Dave Bernazzani
53b3e6d916
Cleanup and refactor of some CPU and Memory code to optimize things.
2025-02-02 06:05:23 -05:00
Dave Bernazzani
7458b26c91
Version 3.7 released. See readme for details.
2025-02-01 07:21:00 -05:00
Dave Bernazzani
57c7f074c7
Version 3.6 - see readme.md for details.
2024-01-08 07:21:50 -05:00
Dave Bernazzani
f79116e8c9
Version 3.5c with more additions to the internal database for various prototypes.
2024-01-07 17:30:19 -05:00
Dave Bernazzani
80121e82dc
Removed obsoleted files.
2024-01-07 12:11:57 -05:00
Dave Bernazzani
4a6cef556e
Version 3.5b with lots of cleanup, database tweaks and a first pass at adding in Artifacting mode for the few Atari 5200 games that need it (Choplifter, etc)
2024-01-07 12:09:49 -05:00
Dave Bernazzani
03904f20ea
Version 3.4b with CPU speedup, memory optimizations and cleanup.
2024-01-04 09:22:52 -05:00
wavemotion-dave
e939dd2177
More obsoleted code removed
2023-04-30 13:16:53 -04:00
wavemotion-dave
46e5acf8ba
Cleanup of obsoleted code
2023-04-30 13:03:53 -04:00
wavemotion-dave
9bb37c4a0f
Obsoleted files
2023-04-30 12:54:23 -04:00
wavemotion-dave
433f2d5bdc
More obsoleted files
2023-04-30 12:45:30 -04:00
wavemotion-dave
2b1a5b60ff
More obsolete file reduction
2023-04-30 12:39:48 -04:00
wavemotion-dave
93d42b60d0
Removed unused files.
2023-04-30 12:37:01 -04:00
wavemotion-dave
6b7e72a4b4
3.3d gutted unused files.
2023-04-30 12:34:09 -04:00
wavemotion-dave
6a0fd9e520
Improved find of files on filesystem - much faster.
...
Ported frameskip for DS-LITE and DS-PHAT from XEGS-DS which renders most 5200 games playable on the older hardware!
2021-02-09 19:03:40 -05:00
wavemotion-dave
74ebe7fcee
Refresh of some small tweaks and new MD5s.
2021-01-19 16:50:29 -05:00
wavemotion-dave
fdc034b432
And more deadwood jettisoned. Going slow and deliberate so as not to break anything that's currently used.
2021-01-02 13:40:25 -05:00
wavemotion-dave
d8a8a2a9b1
Version 2.2
...
* Fixed launching via command line (so TWL++ integration will work now)
* Added support for 64k Super Carts (Laswer Hawk, Dropzone, MULE, Berks4, etc)
* Added support for 512k Super Carts (Bosconian... though it runs really slowly)
* New memory map scheme for slight improvement in stubbon games like Bounty Bob Strikes Back
2021-01-02 09:22:17 -05:00
wavemotion-dave
57fb0b4319
Improved alpha blend on some games that don't render well otherwise.
2020-12-30 10:43:31 -05:00
wavemotion-dave
c219d957b4
Version 2.0 - finally fixed sound glitch so games like Wizard of Wor and Blueprint don't screech with background noise problems. Lots of small tweaks and screen improvements. Bounty Bob Strikes Back is now playable at 47FPS.
2020-12-30 09:37:13 -05:00
wavemotion-dave
b13e1a1a65
Version 1.9a - tons of XL conversions supported.
2020-12-29 08:50:54 -05:00
wavemotion-dave
07b06de194
Version 1.9. New virtual keypad layout. Improved Analog vs Digital auto-selection. Improved speed in ANTIC and CPU cores.
2020-12-27 10:44:16 -05:00
wavemotion-dave
816d47cdd2
Version 1.8. Major cleanup of speedup attempts that wasn't working correctly - this should allow collision detection to work properly now. More games work - NTSC is the default console. Better screen handling across the board. Robotron 2084 is playable with A,X,Y,B buttons as the fire buttons (awesome!).
2020-12-25 10:56:33 -05:00
wavemotion-dave
9540c1a3bd
Default console to NTSC - more games work :)
2020-12-24 17:07:18 -05:00
wavemotion-dave
48a44f1e16
Version 1.7
2020-12-24 12:33:26 -05:00