A5200DS/arm9/source/emu
2020-12-30 09:37:13 -05:00
..
altirra_5200_os.c Version 1.7 2020-12-24 12:33:26 -05:00
altirra_5200_os.h Version 1.7 2020-12-24 12:33:26 -05:00
antic.c First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
antic.h Cleanup of unused defines, small speed improvements in ANTIC core, removed unused files. 2020-12-27 07:42:36 -05:00
atari.c Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS. 2020-12-30 09:37:13 -05:00
atari.h Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
atari_nds.c Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table. 2020-12-26 08:57:53 -05:00
binload.c Version 1.7 2020-12-24 12:33:26 -05:00
binload.h Version 1.7 2020-12-24 12:33:26 -05:00
cartridge.c Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS. 2020-12-30 09:37:13 -05:00
cartridge.h First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
cassette.c Version 1.7 2020-12-24 12:33:26 -05:00
cassette.h Version 1.7 2020-12-24 12:33:26 -05:00
compfile.c Version 1.7 2020-12-24 12:33:26 -05:00
compfile.h Version 1.7 2020-12-24 12:33:26 -05:00
config.h Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
cpu.h Version 1.7 2020-12-24 12:33:26 -05:00
cpu.itcm.c Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
devices.c Version 1.7 2020-12-24 12:33:26 -05:00
devices.h Version 1.7 2020-12-24 12:33:26 -05:00
global.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.h Version 1.7 2020-12-24 12:33:26 -05:00
gtia.itcm.c A few compiler optimizations. 2020-12-26 10:09:26 -05:00
hash.c Version 1.7 2020-12-24 12:33:26 -05:00
hash.h Version 1.7 2020-12-24 12:33:26 -05:00
input.c Minor screen position adjustments for Beef Drop and Laser Gates. 2020-12-29 13:06:44 -05:00
input.h Version 1.7 2020-12-24 12:33:26 -05:00
memory.c Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
memory.h Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
pbi.c Version 1.7 2020-12-24 12:33:26 -05:00
pbi.h Version 1.7 2020-12-24 12:33:26 -05:00
pcjoy.h Version 1.7 2020-12-24 12:33:26 -05:00
pia.c Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
pia.h Version 1.7 2020-12-24 12:33:26 -05:00
platform.h Version 1.7 2020-12-24 12:33:26 -05:00
pokey.c Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS. 2020-12-30 09:37:13 -05:00
pokey.h First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
pokeysnd.c Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS. 2020-12-30 09:37:13 -05:00
pokeysnd.h Version 1.7 2020-12-24 12:33:26 -05:00
rt-config.h Version 1.7 2020-12-24 12:33:26 -05:00
rtime.c Version 1.7 2020-12-24 12:33:26 -05:00
rtime.h Version 1.7 2020-12-24 12:33:26 -05:00
screen.c Version 1.7 2020-12-24 12:33:26 -05:00
screen.h Version 1.7 2020-12-24 12:33:26 -05:00
sio.c Version 1.7 2020-12-24 12:33:26 -05:00
sio.h Version 1.7 2020-12-24 12:33:26 -05:00
sound.h Version 1.7 2020-12-24 12:33:26 -05:00
sound_nds.c First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
statesav.c Version 1.7 2020-12-24 12:33:26 -05:00
statesav.h Version 1.7 2020-12-24 12:33:26 -05:00
util.c Version 1.7 2020-12-24 12:33:26 -05:00
util.h Version 1.7 2020-12-24 12:33:26 -05:00