A5200DS/arm9/source/emu
wavemotion-dave d8a8a2a9b1 Version 2.2
* Fixed launching via command line (so TWL++ integration will work now)
  * Added support for 64k Super Carts (Laswer Hawk, Dropzone, MULE, Berks4, etc)
  * Added support for 512k Super Carts (Bosconian... though it runs really slowly)
  * New memory map scheme for slight improvement in stubbon games like Bounty Bob Strikes Back
2021-01-02 09:22:17 -05:00
..
altirra_5200_os.c Version 1.7 2020-12-24 12:33:26 -05:00
altirra_5200_os.h Version 1.7 2020-12-24 12:33:26 -05:00
antic.c Version 2.2 2021-01-02 09:22:17 -05:00
antic.h Version 2.2 2021-01-02 09:22:17 -05:00
atari.c Version 2.2 2021-01-02 09:22:17 -05:00
atari.h Version 2.2 2021-01-02 09:22:17 -05:00
atari_nds.c Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table. 2020-12-26 08:57:53 -05:00
binload.c Version 1.7 2020-12-24 12:33:26 -05:00
binload.h Version 1.7 2020-12-24 12:33:26 -05:00
cartridge.c Version 2.2 2021-01-02 09:22:17 -05:00
cartridge.h Version 2.2 2021-01-02 09:22:17 -05:00
cassette.c Version 1.7 2020-12-24 12:33:26 -05:00
cassette.h Version 1.7 2020-12-24 12:33:26 -05:00
compfile.c Version 1.7 2020-12-24 12:33:26 -05:00
compfile.h Version 1.7 2020-12-24 12:33:26 -05:00
config.h Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
cpu.h Version 1.7 2020-12-24 12:33:26 -05:00
cpu.itcm.c Major update to soundhandling... improved?! 2020-12-30 19:08:17 -05:00
devices.c Version 1.7 2020-12-24 12:33:26 -05:00
devices.h Version 1.7 2020-12-24 12:33:26 -05:00
global.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.itcm.c Version 2.2 2021-01-02 09:22:17 -05:00
hash.c Version 1.7 2020-12-24 12:33:26 -05:00
hash.h Version 1.7 2020-12-24 12:33:26 -05:00
input.c Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
input.h Version 1.7 2020-12-24 12:33:26 -05:00
memory.c Version 2.2 2021-01-02 09:22:17 -05:00
memory.h Version 2.2 2021-01-02 09:22:17 -05:00
pbi.c Version 1.7 2020-12-24 12:33:26 -05:00
pbi.h Version 1.7 2020-12-24 12:33:26 -05:00
pcjoy.h Version 1.7 2020-12-24 12:33:26 -05:00
pia.c Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
pia.h Version 1.7 2020-12-24 12:33:26 -05:00
platform.h Version 1.7 2020-12-24 12:33:26 -05:00
pokey.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
pokey.h First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
pokeysnd.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
pokeysnd.h Version 1.7 2020-12-24 12:33:26 -05:00
rt-config.h Version 1.7 2020-12-24 12:33:26 -05:00
rtime.c Version 1.7 2020-12-24 12:33:26 -05:00
rtime.h Version 1.7 2020-12-24 12:33:26 -05:00
screen.c Version 1.7 2020-12-24 12:33:26 -05:00
screen.h Version 1.7 2020-12-24 12:33:26 -05:00
sio.c Version 1.7 2020-12-24 12:33:26 -05:00
sio.h Version 1.7 2020-12-24 12:33:26 -05:00
sound.h Version 1.7 2020-12-24 12:33:26 -05:00
sound_nds.c First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
statesav.c Version 1.7 2020-12-24 12:33:26 -05:00
statesav.h Version 1.7 2020-12-24 12:33:26 -05:00
util.c Version 1.7 2020-12-24 12:33:26 -05:00
util.h Version 1.7 2020-12-24 12:33:26 -05:00