Commit graph

179 commits

Author SHA1 Message Date
wavemotion-dave
bc5f6b7d31 Minor graphical improvement for Froggie 2020-12-15 09:57:19 -05:00
wavemotion-dave
e683e27695 Minor fix to frenzy scaling 2020-12-15 09:51:14 -05:00
wavemotion-dave
aae78e208a Version 1.5 with improved scaling X/Y to make more games look great. Minor fixes for more robust High Score saving. Other cleanups as time permitted. 2020-12-15 09:41:28 -05:00
wavemotion-dave
d8c61bc92d Added Pac-Man Jr. support which now works at full speed. Minor cleanups. 2020-12-14 12:00:10 -05:00
wavemotion-dave
8862d10a92 Fix to ensure HSC was accessed before SNAP shot. 2020-12-14 07:45:33 -05:00
wavemotion-dave
43a5036cc2 Attempted fix for HSC zero bug. 2020-12-13 20:55:55 -05:00
wavemotion-dave
307e8f300b Version 1.4b - fixes for BonQ and BeefDrop graphics. 2020-12-13 19:22:46 -05:00
wavemotion-dave
6f2d9cd369 Version 1.4b - New HSC Saving support (must press HSC button to snap SRAM or else switch to another game or quit the emulator). 2020-12-13 18:37:57 -05:00
wavemotion-dave
b5f8698972 1.4a - found bug in rendering wide mode graphics which caused some background artifacts (mostly in BonQ). Fixed. 2020-12-13 15:34:02 -05:00
wavemotion-dave
2972902c72 Highscore Cart (highscore.rom) supported for any game that uses it. Minor TIA speedups and improvements. 2020-12-13 10:29:09 -05:00
wavemotion-dave
3766aebd76 Minor code cleanups only. 2020-12-12 21:30:10 -05:00
wavemotion-dave
db448967f4 Default games to Cycle Steal and WSYNC rendering most new homebrews playable. 2020-12-12 14:12:17 -05:00
wavemotion-dave
7723225adc Baby Pac-Man working! 2020-12-12 13:52:31 -05:00
wavemotion-dave
3da3b7b5e6 Version 1.3a - Fix for Astro Blaster, Astro Fighter, Double Dragon, Kung Fu Master and more! 2020-12-12 13:46:03 -05:00
wavemotion-dave
d07d8a4e2c fixed Pac-Man Collection Anniversary Edition 2020-12-12 10:30:11 -05:00
wavemotion-dave
fd606fc553 Version 1.3 2020-12-12 10:12:40 -05:00
wavemotion-dave
05b9af95f7 Fix for Froggie and Beef Drop so they play in the right regions - and now at full speed! 2020-12-12 10:10:19 -05:00
wavemotion-dave
9647b19ced Version 1.2b - back ported some of the Wii and Prosystem 1.3g improvements to get more games working and timing a bit more accurate. 2020-12-12 09:52:11 -05:00
wavemotion-dave
7cee8eca2c Slight optimization for POKEY audio games. 2020-12-11 10:13:33 -05:00
wavemotion-dave
8f14e44ea7 Minor improvement on background color saving - gives us back 1% speed boost. 2020-12-11 09:37:46 -05:00
wavemotion-dave
2dc476931f Improved Riot Timing so games like Beef Drop are fully playable. Improved key handling so it's not so touchy (FPS and Full Speed buttons mostly). Other minor improvements as time allowed. 2020-12-11 08:52:09 -05:00
wavemotion-dave
44f04c4600 Version 1.2 with sound improvements. 2020-12-10 08:14:16 -05:00
wavemotion-dave
fc9eabd75a Release 1.1b 2020-12-09 19:48:24 -05:00
wavemotion-dave
882f0f376c Minor graphical updates. 2020-12-09 19:46:20 -05:00
wavemotion-dave
3b5edf2bca More graphical improvements. 2020-12-09 18:46:25 -05:00
wavemotion-dave
56fec909ce Fixed wide-mode rendering making Beef Drop work again... 2020-12-09 15:01:08 -05:00
wavemotion-dave
41e4a49e1d Fixed FROGGIE clicking noise. Fixed Scramble. 2020-12-09 12:57:42 -05:00
wavemotion-dave
2919a83a0d Improved Framerate with displaying every other frame. 2020-12-09 09:46:16 -05:00
wavemotion-dave
9afb36a5ac
Add files via upload 2020-12-09 08:10:43 -05:00