A5200DS/arm9/source/emu
2020-12-31 09:25:24 -05:00
..
altirra_5200_os.c Version 1.7 2020-12-24 12:33:26 -05:00
altirra_5200_os.h Version 1.7 2020-12-24 12:33:26 -05:00
antic.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
antic.h Cleanup of unused defines, small speed improvements in ANTIC core, removed unused files. 2020-12-27 07:42:36 -05:00
atari.c Improved alpha blend on some games that don't render well otherwise. 2020-12-30 10:43:31 -05:00
atari.h Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
atari_nds.c Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table. 2020-12-26 08:57:53 -05:00
binload.c Version 1.7 2020-12-24 12:33:26 -05:00
binload.h Version 1.7 2020-12-24 12:33:26 -05:00
cartridge.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
cartridge.h Improved alpha blend on some games that don't render well otherwise. 2020-12-30 10:43:31 -05:00
cassette.c Version 1.7 2020-12-24 12:33:26 -05:00
cassette.h Version 1.7 2020-12-24 12:33:26 -05:00
compfile.c Version 1.7 2020-12-24 12:33:26 -05:00
compfile.h Version 1.7 2020-12-24 12:33:26 -05:00
config.h Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
cpu.h Version 1.7 2020-12-24 12:33:26 -05:00
cpu.itcm.c Major update to soundhandling... improved?! 2020-12-30 19:08:17 -05:00
devices.c Version 1.7 2020-12-24 12:33:26 -05:00
devices.h Version 1.7 2020-12-24 12:33:26 -05:00
global.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.itcm.c A few compiler optimizations. 2020-12-26 10:09:26 -05:00
hash.c Version 1.7 2020-12-24 12:33:26 -05:00
hash.h Version 1.7 2020-12-24 12:33:26 -05:00
input.c Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
input.h Version 1.7 2020-12-24 12:33:26 -05:00
memory.c Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
memory.h Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
pbi.c Version 1.7 2020-12-24 12:33:26 -05:00
pbi.h Version 1.7 2020-12-24 12:33:26 -05:00
pcjoy.h Version 1.7 2020-12-24 12:33:26 -05:00
pia.c Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
pia.h Version 1.7 2020-12-24 12:33:26 -05:00
platform.h Version 1.7 2020-12-24 12:33:26 -05:00
pokey.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
pokey.h First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
pokeysnd.c Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
pokeysnd.h Version 1.7 2020-12-24 12:33:26 -05:00
rt-config.h Version 1.7 2020-12-24 12:33:26 -05:00
rtime.c Version 1.7 2020-12-24 12:33:26 -05:00
rtime.h Version 1.7 2020-12-24 12:33:26 -05:00
screen.c Version 1.7 2020-12-24 12:33:26 -05:00
screen.h Version 1.7 2020-12-24 12:33:26 -05:00
sio.c Version 1.7 2020-12-24 12:33:26 -05:00
sio.h Version 1.7 2020-12-24 12:33:26 -05:00
sound.h Version 1.7 2020-12-24 12:33:26 -05:00
sound_nds.c First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
statesav.c Version 1.7 2020-12-24 12:33:26 -05:00
statesav.h Version 1.7 2020-12-24 12:33:26 -05:00
util.c Version 1.7 2020-12-24 12:33:26 -05:00
util.h Version 1.7 2020-12-24 12:33:26 -05:00