Commit graph

39 commits

Author SHA1 Message Date
wavemotion-dave
6901a5f5a6 Added holding L+R+A for half-second to swap LCD screens. 2021-04-07 11:15:54 -04:00
wavemotion-dave
08eb9a4b3f V2.6 : 02-Apr-2021 by wavemotion-dave
* Faster directory/file listing.
  * Support for the latest homebrews: Galaxian and Popeye
  * Improved scaling and offset handling using L/R + Arrow Keys to match other emulators.
2021-04-03 08:24:35 -04:00
wavemotion-dave
123f850fc6 1.9a Faster directory scan. Minor cleanup. 2021-03-18 18:22:30 -04:00
wavemotion-dave
9071950a49 Version 2.5 - added better .A78 and filename search to identify the game being run and to apply the proper game settings. 2021-01-15 08:45:11 -05:00
wavemotion-dave
3e4c85a7cf A few optimizations for RIOT timing and memory usage. 2021-01-10 09:24:31 -05:00
wavemotion-dave
62bcbb032d Better game ID support (using .A78 cart header if available) and more cleanups so more games look better on screen (adjusted X/Y offsets and scaling) 2021-01-10 08:32:35 -05:00
wavemotion-dave
653d23c37a Tweaks to various games X/Y offsets and scaling to make games look a little cleaner. 2021-01-09 11:24:35 -05:00
wavemotion-dave
66bf18703a Another chunk of 8-bit XL conversions added. 2021-01-08 21:21:21 -05:00
wavemotion-dave
effed7179c V2.3 : 6-Jan-2021 by wavemotion-dave
* Fixed large cart support so 512kb games run fine. 
  * Fixed voice in Frenzy/Berzerk.
  * Fixed graphical glitches in Alien Brigade.
  * Optmized bank switching so more big games run smoothly.
  * Added default difficulty switches for the few games that need them.
  * Lots of cleanups as time permitted.
2021-01-06 13:38:10 -05:00
wavemotion-dave
65a679e505 Fixed Alien Brigade! Spire of the Ancients added. 2021-01-05 21:16:22 -05:00
wavemotion-dave
caf3ddd379 Version 2.2 (really this time!). 2021-01-05 09:48:10 -05:00
wavemotion-dave
5dc4de8017 A few more tiny memory optimizations. 2021-01-05 07:12:11 -05:00
wavemotion-dave
da0887db24 Version 2.1 with memory improvements using DTCM and VRAM so buffer moves are faster. 2021-01-03 21:11:57 -05:00
wavemotion-dave
bb1db53d11 Version 2.0 - New Pokey Sound Core 2021-01-01 09:40:23 -05:00
wavemotion-dave
6a5373d8b5 For Twin Stick Games (Robotron mainly), START acts like fire button so high scores can be entered. 2020-12-27 22:04:32 -05:00
wavemotion-dave
992fa13d4b Robotron now runs with Twin-Sticks! Use A,B,X,Y as the firing direction while normal D-Pad controls Robotron. Awesome! 2020-12-27 21:51:53 -05:00
wavemotion-dave
e45103fb27 Version 1.8 2020-12-23 08:51:51 -05:00
wavemotion-dave
0ae1ec9185 Another round of core CPU speedups. Added A7800DS-LITE.NDS if you want to try playing on the older hardware (only a handful of smaller games run... but they run close to full speed). 2020-12-22 21:40:55 -05:00
wavemotion-dave
ccf26304a8 Removed unused files. 2020-12-22 12:04:38 -05:00
wavemotion-dave
dd484f48fd Nice speedup in core CPU emulation - giving about 5% speed boost across the board. 2020-12-22 08:51:24 -05:00
wavemotion-dave
14b64b10aa Version 1.7a 2020-12-21 10:19:13 -05:00
wavemotion-dave
2f67ddc69c Full Pokey Support (both at 0x4000 and 0x450) plus RAM mapping at 4000 so homebrews like Popeye and Serpentine work fine now. 2020-12-21 10:15:30 -05:00
wavemotion-dave
e31575185c Major cleanup of the database and cartridge flags eliminated in favor of more sensible flags for WSYNC and Cycle Stealing (99% of games do both). 2020-12-20 22:14:58 -05:00
wavemotion-dave
1137712e8e Allow left/right keys to page up/dn on rom select (easier than shoulder buttons which will still work) 2020-12-19 11:00:33 -05:00
wavemotion-dave
aae78e208a Version 1.5 with improved scaling X/Y to make more games look great. Minor fixes for more robust High Score saving. Other cleanups as time permitted. 2020-12-15 09:41:28 -05:00
wavemotion-dave
d8c61bc92d Added Pac-Man Jr. support which now works at full speed. Minor cleanups. 2020-12-14 12:00:10 -05:00
wavemotion-dave
8862d10a92 Fix to ensure HSC was accessed before SNAP shot. 2020-12-14 07:45:33 -05:00
wavemotion-dave
6f2d9cd369 Version 1.4b - New HSC Saving support (must press HSC button to snap SRAM or else switch to another game or quit the emulator). 2020-12-13 18:37:57 -05:00
wavemotion-dave
b5f8698972 1.4a - found bug in rendering wide mode graphics which caused some background artifacts (mostly in BonQ). Fixed. 2020-12-13 15:34:02 -05:00
wavemotion-dave
2972902c72 Highscore Cart (highscore.rom) supported for any game that uses it. Minor TIA speedups and improvements. 2020-12-13 10:29:09 -05:00
wavemotion-dave
3766aebd76 Minor code cleanups only. 2020-12-12 21:30:10 -05:00
wavemotion-dave
3da3b7b5e6 Version 1.3a - Fix for Astro Blaster, Astro Fighter, Double Dragon, Kung Fu Master and more! 2020-12-12 13:46:03 -05:00
wavemotion-dave
05b9af95f7 Fix for Froggie and Beef Drop so they play in the right regions - and now at full speed! 2020-12-12 10:10:19 -05:00
wavemotion-dave
9647b19ced Version 1.2b - back ported some of the Wii and Prosystem 1.3g improvements to get more games working and timing a bit more accurate. 2020-12-12 09:52:11 -05:00
wavemotion-dave
7cee8eca2c Slight optimization for POKEY audio games. 2020-12-11 10:13:33 -05:00
wavemotion-dave
2dc476931f Improved Riot Timing so games like Beef Drop are fully playable. Improved key handling so it's not so touchy (FPS and Full Speed buttons mostly). Other minor improvements as time allowed. 2020-12-11 08:52:09 -05:00
wavemotion-dave
44f04c4600 Version 1.2 with sound improvements. 2020-12-10 08:14:16 -05:00
wavemotion-dave
41e4a49e1d Fixed FROGGIE clicking noise. Fixed Scramble. 2020-12-09 12:57:42 -05:00
wavemotion-dave
d13ef17df1 Version 1.1 2020-12-09 08:18:33 -05:00