wavemotion-dave
78aa986e19
V2.8 : 20-Mar-2021 by wavemotion-dave
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* A fresh coat of paint for the logo and file selection.
* A few minor bugs fixed and cleanup as time permitted.
2021-03-20 10:08:45 -04:00
wavemotion-dave
3f0706fdc6
Fixed position of file/folder count when loading new roms.
2021-03-18 18:16:52 -04:00
wavemotion-dave
6a0fd9e520
Improved find of files on filesystem - much faster.
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Ported frameskip for DS-LITE and DS-PHAT from XEGS-DS which renders most 5200 games playable on the older hardware!
2021-02-09 19:03:40 -05:00
wavemotion-dave
3a3704a007
Added new BUILD_BOSCONIAN switch to build a version that has faster bankswitching at the expense of memory fetches. It's a 10% slowdown for most games (not noticeable on a DSi where there's plenty of head-room) but renders games like Bosconian playable even with the very high bankswitching rate.
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By default, BUILD_BOSCONIAN is not defined (in Atari.h).
2021-01-14 21:16:35 -05:00
wavemotion-dave
36dcc5716d
Small tweaks and cleanup.
2021-01-14 07:32:20 -05:00
wavemotion-dave
91819fb841
A few more screen tweaks.
2021-01-12 19:04:19 -05:00
wavemotion-dave
51c5142271
Fixed Star Raiders key input.
2021-01-12 09:36:45 -05:00
wavemotion-dave
b6911a5b1f
Version 2.5 - pixel tweaks galore!
2021-01-12 08:12:14 -05:00
wavemotion-dave
2902a824f1
Star Island compatibility added!
2021-01-06 21:36:46 -05:00
wavemotion-dave
8e6d8fd68c
Version 2.3 with new DTCM and VRAM usage for faster moving of data around the system... this results in a 10-15% speed improvement and Bounty Bob Strikes Back is finally playable at 60FPS!
2021-01-03 11:44:24 -05:00
wavemotion-dave
4bf5954ee9
A few more variables and buffers moved into DTDM memory for very slight speed improvement.
2021-01-02 18:15:58 -05:00
wavemotion-dave
d8a8a2a9b1
Version 2.2
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* Fixed launching via command line (so TWL++ integration will work now)
* Added support for 64k Super Carts (Laswer Hawk, Dropzone, MULE, Berks4, etc)
* Added support for 512k Super Carts (Bosconian... though it runs really slowly)
* New memory map scheme for slight improvement in stubbon games like Bounty Bob Strikes Back
2021-01-02 09:22:17 -05:00
wavemotion-dave
950c42b402
Version 2.1a - fixed command line launch for TWL++. Y key is now alternate fire button like A (and Full-Speed toggle is only when you press the upper right corner of the touch screen).
2021-01-01 13:31:41 -05:00
wavemotion-dave
7b56cdc666
Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said.
2020-12-31 09:25:24 -05:00
wavemotion-dave
0ccfba2c05
Major update to soundhandling... improved?!
2020-12-30 19:08:17 -05:00
wavemotion-dave
57fb0b4319
Improved alpha blend on some games that don't render well otherwise.
2020-12-30 10:43:31 -05:00
wavemotion-dave
aef0848f34
Numerous smalls screen adjustments for various games.
2020-12-29 17:30:17 -05:00
wavemotion-dave
b411532553
Slight reduction in alpha blending.
2020-12-29 16:24:15 -05:00
wavemotion-dave
0f966f6870
First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact.
2020-12-28 17:31:44 -05:00
wavemotion-dave
5280092397
Fixed keypad button press so pressing-and-hold is viable. Renders Star Raiders playable.
2020-12-28 12:05:37 -05:00
wavemotion-dave
3bd2e24970
Fixed screen sizes for Satan's Hollow and adjusted Moon Patrol offset.
2020-12-27 17:24:55 -05:00
wavemotion-dave
62f1ed9065
Adjusted Alpha Blend slightly
2020-12-27 15:00:20 -05:00
wavemotion-dave
beb0b68e26
Fixed Alpha Blend... Fixed GORF
2020-12-27 14:51:05 -05:00
wavemotion-dave
07b06de194
Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores.
2020-12-27 10:44:16 -05:00
wavemotion-dave
6a83ff052f
Removed debug. Small speedup in background zero checks.
2020-12-27 08:03:06 -05:00
wavemotion-dave
8b1f33ca5e
Cleanup of unused defines, small speed improvements in ANTIC core, removed unused files.
2020-12-27 07:42:36 -05:00
wavemotion-dave
19183f5ca9
Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table.
2020-12-26 08:57:53 -05:00
wavemotion-dave
910e8f1af0
Improved START/RESET/PAUSE/Keypad timing.
2020-12-25 17:03:44 -05:00
wavemotion-dave
6295be68bf
Fixed START and SELECT timing.
2020-12-25 16:58:37 -05:00
wavemotion-dave
fbc37dafbd
Removed MD5 sum from main screen.
2020-12-25 11:33:32 -05:00
wavemotion-dave
816d47cdd2
Version 1.8. Major cleanup of speedup attempts that wasn't working correctly - this should allow collision detection to work properly now. More games work - NTSC is the default console. Better screen handling across the board. Robotron 2084 is playable with A,X,Y,B buttons as the fire buttons (awesome!).
2020-12-25 10:56:33 -05:00
wavemotion-dave
3d76e16ba5
More screen tweaks and scaling to improve more games.
2020-12-24 22:01:18 -05:00
wavemotion-dave
1068e566f3
Better positioning on a few games.
2020-12-24 17:50:44 -05:00
wavemotion-dave
a255647547
Version 1.7a - will now launch files from command line arguments. Custom new logo. More game compatibility added.
2020-12-24 16:31:34 -05:00
wavemotion-dave
e5a77f9b75
Minor tweaks to controller input.
2020-12-24 13:05:19 -05:00
wavemotion-dave
48a44f1e16
Version 1.7
2020-12-24 12:33:26 -05:00