
  • 43a5036cc2 Attempted fix for HSC zero bug. wavemotion-dave 2020-12-13 20:55:55 -05:00
  • 307e8f300b Version 1.4b - fixes for BonQ and BeefDrop graphics. 1.4b wavemotion-dave 2020-12-13 19:22:46 -05:00
  • b1b164c4cd Version 1.4b readme updated wavemotion-dave 2020-12-13 18:40:56 -05:00
  • 6f2d9cd369 Version 1.4b - New HSC Saving support (must press HSC button to snap SRAM or else switch to another game or quit the emulator). wavemotion-dave 2020-12-13 18:37:57 -05:00
  • b5f8698972 1.4a - found bug in rendering wide mode graphics which caused some background artifacts (mostly in BonQ). Fixed. wavemotion-dave 2020-12-13 15:34:02 -05:00
  • 2972902c72 Highscore Cart (highscore.rom) supported for any game that uses it. Minor TIA speedups and improvements. 1.4 wavemotion-dave 2020-12-13 10:29:09 -05:00
  • 3766aebd76 Minor code cleanups only. wavemotion-dave 2020-12-12 21:30:10 -05:00
  • db448967f4 Default games to Cycle Steal and WSYNC rendering most new homebrews playable. wavemotion-dave 2020-12-12 14:12:17 -05:00
  • 7723225adc Baby Pac-Man working! wavemotion-dave 2020-12-12 13:52:31 -05:00
  • 3da3b7b5e6 Version 1.3a - Fix for Astro Blaster, Astro Fighter, Double Dragon, Kung Fu Master and more! 1.3a wavemotion-dave 2020-12-12 13:46:03 -05:00
  • d07d8a4e2c fixed Pac-Man Collection Anniversary Edition wavemotion-dave 2020-12-12 10:30:11 -05:00
  • fd606fc553 Version 1.3 1.3 wavemotion-dave 2020-12-12 10:12:40 -05:00
  • 05b9af95f7 Fix for Froggie and Beef Drop so they play in the right regions - and now at full speed! wavemotion-dave 2020-12-12 10:10:19 -05:00
  • 9647b19ced Version 1.2b - back ported some of the Wii and Prosystem 1.3g improvements to get more games working and timing a bit more accurate. wavemotion-dave 2020-12-12 09:52:11 -05:00
  • 7cee8eca2c Slight optimization for POKEY audio games. wavemotion-dave 2020-12-11 10:13:33 -05:00
  • 8f14e44ea7 Minor improvement on background color saving - gives us back 1% speed boost. wavemotion-dave 2020-12-11 09:37:46 -05:00
  • 2dc476931f Improved Riot Timing so games like Beef Drop are fully playable. Improved key handling so it's not so touchy (FPS and Full Speed buttons mostly). Other minor improvements as time allowed. wavemotion-dave 2020-12-11 08:52:09 -05:00
  • 1c77bdbfd6
    Update readme.txt wavemotion-dave 2020-12-10 08:18:45 -05:00
  • 8ca1c132d4
    Update readme.txt wavemotion-dave 2020-12-10 08:18:27 -05:00
  • 44f04c4600 Version 1.2 with sound improvements. 1.2 wavemotion-dave 2020-12-10 08:14:16 -05:00
  • fc9eabd75a Release 1.1b 1.1b wavemotion-dave 2020-12-09 19:48:24 -05:00
  • 882f0f376c Minor graphical updates. wavemotion-dave 2020-12-09 19:46:20 -05:00
  • 4c6bfbc408 Minor graphics cleanup. wavemotion-dave 2020-12-09 19:41:00 -05:00
  • 3b5edf2bca More graphical improvements. wavemotion-dave 2020-12-09 18:46:25 -05:00
  • 56fec909ce Fixed wide-mode rendering making Beef Drop work again... wavemotion-dave 2020-12-09 15:01:08 -05:00
  • 41e4a49e1d Fixed FROGGIE clicking noise. Fixed Scramble. 1.1a wavemotion-dave 2020-12-09 12:57:42 -05:00
  • 2919a83a0d Improved Framerate with displaying every other frame. wavemotion-dave 2020-12-09 09:46:16 -05:00
  • ecc2d61783 Cleanup makefile and compilation. 1.1 wavemotion-dave 2020-12-09 08:26:45 -05:00
  • d13ef17df1 Version 1.1 wavemotion-dave 2020-12-09 08:18:33 -05:00
  • 529e26a584 Version 1.1 wavemotion-dave 2020-12-09 08:17:23 -05:00
  • 7c28d1a5aa
    Add files via upload wavemotion-dave 2020-12-09 08:13:27 -05:00
  • 9afb36a5ac
    Add files via upload wavemotion-dave 2020-12-09 08:10:43 -05:00