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altirra_5200_os.c
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
altirra_5200_os.h
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
antic.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
antic.h
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Version 2.2
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2021-01-02 09:22:17 -05:00 |
atari.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
atari.h
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
atari_nds.c
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Obsoleted files
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2023-04-30 12:52:07 -04:00 |
cartridge.c
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Version 3.5 released. See readme.md for details.
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2024-01-05 12:35:02 -05:00 |
cartridge.h
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Version 3.4c with fixes for the frame skip so games don't crash.
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2024-01-04 16:25:36 -05:00 |
config.h
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
cpu.c
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Version 3.4c with fixes for the frame skip so games don't crash.
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2024-01-04 16:25:36 -05:00 |
cpu.h
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v3.3b with another frame of speedup as we squeeze out as much of the ITCM cache as possible.
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2023-04-30 08:42:00 -04:00 |
gtia.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
gtia.h
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
hash.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
hash.h
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
input.c
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Cleanup of obsoleted code
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2023-04-30 13:03:53 -04:00 |
input.h
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New build supports Bosconian! Added smoother analog controls for games like Missile Command.
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2021-07-25 17:45:39 -04:00 |
memory.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
memory.h
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
pia.c
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More obsolete file reduction
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2023-04-30 12:39:48 -04:00 |
pia.h
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Removing deadwood code... part I
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2021-01-02 11:12:45 -05:00 |
platform.h
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
pokey.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
pokey.h
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First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact.
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2020-12-28 17:31:44 -05:00 |
pokeysnd.c
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Version 3.4b with CPU speedup, memory optimizations and cleanup.
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2024-01-04 09:22:52 -05:00 |
pokeysnd.h
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
sound.h
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Version 1.7
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2020-12-24 12:33:26 -05:00 |
sound_nds.c
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First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact.
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2020-12-28 17:31:44 -05:00 |