wavemotion-dave
9071950a49
Version 2.5 - added better .A78 and filename search to identify the game being run and to apply the proper game settings.
2021-01-15 08:45:11 -05:00
wavemotion-dave
3e4c85a7cf
A few optimizations for RIOT timing and memory usage.
2021-01-10 09:24:31 -05:00
wavemotion-dave
62bcbb032d
Better game ID support (using .A78 cart header if available) and more cleanups so more games look better on screen (adjusted X/Y offsets and scaling)
2021-01-10 08:32:35 -05:00
wavemotion-dave
653d23c37a
Tweaks to various games X/Y offsets and scaling to make games look a little cleaner.
2021-01-09 11:24:35 -05:00
wavemotion-dave
a4b6af7b17
Version 2.4 - Major optimization of bank switching allowing the more stubborn games to run at full speed.
2021-01-08 11:10:26 -05:00
wavemotion-dave
effed7179c
V2.3 : 6-Jan-2021 by wavemotion-dave
...
* Fixed large cart support so 512kb games run fine.
* Fixed voice in Frenzy/Berzerk.
* Fixed graphical glitches in Alien Brigade.
* Optmized bank switching so more big games run smoothly.
* Added default difficulty switches for the few games that need them.
* Lots of cleanups as time permitted.
2021-01-06 13:38:10 -05:00
wavemotion-dave
9aacbc3b51
Improved sound in Frenzy and Berzerk voices! Readme updated with most recent compatibility tests.
2021-01-06 10:59:39 -05:00
wavemotion-dave
65a679e505
Fixed Alien Brigade! Spire of the Ancients added.
2021-01-05 21:16:22 -05:00
wavemotion-dave
50ad1dd4e4
Version 2.2 - more memory cleanup and tweaks.
2021-01-05 07:40:39 -05:00
wavemotion-dave
5dc4de8017
A few more tiny memory optimizations.
2021-01-05 07:12:11 -05:00
wavemotion-dave
da0887db24
Version 2.1 with memory improvements using DTCM and VRAM so buffer moves are faster.
2021-01-03 21:11:57 -05:00
wavemotion-dave
bb1db53d11
Version 2.0 - New Pokey Sound Core
2021-01-01 09:40:23 -05:00
wavemotion-dave
23db206370
Version 1.9 Release
2020-12-31 10:56:09 -05:00
wavemotion-dave
c0f4fe9cbe
Update readme.txt
2020-12-23 09:00:40 -05:00
wavemotion-dave
e45103fb27
Version 1.8
2020-12-23 08:51:51 -05:00
wavemotion-dave
14b64b10aa
Version 1.7a
2020-12-21 10:19:13 -05:00
wavemotion-dave
4e81a311ac
Version 1.7 - Ready for wider release.
2020-12-20 10:58:57 -05:00
wavemotion-dave
143e2bdc83
Version 1.6c - ditched Kangaroo mode (it can be enabled on compilation - see ProSystem.h).
2020-12-20 10:52:06 -05:00
wavemotion-dave
f1c9b4aae9
v1.6b - minor correction to Maria sprite rendering.
2020-12-19 12:50:24 -05:00
wavemotion-dave
2976f82341
Version 1.6a - fixed bug causing small black rectangles on some games due to Holey and Kangaroo mode. Thanks to Wii-7800 source for the fix!
2020-12-19 10:53:47 -05:00
wavemotion-dave
6d77ad8ff3
Update readme.txt
2020-12-17 08:35:35 -05:00
wavemotion-dave
5e42289311
Update readme.txt
2020-12-17 08:35:02 -05:00
wavemotion-dave
4fdc0d4630
Version 1.6 - minor cleanup and ready for release!
2020-12-17 08:06:36 -05:00
wavemotion-dave
aae78e208a
Version 1.5 with improved scaling X/Y to make more games look great. Minor fixes for more robust High Score saving. Other cleanups as time permitted.
2020-12-15 09:41:28 -05:00
wavemotion-dave
d8c61bc92d
Added Pac-Man Jr. support which now works at full speed. Minor cleanups.
2020-12-14 12:00:10 -05:00
wavemotion-dave
81794d1cc0
Update readme.txt
2020-12-14 08:23:56 -05:00
wavemotion-dave
cb00ba745b
Update readme.txt
2020-12-14 08:22:35 -05:00
wavemotion-dave
b1b164c4cd
Version 1.4b readme updated
2020-12-13 18:40:56 -05:00
wavemotion-dave
b5f8698972
1.4a - found bug in rendering wide mode graphics which caused some background artifacts (mostly in BonQ). Fixed.
2020-12-13 15:34:02 -05:00
wavemotion-dave
2972902c72
Highscore Cart (highscore.rom) supported for any game that uses it. Minor TIA speedups and improvements.
2020-12-13 10:29:09 -05:00
wavemotion-dave
fd606fc553
Version 1.3
2020-12-12 10:12:40 -05:00
wavemotion-dave
1c77bdbfd6
Update readme.txt
2020-12-10 08:18:45 -05:00
wavemotion-dave
8ca1c132d4
Update readme.txt
2020-12-10 08:18:27 -05:00
wavemotion-dave
7c28d1a5aa
Add files via upload
2020-12-09 08:13:27 -05:00