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Add .gitattributes Add .gitignore Update README to GitHub-flavored Markdown Fix shader files on Windows and on systems that don't handle files without extensions well
7 lines
No EOL
184 B
GLSL
7 lines
No EOL
184 B
GLSL
precision mediump float;
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varying vec2 vTextureCoord;
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uniform sampler2D uSampler;
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void main(void) {
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gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.s, vTextureCoord.t));
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} |