Commit graph

19 commits

Author SHA1 Message Date
Dave Bernazzani
927d78fd17 Version 3.8 is released. See readme.md file for details. 2025-02-02 17:36:22 -05:00
Dave Bernazzani
53b3e6d916 Cleanup and refactor of some CPU and Memory code to optimize things. 2025-02-02 06:05:23 -05:00
Dave Bernazzani
7458b26c91 Version 3.7 released. See readme for details. 2025-02-01 07:21:00 -05:00
Dave Bernazzani
4a6cef556e Version 3.5b with lots of cleanup, database tweaks and a first pass at adding in Artifacting mode for the few Atari 5200 games that need it (Choplifter, etc) 2024-01-07 12:09:49 -05:00
Dave Bernazzani
3abb5d16b6 Version 3.5a with fix for Star Raiders and new Star Raiders overlay! 2024-01-06 10:22:57 -05:00
Dave Bernazzani
46ce7b2be7 Version 3.4c with fixes for the frame skip so games don't crash. 2024-01-04 16:25:36 -05:00
Dave Bernazzani
03904f20ea Version 3.4b with CPU speedup, memory optimizations and cleanup. 2024-01-04 09:22:52 -05:00
wavemotion-dave
046d404321 v3.3e - Cleanup of 128K cart support. Faster Bounty Bob Strikes Back emulation. 2023-04-30 17:45:50 -04:00
wavemotion-dave
0ad467796b More obsoleted files 2023-04-30 13:02:26 -04:00
wavemotion-dave
51c5142271 Fixed Star Raiders key input. 2021-01-12 09:36:45 -05:00
wavemotion-dave
b6911a5b1f Version 2.5 - pixel tweaks galore! 2021-01-12 08:12:14 -05:00
wavemotion-dave
a45d2ee853 More cleanup to reduce to just the core ATARI 5200 Cart Types 2021-01-02 12:27:12 -05:00
wavemotion-dave
d8a8a2a9b1 Version 2.2
* Fixed launching via command line (so TWL++ integration will work now)
  * Added support for 64k Super Carts (Laswer Hawk, Dropzone, MULE, Berks4, etc)
  * Added support for 512k Super Carts (Bosconian... though it runs really slowly)
  * New memory map scheme for slight improvement in stubbon games like Bounty Bob Strikes Back
2021-01-02 09:22:17 -05:00
wavemotion-dave
57fb0b4319 Improved alpha blend on some games that don't render well otherwise. 2020-12-30 10:43:31 -05:00
wavemotion-dave
0f966f6870 First pass cleanup of sound. Still can't get the noise glitches out of WoW and Blueprint but managed to at least kill those sounds so the game is playable with most sounds in-tact. 2020-12-28 17:31:44 -05:00
wavemotion-dave
07b06de194 Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores. 2020-12-27 10:44:16 -05:00
wavemotion-dave
8b1f33ca5e Cleanup of unused defines, small speed improvements in ANTIC core, removed unused files. 2020-12-27 07:42:36 -05:00
wavemotion-dave
816d47cdd2 Version 1.8. Major cleanup of speedup attempts that wasn't working correctly - this should allow collision detection to work properly now. More games work - NTSC is the default console. Better screen handling across the board. Robotron 2084 is playable with A,X,Y,B buttons as the fire buttons (awesome!). 2020-12-25 10:56:33 -05:00
wavemotion-dave
48a44f1e16 Version 1.7 2020-12-24 12:33:26 -05:00