wavemotion-dave
78aa986e19
V2.8 : 20-Mar-2021 by wavemotion-dave
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* A fresh coat of paint for the logo and file selection.
* A few minor bugs fixed and cleanup as time permitted.
2021-03-20 10:08:45 -04:00
wavemotion-dave
376ccdd4f3
Version 2.7 with new frameskip enabled on older hardware.
2021-02-10 07:22:19 -05:00
wavemotion-dave
6a0fd9e520
Improved find of files on filesystem - much faster.
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Ported frameskip for DS-LITE and DS-PHAT from XEGS-DS which renders most 5200 games playable on the older hardware!
2021-02-09 19:03:40 -05:00
wavemotion-dave
018a0c8018
V2.6 : 23-Jan-2020 by wavemotion-dave
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* Squeezed another 2% speedup across the board from memory tweaks.
* Added a few more XL conversions to the compatibility list.
2021-01-23 10:16:19 -05:00
wavemotion-dave
b6911a5b1f
Version 2.5 - pixel tweaks galore!
2021-01-12 08:12:14 -05:00
wavemotion-dave
cd5d315944
Version 2.4 - more playable games and virtually everything at full speed.
2021-01-09 08:06:26 -05:00
wavemotion-dave
0a1dfdc318
Version 2.3a - more speed improvements. Bank switching will cache up to 128k of ROM to make that as fast as possible. Readme updated with full list of games compatibile with this emulator.
2021-01-03 17:55:43 -05:00
wavemotion-dave
8e6d8fd68c
Version 2.3 with new DTCM and VRAM usage for faster moving of data around the system... this results in a 10-15% speed improvement and Bounty Bob Strikes Back is finally playable at 60FPS!
2021-01-03 11:44:24 -05:00
wavemotion-dave
68b957f0d6
Version 2.2a - found a way to utilize some of the DTCM "tightly coupled memory" which has provided a core speedup of about 10%
2021-01-02 16:07:02 -05:00
wavemotion-dave
d8a8a2a9b1
Version 2.2
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* Fixed launching via command line (so TWL++ integration will work now)
* Added support for 64k Super Carts (Laswer Hawk, Dropzone, MULE, Berks4, etc)
* Added support for 512k Super Carts (Bosconian... though it runs really slowly)
* New memory map scheme for slight improvement in stubbon games like Bounty Bob Strikes Back
2021-01-02 09:22:17 -05:00
wavemotion-dave
950c42b402
Version 2.1a - fixed command line launch for TWL++. Y key is now alternate fire button like A (and Full-Speed toggle is only when you press the upper right corner of the touch screen).
2021-01-01 13:31:41 -05:00
wavemotion-dave
7b56cdc666
Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said.
2020-12-31 09:25:24 -05:00
wavemotion-dave
c219d957b4
Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS.
2020-12-30 09:37:13 -05:00
wavemotion-dave
aef0848f34
Numerous smalls screen adjustments for various games.
2020-12-29 17:30:17 -05:00
wavemotion-dave
b13e1a1a65
Version 1.9a - tons of XL conversions supported.
2020-12-29 08:50:54 -05:00
wavemotion-dave
07b06de194
Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores.
2020-12-27 10:44:16 -05:00
wavemotion-dave
19183f5ca9
Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table.
2020-12-26 08:57:53 -05:00
wavemotion-dave
816d47cdd2
Version 1.8. Major cleanup of speedup attempts that wasn't working correctly - this should allow collision detection to work properly now. More games work - NTSC is the default console. Better screen handling across the board. Robotron 2084 is playable with A,X,Y,B buttons as the fire buttons (awesome!).
2020-12-25 10:56:33 -05:00
wavemotion-dave
a255647547
Version 1.7a - will now launch files from command line arguments. Custom new logo. More game compatibility added.
2020-12-24 16:31:34 -05:00
wavemotion-dave
e5a77f9b75
Minor tweaks to controller input.
2020-12-24 13:05:19 -05:00
wavemotion-dave
4da75cfa20
Add files via upload
2020-12-24 12:27:43 -05:00