wavemotion-dave
a3c6f26fa3
Version 4.2 released with new RAM x2 scheme, improved internal database and Pokey @800 support.
2022-11-06 06:12:44 -05:00
wavemotion-dave
81a7851cd9
Minor tweak to the sound engine to clean up gaps.
2022-11-01 14:45:13 -04:00
wavemotion-dave
b4250c785f
Updated sound core to the MAXMOD sound library. This eliminates "zingers" in the sound output.
2022-10-31 09:56:42 -04:00
wavemotion-dave
1673fa8bda
Minor cleanup
2022-10-30 07:03:38 -04:00
wavemotion-dave
973c07ec38
Refactor and remove obsoleted code.
2022-10-29 06:51:30 -04:00
wavemotion-dave
c3533d842e
Another slight Maria color optmization for just a bit more speed.
2022-10-28 11:18:37 -04:00
wavemotion-dave
9be397cbb3
3.8d Improved speed of the sound core to write 16-bits at a time (vs 8-bits). Minor optmization of the 320AC modes in the Maria handling. Removed large buffers from stack.
2022-10-28 07:15:14 -04:00
wavemotion-dave
78bf4c0672
More optimization and streamline of Maria handling.
2022-10-27 18:44:52 -04:00
wavemotion-dave
e6dbfe966d
Slight optmization for Pokey games
2022-10-27 08:09:00 -04:00
wavemotion-dave
f6234abc87
3.8b Another frame of performance for Pokey games (Commando, Ballblazer, etc)
2022-10-27 07:25:47 -04:00
wavemotion-dave
8f21c6e20f
Version 3.8 - more speed, more options, better gameplay
2022-10-26 08:14:48 -04:00
wavemotion-dave
e05339a4b8
Fix for Double Dragon. Small improvement to Maria handling.
2022-10-25 19:23:59 -04:00
wavemotion-dave
b8388f6647
Added md5sum to the debug output.
2022-10-24 19:13:04 -04:00
wavemotion-dave
d1b274b96d
Refactor, memory optmization and we now support 1MB (1024K) ROMs.
2022-10-24 07:33:25 -04:00
wavemotion-dave
b5b4e03017
Major cleanup, optimization across the board and improvements to get ready for the next release.
2022-10-23 07:04:00 -04:00
wavemotion-dave
b4b0dd416f
Cleanup pass. Code comments and obsolete code/vars removed.
2022-02-12 07:52:31 -05:00
wavemotion-dave
4756093a0d
Try to start in /roms/a7800 if possible. Other small cleanups.
2022-02-05 09:22:13 -05:00
wavemotion-dave
e62d0b68e7
3.1b - Numerous database updates to include latest homebrews and screen tweaks.
2022-02-03 21:35:31 -05:00
wavemotion-dave
3e7bb95655
3.2a - optimizations to squeeze out another frame on DS-LITE and to enable no frameskip on most of the DSi handling.
2022-02-03 13:09:54 -05:00
wavemotion-dave
48f625a80f
Version 3.2 - as many optimizations as I could manage.
2022-02-01 19:06:27 -05:00
wavemotion-dave
d47f3d9037
3.1b - Optimization to gain another 1-2 FPS and to help DS-LITE users.
2022-02-01 10:37:15 -05:00
wavemotion-dave
7e0108a84b
Minor cleanup and slight optmizations.
2022-02-01 06:52:05 -05:00
wavemotion-dave
639544adf8
V3.1 : 31-Jan-2022 by wavemotion-dave
...
* Now using more VRAM for bank swapping and partial DMA transfer to speed up large games.
* Reverted part of the sound core to improve sound quality.
* File selection cleanups to scroll less fast and be generally easier to see.
2022-01-31 07:34:09 -05:00
wavemotion-dave
317c5da4f8
V3.0 : 06-Nov-2021 by wavemotion-dave
...
* Reworked sound output core so it's now zinger-free!
* Refresh of bottom screen - improved font and button debounce.
2021-11-06 08:37:27 -04:00
wavemotion-dave
bc1b557f47
Version 2.8 - slight sound optmization, slight speed optmization, elimination of the need for DS-LITE version... other cleanups as time permitted.
2021-11-02 21:50:41 -04:00
wavemotion-dave
02cfa1cc04
Slowd down screen scale/offset.
2021-06-05 10:03:40 -04:00
wavemotion-dave
6901a5f5a6
Added holding L+R+A for half-second to swap LCD screens.
2021-04-07 11:15:54 -04:00
wavemotion-dave
08eb9a4b3f
V2.6 : 02-Apr-2021 by wavemotion-dave
...
* Faster directory/file listing.
* Support for the latest homebrews: Galaxian and Popeye
* Improved scaling and offset handling using L/R + Arrow Keys to match other emulators.
2021-04-03 08:24:35 -04:00
wavemotion-dave
123f850fc6
1.9a Faster directory scan. Minor cleanup.
2021-03-18 18:22:30 -04:00
wavemotion-dave
9071950a49
Version 2.5 - added better .A78 and filename search to identify the game being run and to apply the proper game settings.
2021-01-15 08:45:11 -05:00
wavemotion-dave
3e4c85a7cf
A few optimizations for RIOT timing and memory usage.
2021-01-10 09:24:31 -05:00
wavemotion-dave
62bcbb032d
Better game ID support (using .A78 cart header if available) and more cleanups so more games look better on screen (adjusted X/Y offsets and scaling)
2021-01-10 08:32:35 -05:00
wavemotion-dave
653d23c37a
Tweaks to various games X/Y offsets and scaling to make games look a little cleaner.
2021-01-09 11:24:35 -05:00
wavemotion-dave
66bf18703a
Another chunk of 8-bit XL conversions added.
2021-01-08 21:21:21 -05:00
wavemotion-dave
effed7179c
V2.3 : 6-Jan-2021 by wavemotion-dave
...
* Fixed large cart support so 512kb games run fine.
* Fixed voice in Frenzy/Berzerk.
* Fixed graphical glitches in Alien Brigade.
* Optmized bank switching so more big games run smoothly.
* Added default difficulty switches for the few games that need them.
* Lots of cleanups as time permitted.
2021-01-06 13:38:10 -05:00
wavemotion-dave
65a679e505
Fixed Alien Brigade! Spire of the Ancients added.
2021-01-05 21:16:22 -05:00
wavemotion-dave
caf3ddd379
Version 2.2 (really this time!).
2021-01-05 09:48:10 -05:00
wavemotion-dave
5dc4de8017
A few more tiny memory optimizations.
2021-01-05 07:12:11 -05:00
wavemotion-dave
da0887db24
Version 2.1 with memory improvements using DTCM and VRAM so buffer moves are faster.
2021-01-03 21:11:57 -05:00
wavemotion-dave
bb1db53d11
Version 2.0 - New Pokey Sound Core
2021-01-01 09:40:23 -05:00
wavemotion-dave
6a5373d8b5
For Twin Stick Games (Robotron mainly), START acts like fire button so high scores can be entered.
2020-12-27 22:04:32 -05:00
wavemotion-dave
992fa13d4b
Robotron now runs with Twin-Sticks! Use A,B,X,Y as the firing direction while normal D-Pad controls Robotron. Awesome!
2020-12-27 21:51:53 -05:00
wavemotion-dave
e45103fb27
Version 1.8
2020-12-23 08:51:51 -05:00
wavemotion-dave
0ae1ec9185
Another round of core CPU speedups. Added A7800DS-LITE.NDS if you want to try playing on the older hardware (only a handful of smaller games run... but they run close to full speed).
2020-12-22 21:40:55 -05:00
wavemotion-dave
ccf26304a8
Removed unused files.
2020-12-22 12:04:38 -05:00
wavemotion-dave
dd484f48fd
Nice speedup in core CPU emulation - giving about 5% speed boost across the board.
2020-12-22 08:51:24 -05:00
wavemotion-dave
14b64b10aa
Version 1.7a
2020-12-21 10:19:13 -05:00
wavemotion-dave
2f67ddc69c
Full Pokey Support (both at 0x4000 and 0x450) plus RAM mapping at 4000 so homebrews like Popeye and Serpentine work fine now.
2020-12-21 10:15:30 -05:00
wavemotion-dave
e31575185c
Major cleanup of the database and cartridge flags eliminated in favor of more sensible flags for WSYNC and Cycle Stealing (99% of games do both).
2020-12-20 22:14:58 -05:00
wavemotion-dave
1137712e8e
Allow left/right keys to page up/dn on rom select (easier than shoulder buttons which will still work)
2020-12-19 11:00:33 -05:00