A5200DS/arm9/source/emu
wavemotion-dave 018a0c8018 V2.6 : 23-Jan-2020 by wavemotion-dave
* Squeezed another 2% speedup across the board from memory tweaks. 
  * Added a few more XL conversions to the compatibility list.
2021-01-23 10:16:19 -05:00
..
altirra_5200_os.c Version 1.7 2020-12-24 12:33:26 -05:00
altirra_5200_os.h Version 1.7 2020-12-24 12:33:26 -05:00
antic.c V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
antic.h Version 2.2 2021-01-02 09:22:17 -05:00
atari.c Refresh of some small tweaks and new MD5s. 2021-01-19 16:50:29 -05:00
atari.h V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
atari_nds.c Finally fixed input handling so the badly coded Star Trek will work! 2021-01-04 11:21:57 -05:00
binload.c Version 1.7 2020-12-24 12:33:26 -05:00
binload.h Version 1.7 2020-12-24 12:33:26 -05:00
cartridge.c V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
cartridge.h Fixed Star Raiders key input. 2021-01-12 09:36:45 -05:00
cassette.c More cleanup of deadwood code. 2021-01-02 15:12:22 -05:00
cassette.h And more deadwood jettisoned. Going slow and deliberate so as not to break anything that's currently used. 2021-01-02 13:40:25 -05:00
compfile.c Version 1.7 2020-12-24 12:33:26 -05:00
compfile.h Version 1.7 2020-12-24 12:33:26 -05:00
config.h Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
cpu.h Version 1.7 2020-12-24 12:33:26 -05:00
cpu.itcm.c V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
devices.c Version 1.7 2020-12-24 12:33:26 -05:00
devices.h Version 1.7 2020-12-24 12:33:26 -05:00
global.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.c V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
gtia.h Version 1.7 2020-12-24 12:33:26 -05:00
hash.c Version 1.7 2020-12-24 12:33:26 -05:00
hash.h Version 1.7 2020-12-24 12:33:26 -05:00
input.c Fixed Star Raiders key input. 2021-01-12 09:36:45 -05:00
input.h Version 1.7 2020-12-24 12:33:26 -05:00
memory.c Added new BUILD_BOSCONIAN switch to build a version that has faster bankswitching at the expense of memory fetches. It's a 10% slowdown for most games (not noticeable on a DSi where there's plenty of head-room) but renders games like Bosconian playable even with the very high bankswitching rate. 2021-01-14 21:16:35 -05:00
memory.h V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
pbi.c Version 1.7 2020-12-24 12:33:26 -05:00
pbi.h Version 1.7 2020-12-24 12:33:26 -05:00
pcjoy.h Version 1.7 2020-12-24 12:33:26 -05:00
pia.c Removing deadwood code... part I 2021-01-02 11:12:45 -05:00
pia.h Removing deadwood code... part I 2021-01-02 11:12:45 -05:00
platform.h Version 1.7 2020-12-24 12:33:26 -05:00
pokey.c Finally fixed input handling so the badly coded Star Trek will work! 2021-01-04 11:21:57 -05:00
pokey.h First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
pokeysnd.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
pokeysnd.h Version 1.7 2020-12-24 12:33:26 -05:00
rt-config.h Version 1.7 2020-12-24 12:33:26 -05:00
rtime.c Version 1.7 2020-12-24 12:33:26 -05:00
rtime.h Version 1.7 2020-12-24 12:33:26 -05:00
screen.c V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
screen.h V2.6 : 23-Jan-2020 by wavemotion-dave 2021-01-23 10:16:19 -05:00
sio.c More cleanup of deadwood code. 2021-01-02 15:12:22 -05:00
sio.h More cleanup of deadwood code. 2021-01-02 15:12:22 -05:00
sound.h Version 1.7 2020-12-24 12:33:26 -05:00
sound_nds.c First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
statesav.c Removing deadwood code... part I 2021-01-02 11:12:45 -05:00
statesav.h Version 1.7 2020-12-24 12:33:26 -05:00
util.c Version 1.7 2020-12-24 12:33:26 -05:00
util.h Version 1.7 2020-12-24 12:33:26 -05:00