wavemotion-dave
d47f3d9037
3.1b - Optimization to gain another 1-2 FPS and to help DS-LITE users.
2022-02-01 10:37:15 -05:00
wavemotion-dave
7e0108a84b
Minor cleanup and slight optmizations.
2022-02-01 06:52:05 -05:00
wavemotion-dave
639544adf8
V3.1 : 31-Jan-2022 by wavemotion-dave
...
* Now using more VRAM for bank swapping and partial DMA transfer to speed up large games.
* Reverted part of the sound core to improve sound quality.
* File selection cleanups to scroll less fast and be generally easier to see.
2022-01-31 07:34:09 -05:00
wavemotion-dave
3f0b07d305
Improve bottom graphic slightly
2021-11-06 08:57:49 -04:00
wavemotion-dave
317c5da4f8
V3.0 : 06-Nov-2021 by wavemotion-dave
...
* Reworked sound output core so it's now zinger-free!
* Refresh of bottom screen - improved font and button debounce.
2021-11-06 08:37:27 -04:00
wavemotion-dave
d568079b58
v2.9 - fixed loading of large SUPERCART roms
2021-11-03 07:51:44 -04:00
wavemotion-dave
38bcf38fea
Reduced sound latency for 2.8 release
2021-11-03 07:14:37 -04:00
wavemotion-dave
bc1b557f47
Version 2.8 - slight sound optmization, slight speed optmization, elimination of the need for DS-LITE version... other cleanups as time permitted.
2021-11-02 21:50:41 -04:00
wavemotion-dave
02cfa1cc04
Slowd down screen scale/offset.
2021-06-05 10:03:40 -04:00
wavemotion-dave
bd51642b31
Version 2.7.
...
LCD Screen swap supported.
Support for the latest homebrews.
2021-06-05 09:40:55 -04:00
wavemotion-dave
6901a5f5a6
Added holding L+R+A for half-second to swap LCD screens.
2021-04-07 11:15:54 -04:00
wavemotion-dave
08eb9a4b3f
V2.6 : 02-Apr-2021 by wavemotion-dave
...
* Faster directory/file listing.
* Support for the latest homebrews: Galaxian and Popeye
* Improved scaling and offset handling using L/R + Arrow Keys to match other emulators.
2021-04-03 08:24:35 -04:00
wavemotion-dave
123f850fc6
1.9a Faster directory scan. Minor cleanup.
2021-03-18 18:22:30 -04:00
wavemotion-dave
9071950a49
Version 2.5 - added better .A78 and filename search to identify the game being run and to apply the proper game settings.
2021-01-15 08:45:11 -05:00
wavemotion-dave
3e4c85a7cf
A few optimizations for RIOT timing and memory usage.
2021-01-10 09:24:31 -05:00
wavemotion-dave
62bcbb032d
Better game ID support (using .A78 cart header if available) and more cleanups so more games look better on screen (adjusted X/Y offsets and scaling)
2021-01-10 08:32:35 -05:00
wavemotion-dave
653d23c37a
Tweaks to various games X/Y offsets and scaling to make games look a little cleaner.
2021-01-09 11:24:35 -05:00
wavemotion-dave
66bf18703a
Another chunk of 8-bit XL conversions added.
2021-01-08 21:21:21 -05:00
wavemotion-dave
a4b6af7b17
Version 2.4 - Major optimization of bank switching allowing the more stubborn games to run at full speed.
2021-01-08 11:10:26 -05:00
wavemotion-dave
effed7179c
V2.3 : 6-Jan-2021 by wavemotion-dave
...
* Fixed large cart support so 512kb games run fine.
* Fixed voice in Frenzy/Berzerk.
* Fixed graphical glitches in Alien Brigade.
* Optmized bank switching so more big games run smoothly.
* Added default difficulty switches for the few games that need them.
* Lots of cleanups as time permitted.
2021-01-06 13:38:10 -05:00
wavemotion-dave
9aacbc3b51
Improved sound in Frenzy and Berzerk voices! Readme updated with most recent compatibility tests.
2021-01-06 10:59:39 -05:00
wavemotion-dave
a4faa90688
Improved bank switching handling to reduce memory copy. Xenophobe now close to full speed!
2021-01-06 09:15:30 -05:00
wavemotion-dave
748c88f2d0
Fixed auto-detection of some of the larger bankswitching games so games like Drakers Quest (I and II) and EXO and others will run now.
2021-01-06 08:23:23 -05:00
wavemotion-dave
65a679e505
Fixed Alien Brigade! Spire of the Ancients added.
2021-01-05 21:16:22 -05:00
wavemotion-dave
f61e34e2e8
Added Popeye 2.9 Beta demo!
2021-01-05 10:15:48 -05:00
wavemotion-dave
caf3ddd379
Version 2.2 (really this time!).
2021-01-05 09:48:10 -05:00
wavemotion-dave
50ad1dd4e4
Version 2.2 - more memory cleanup and tweaks.
2021-01-05 07:40:39 -05:00
wavemotion-dave
5dc4de8017
A few more tiny memory optimizations.
2021-01-05 07:12:11 -05:00
wavemotion-dave
378cc9a692
Another round of memory tweaks... 2% speed boost!
2021-01-04 19:26:25 -05:00
wavemotion-dave
da0887db24
Version 2.1 with memory improvements using DTCM and VRAM so buffer moves are faster.
2021-01-03 21:11:57 -05:00
wavemotion-dave
5273f81603
Slight correction to Pac Man collection screen offset.
2021-01-01 10:01:58 -05:00
wavemotion-dave
bb1db53d11
Version 2.0 - New Pokey Sound Core
2021-01-01 09:40:23 -05:00
wavemotion-dave
23db206370
Version 1.9 Release
2020-12-31 10:56:09 -05:00
wavemotion-dave
6a5373d8b5
For Twin Stick Games (Robotron mainly), START acts like fire button so high scores can be entered.
2020-12-27 22:04:32 -05:00
wavemotion-dave
992fa13d4b
Robotron now runs with Twin-Sticks! Use A,B,X,Y as the firing direction while normal D-Pad controls Robotron. Awesome!
2020-12-27 21:51:53 -05:00
wavemotion-dave
e45103fb27
Version 1.8
2020-12-23 08:51:51 -05:00
wavemotion-dave
0ae1ec9185
Another round of core CPU speedups. Added A7800DS-LITE.NDS if you want to try playing on the older hardware (only a handful of smaller games run... but they run close to full speed).
2020-12-22 21:40:55 -05:00
wavemotion-dave
c83d82cd8c
Tiny optmiziation in the BIT instruction.
2020-12-22 17:04:52 -05:00
wavemotion-dave
062c5896c6
Cleanup and getting ready for next core CPU optmization.
2020-12-22 15:48:52 -05:00
wavemotion-dave
2a722b0c94
Cleanup - separated out HighScore.cpp from Cartridge.cpp. Removed unused files.
2020-12-22 12:14:41 -05:00
wavemotion-dave
ccf26304a8
Removed unused files.
2020-12-22 12:04:38 -05:00
wavemotion-dave
dd484f48fd
Nice speedup in core CPU emulation - giving about 5% speed boost across the board.
2020-12-22 08:51:24 -05:00
wavemotion-dave
14b64b10aa
Version 1.7a
2020-12-21 10:19:13 -05:00
wavemotion-dave
2f67ddc69c
Full Pokey Support (both at 0x4000 and 0x450) plus RAM mapping at 4000 so homebrews like Popeye and Serpentine work fine now.
2020-12-21 10:15:30 -05:00
wavemotion-dave
e31575185c
Major cleanup of the database and cartridge flags eliminated in favor of more sensible flags for WSYNC and Cycle Stealing (99% of games do both).
2020-12-20 22:14:58 -05:00
wavemotion-dave
4e81a311ac
Version 1.7 - Ready for wider release.
2020-12-20 10:58:57 -05:00
wavemotion-dave
143e2bdc83
Version 1.6c - ditched Kangaroo mode (it can be enabled on compilation - see ProSystem.h).
2020-12-20 10:52:06 -05:00
wavemotion-dave
69a2befd99
Render Astro Figher in proper widescreen.
2020-12-19 13:52:41 -05:00
wavemotion-dave
fdbdccb81c
Corrected URL for the correct GitHub repository.
2020-12-19 12:52:35 -05:00
wavemotion-dave
f1c9b4aae9
v1.6b - minor correction to Maria sprite rendering.
2020-12-19 12:50:24 -05:00