Commit graph

130 commits

Author SHA1 Message Date
wavemotion-dave
9f268028ed Minor screen position adjustments for Beef Drop and Laser Gates.
Turned off Vol Only on Pokey.
2020-12-29 13:06:44 -05:00
wavemotion-dave
b13e1a1a65 Version 1.9a - tons of XL conversions supported. 2020-12-29 08:50:54 -05:00
wavemotion-dave
6d81920918 Reduced sensitivity of analog control in Gorf 2020-12-28 19:29:46 -05:00
wavemotion-dave
0f966f6870 First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
wavemotion-dave
5280092397 Fixed keypad button press so pressing-and-hold is viable. Renders Star Raiders playable. 2020-12-28 12:05:37 -05:00
wavemotion-dave
b589da10b7 More XL 8-bit conversions supported. 2020-12-28 10:02:33 -05:00
wavemotion-dave
4be8dfa7a3 Fixed Space Dungeon so it operates like Robotron (2 controllers... one to move the other to fire) 2020-12-27 18:48:12 -05:00
wavemotion-dave
3bd2e24970 Fixed screen sizes for Satan's Hollow and adjusted Moon Patrol offset. 2020-12-27 17:24:55 -05:00
wavemotion-dave
62f1ed9065 Adjusted Alpha Blend slightly 2020-12-27 15:00:20 -05:00
wavemotion-dave
beb0b68e26 Fixed Alpha Blend... Fixed GORF 2020-12-27 14:51:05 -05:00
wavemotion-dave
07b06de194 Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
wavemotion-dave
6a83ff052f Removed debug. Small speedup in background zero checks. 2020-12-27 08:03:06 -05:00
wavemotion-dave
8b1f33ca5e Cleanup of unused defines, small speed improvements in ANTIC core, removed unused files. 2020-12-27 07:42:36 -05:00
wavemotion-dave
fc1e16fac2 A few compiler optimizations. 2020-12-26 10:09:26 -05:00
wavemotion-dave
d38a6c2a01 Fixed screen rendering for Oil's Well conversion. 2020-12-26 09:10:32 -05:00
wavemotion-dave
19183f5ca9 Corrected NTSC Palette. Fixed input for games like Montezuma's Revenge. Added many more games to the compatibility table. 2020-12-26 08:57:53 -05:00
wavemotion-dave
910e8f1af0 Improved START/RESET/PAUSE/Keypad timing. 2020-12-25 17:03:44 -05:00
wavemotion-dave
6295be68bf Fixed START and SELECT timing. 2020-12-25 16:58:37 -05:00
wavemotion-dave
33f0d152a9 Fix so Zone Ranger is now playable. 2020-12-25 11:45:59 -05:00
wavemotion-dave
fbc37dafbd Removed MD5 sum from main screen. 2020-12-25 11:33:32 -05:00
wavemotion-dave
816d47cdd2 Version 1.8. Major cleanup of speedup attempts that wasn't working correctly - this should allow collision detection to work properly now. More games work - NTSC is the default console. Better screen handling across the board. Robotron 2084 is playable with A,X,Y,B buttons as the fire buttons (awesome!). 2020-12-25 10:56:33 -05:00
wavemotion-dave
3d76e16ba5 More screen tweaks and scaling to improve more games. 2020-12-24 22:01:18 -05:00
wavemotion-dave
5fe794d920 Fixed Choplifter so it runs. Adjusted HERO screen. 2020-12-24 18:49:36 -05:00
wavemotion-dave
ff464ae662 More screen tweaks to get more pixels showing. 2020-12-24 18:46:30 -05:00
wavemotion-dave
1068e566f3 Better positioning on a few games. 2020-12-24 17:50:44 -05:00
wavemotion-dave
9540c1a3bd Default console to NTSC - more games work :) 2020-12-24 17:07:18 -05:00
wavemotion-dave
a255647547 Version 1.7a - will now launch files from command line arguments. Custom new logo. More game compatibility added. 2020-12-24 16:31:34 -05:00
wavemotion-dave
363d45bfbf Fixes for Decathalon, Krazy Shooter and Popeye controls. 2020-12-24 14:09:55 -05:00
wavemotion-dave
e5a77f9b75 Minor tweaks to controller input. 2020-12-24 13:05:19 -05:00
wavemotion-dave
48a44f1e16 Version 1.7 2020-12-24 12:33:26 -05:00