Commit graph

11 commits

Author SHA1 Message Date
wavemotion-dave
950c42b402 Version 2.1a - fixed command line launch for TWL++. Y key is now alternate fire button like A (and Full-Speed toggle is only when you press the upper right corner of the touch screen). 2021-01-01 13:31:41 -05:00
wavemotion-dave
7b56cdc666 Version 2.1 - Pokey Sound Improved! You can hear the voices in Berzerk :) 'Nuff said. 2020-12-31 09:25:24 -05:00
wavemotion-dave
c219d957b4 Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS. 2020-12-30 09:37:13 -05:00
wavemotion-dave
aef0848f34 Numerous smalls screen adjustments for various games. 2020-12-29 17:30:17 -05:00
wavemotion-dave
b13e1a1a65 Version 1.9a - tons of XL conversions supported. 2020-12-29 08:50:54 -05:00
wavemotion-dave
07b06de194 Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
wavemotion-dave
19183f5ca9 Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table. 2020-12-26 08:57:53 -05:00
wavemotion-dave
816d47cdd2 Version 1.8. Major cleanup of speedup attempts that wasn't working correctly - this should allow collision detection to work properly now. More games work - NTSC is the default console. Better screen handling across the board. Robotron 2084 is playable with A,X,Y,B buttons as the fire buttons (awesome!). 2020-12-25 10:56:33 -05:00
wavemotion-dave
a255647547 Version 1.7a - will now launch files from command line arguments. Custom new logo. More game compatibility added. 2020-12-24 16:31:34 -05:00
wavemotion-dave
e5a77f9b75 Minor tweaks to controller input. 2020-12-24 13:05:19 -05:00
wavemotion-dave
4da75cfa20
Add files via upload 2020-12-24 12:27:43 -05:00