wavemotion-dave
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c0f4fe9cbe
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Update readme.txt
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2020-12-23 09:00:40 -05:00 |
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wavemotion-dave
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e45103fb27
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Version 1.8
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2020-12-23 08:51:51 -05:00 |
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wavemotion-dave
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0ae1ec9185
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Another round of core CPU speedups. Added A7800DS-LITE.NDS if you want to try playing on the older hardware (only a handful of smaller games run... but they run close to full speed).
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2020-12-22 21:40:55 -05:00 |
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wavemotion-dave
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c83d82cd8c
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Tiny optmiziation in the BIT instruction.
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2020-12-22 17:04:52 -05:00 |
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wavemotion-dave
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062c5896c6
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Cleanup and getting ready for next core CPU optmization.
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2020-12-22 15:48:52 -05:00 |
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wavemotion-dave
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2a722b0c94
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Cleanup - separated out HighScore.cpp from Cartridge.cpp. Removed unused files.
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2020-12-22 12:14:41 -05:00 |
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wavemotion-dave
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ccf26304a8
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Removed unused files.
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2020-12-22 12:04:38 -05:00 |
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wavemotion-dave
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dd484f48fd
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Nice speedup in core CPU emulation - giving about 5% speed boost across the board.
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2020-12-22 08:51:24 -05:00 |
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wavemotion-dave
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14b64b10aa
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Version 1.7a
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2020-12-21 10:19:13 -05:00 |
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wavemotion-dave
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2f67ddc69c
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Full Pokey Support (both at 0x4000 and 0x450) plus RAM mapping at 4000 so homebrews like Popeye and Serpentine work fine now.
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2020-12-21 10:15:30 -05:00 |
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wavemotion-dave
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e31575185c
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Major cleanup of the database and cartridge flags eliminated in favor of more sensible flags for WSYNC and Cycle Stealing (99% of games do both).
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2020-12-20 22:14:58 -05:00 |
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wavemotion-dave
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4e81a311ac
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Version 1.7 - Ready for wider release.
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2020-12-20 10:58:57 -05:00 |
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wavemotion-dave
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143e2bdc83
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Version 1.6c - ditched Kangaroo mode (it can be enabled on compilation - see ProSystem.h).
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2020-12-20 10:52:06 -05:00 |
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wavemotion-dave
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69a2befd99
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Render Astro Figher in proper widescreen.
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2020-12-19 13:52:41 -05:00 |
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wavemotion-dave
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fdbdccb81c
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Corrected URL for the correct GitHub repository.
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2020-12-19 12:52:35 -05:00 |
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wavemotion-dave
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f1c9b4aae9
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v1.6b - minor correction to Maria sprite rendering.
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2020-12-19 12:50:24 -05:00 |
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wavemotion-dave
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1137712e8e
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Allow left/right keys to page up/dn on rom select (easier than shoulder buttons which will still work)
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2020-12-19 11:00:33 -05:00 |
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wavemotion-dave
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2976f82341
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Version 1.6a - fixed bug causing small black rectangles on some games due to Holey and Kangaroo mode. Thanks to Wii-7800 source for the fix!
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2020-12-19 10:53:47 -05:00 |
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wavemotion-dave
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6d77ad8ff3
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Update readme.txt
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2020-12-17 08:35:35 -05:00 |
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wavemotion-dave
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5e42289311
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Update readme.txt
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2020-12-17 08:35:02 -05:00 |
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wavemotion-dave
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4fdc0d4630
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Version 1.6 - minor cleanup and ready for release!
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2020-12-17 08:06:36 -05:00 |
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wavemotion-dave
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bc5f6b7d31
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Minor graphical improvement for Froggie
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2020-12-15 09:57:19 -05:00 |
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wavemotion-dave
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e683e27695
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Minor fix to frenzy scaling
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2020-12-15 09:51:14 -05:00 |
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wavemotion-dave
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aae78e208a
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Version 1.5 with improved scaling X/Y to make more games look great. Minor fixes for more robust High Score saving. Other cleanups as time permitted.
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2020-12-15 09:41:28 -05:00 |
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wavemotion-dave
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d8c61bc92d
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Added Pac-Man Jr. support which now works at full speed. Minor cleanups.
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2020-12-14 12:00:10 -05:00 |
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wavemotion-dave
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81794d1cc0
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Update readme.txt
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2020-12-14 08:23:56 -05:00 |
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wavemotion-dave
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cb00ba745b
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Update readme.txt
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2020-12-14 08:22:35 -05:00 |
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wavemotion-dave
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8862d10a92
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Fix to ensure HSC was accessed before SNAP shot.
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2020-12-14 07:45:33 -05:00 |
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wavemotion-dave
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43a5036cc2
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Attempted fix for HSC zero bug.
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2020-12-13 20:55:55 -05:00 |
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wavemotion-dave
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307e8f300b
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Version 1.4b - fixes for BonQ and BeefDrop graphics.
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2020-12-13 19:22:46 -05:00 |
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wavemotion-dave
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b1b164c4cd
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Version 1.4b readme updated
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2020-12-13 18:40:56 -05:00 |
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wavemotion-dave
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6f2d9cd369
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Version 1.4b - New HSC Saving support (must press HSC button to snap SRAM or else switch to another game or quit the emulator).
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2020-12-13 18:37:57 -05:00 |
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wavemotion-dave
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b5f8698972
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1.4a - found bug in rendering wide mode graphics which caused some background artifacts (mostly in BonQ). Fixed.
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2020-12-13 15:34:02 -05:00 |
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wavemotion-dave
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2972902c72
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Highscore Cart (highscore.rom) supported for any game that uses it. Minor TIA speedups and improvements.
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2020-12-13 10:29:09 -05:00 |
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wavemotion-dave
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3766aebd76
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Minor code cleanups only.
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2020-12-12 21:30:10 -05:00 |
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wavemotion-dave
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db448967f4
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Default games to Cycle Steal and WSYNC rendering most new homebrews playable.
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2020-12-12 14:12:17 -05:00 |
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wavemotion-dave
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7723225adc
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Baby Pac-Man working!
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2020-12-12 13:52:31 -05:00 |
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wavemotion-dave
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3da3b7b5e6
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Version 1.3a - Fix for Astro Blaster, Astro Fighter, Double Dragon, Kung Fu Master and more!
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2020-12-12 13:46:03 -05:00 |
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wavemotion-dave
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d07d8a4e2c
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fixed Pac-Man Collection Anniversary Edition
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2020-12-12 10:30:11 -05:00 |
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wavemotion-dave
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fd606fc553
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Version 1.3
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2020-12-12 10:12:40 -05:00 |
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wavemotion-dave
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05b9af95f7
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Fix for Froggie and Beef Drop so they play in the right regions - and now at full speed!
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2020-12-12 10:10:19 -05:00 |
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wavemotion-dave
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9647b19ced
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Version 1.2b - back ported some of the Wii and Prosystem 1.3g improvements to get more games working and timing a bit more accurate.
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2020-12-12 09:52:11 -05:00 |
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wavemotion-dave
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7cee8eca2c
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Slight optimization for POKEY audio games.
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2020-12-11 10:13:33 -05:00 |
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wavemotion-dave
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8f14e44ea7
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Minor improvement on background color saving - gives us back 1% speed boost.
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2020-12-11 09:37:46 -05:00 |
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wavemotion-dave
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2dc476931f
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Improved Riot Timing so games like Beef Drop are fully playable. Improved key handling so it's not so touchy (FPS and Full Speed buttons mostly). Other minor improvements as time allowed.
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2020-12-11 08:52:09 -05:00 |
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wavemotion-dave
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1c77bdbfd6
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Update readme.txt
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2020-12-10 08:18:45 -05:00 |
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wavemotion-dave
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8ca1c132d4
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Update readme.txt
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2020-12-10 08:18:27 -05:00 |
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wavemotion-dave
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44f04c4600
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Version 1.2 with sound improvements.
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2020-12-10 08:14:16 -05:00 |
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wavemotion-dave
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fc9eabd75a
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Release 1.1b
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2020-12-09 19:48:24 -05:00 |
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wavemotion-dave
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882f0f376c
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Minor graphical updates.
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2020-12-09 19:46:20 -05:00 |
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