1964js/lib/bitjs/io.js
schibo4@gmail.com dc0d5f4213 Rewritten in CoffeeScript; directory structure changed
git-svn-id: http://1964js.googlecode.com/svn/trunk@108 0378edba-076e-5dc0-2bb2-d87a714dcd81
2012-09-15 07:16:14 +00:00

310 lines
8.7 KiB
JavaScript

/*
* io.js
*
* Provides readers for bit/byte streams (reading) and a byte buffer (writing).
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
* Copyright(c) 2011 antimatter15
*/
var bitjs = bitjs || {};
bitjs.io = bitjs.io || {};
(function() {
// mask for getting the Nth bit (zero-based)
bitjs.BIT = [ 0x01, 0x02, 0x04, 0x08,
0x10, 0x20, 0x40, 0x80,
0x100, 0x200, 0x400, 0x800,
0x1000, 0x2000, 0x4000, 0x8000];
// mask for getting N number of bits (0-8)
var BITMASK = [0, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF ];
/**
* This bit stream peeks and consumes bits out of a binary stream.
*
* {ArrayBuffer} ab An ArrayBuffer object or a Uint8Array.
* {boolean} rtl Whether the stream reads bits from the byte starting
* from bit 7 to 0 (true) or bit 0 to 7 (false).
* {Number} opt_offset The offset into the ArrayBuffer
* {Number} opt_length The length of this BitStream
*/
bitjs.io.BitStream = function(ab, rtl, opt_offset, opt_length) {
if (!ab || !ab.toString || ab.toString() !== "[object ArrayBuffer]") {
throw "Error! BitArray constructed with an invalid ArrayBuffer object";
}
var offset = opt_offset || 0;
var length = opt_length || ab.byteLength;
this.bytes = new Uint8Array(ab, offset, length);
this.bytePtr = 0; // tracks which byte we are on
this.bitPtr = 0; // tracks which bit we are on (can have values 0 through 7)
this.peekBits = rtl ? this.peekBits_rtl : this.peekBits_ltr;
};
// byte0 byte1 byte2 byte3
// 7......0 | 7......0 | 7......0 | 7......0
//
// The bit pointer starts at bit0 of byte0 and moves left until it reaches
// bit7 of byte0, then jumps to bit0 of byte1, etc.
bitjs.io.BitStream.prototype.peekBits_ltr = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
var movePointers = movePointers || false,
bytePtr = this.bytePtr,
bitPtr = this.bitPtr,
result = 0,
bitsIn = 0,
bytes = this.bytes;
// keep going until we have no more bits left to peek at
// TODO: Consider putting all bits from bytes we will need into a variable and then
// shifting/masking it to just extract the bits we want.
// This could be considerably faster when reading more than 3 or 4 bits at a time.
while (n > 0) {
if (bytePtr >= bytes.length) {
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
bytes.length + ", bitPtr=" + bitPtr;
return -1;
}
var numBitsLeftInThisByte = (8 - bitPtr);
if (n >= numBitsLeftInThisByte) {
var mask = (BITMASK[numBitsLeftInThisByte] << bitPtr);
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
bytePtr++;
bitPtr = 0;
bitsIn += numBitsLeftInThisByte;
n -= numBitsLeftInThisByte;
}
else {
var mask = (BITMASK[n] << bitPtr);
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
bitPtr += n;
bitsIn += n;
n = 0;
}
}
if (movePointers) {
this.bitPtr = bitPtr;
this.bytePtr = bytePtr;
}
return result;
};
// byte0 byte1 byte2 byte3
// 7......0 | 7......0 | 7......0 | 7......0
//
// The bit pointer starts at bit7 of byte0 and moves right until it reaches
// bit0 of byte0, then goes to bit7 of byte1, etc.
bitjs.io.BitStream.prototype.peekBits_rtl = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
var movePointers = movePointers || false,
bytePtr = this.bytePtr,
bitPtr = this.bitPtr,
result = 0,
bytes = this.bytes;
// keep going until we have no more bits left to peek at
// TODO: Consider putting all bits from bytes we will need into a variable and then
// shifting/masking it to just extract the bits we want.
// This could be considerably faster when reading more than 3 or 4 bits at a time.
while (n > 0) {
if (bytePtr >= bytes.length) {
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
bytes.length + ", bitPtr=" + bitPtr;
return -1;
}
var numBitsLeftInThisByte = (8 - bitPtr);
if (n >= numBitsLeftInThisByte) {
result <<= numBitsLeftInThisByte;
result |= (BITMASK[numBitsLeftInThisByte] & bytes[bytePtr]);
bytePtr++;
bitPtr = 0;
n -= numBitsLeftInThisByte;
}
else {
result <<= n;
result |= ((bytes[bytePtr] & (BITMASK[n] << (8 - n - bitPtr))) >> (8 - n - bitPtr));
bitPtr += n;
n = 0;
}
}
if (movePointers) {
this.bitPtr = bitPtr;
this.bytePtr = bytePtr;
}
return result;
};
//some voodoo magic
bitjs.io.BitStream.prototype.getBits = function() {
return (((((this.bytes[this.bytePtr] & 0xff) << 16) +
((this.bytes[this.bytePtr+1] & 0xff) << 8) +
((this.bytes[this.bytePtr+2] & 0xff))) >>> (8-this.bitPtr)) & 0xffff);
};
bitjs.io.BitStream.prototype.readBits = function(n) {
return this.peekBits(n, true);
};
// This returns n bytes as a sub-array, advancing the pointer if movePointers
// is true.
// Only use this for uncompressed blocks as this throws away remaining bits in
// the current byte.
bitjs.io.BitStream.prototype.peekBytes = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
// from http://tools.ietf.org/html/rfc1951#page-11
// "Any bits of input up to the next byte boundary are ignored."
while (this.bitPtr != 0) {
this.readBits(1);
}
var movePointers = movePointers || false;
var bytePtr = this.bytePtr,
bitPtr = this.bitPtr;
var result = this.bytes.subarray(bytePtr, bytePtr + n);
if (movePointers) {
this.bytePtr += n;
}
return result;
};
bitjs.io.BitStream.prototype.readBytes = function( n ) {
return this.peekBytes(n, true);
};
/**
* This object allows you to peek and consume bytes as numbers and strings
* out of an ArrayBuffer.
*
* This object is much easier to write than the above BitStream since
* everything is byte-aligned.
*
* {ArrayBuffer} ab The ArrayBuffer object.
* {Number} opt_offset The offset into the ArrayBuffer
* {Number} opt_length The length of this BitStream
*/
bitjs.io.ByteStream = function(ab, opt_offset, opt_length) {
var offset = opt_offset || 0;
var length = opt_length || ab.byteLength;
this.bytes = new Uint8Array(ab, offset, length);
this.ptr = 0;
};
// peeks at the next n bytes as an unsigned number but does not advance the pointer
// TODO: This apparently cannot read more than 4 bytes as a number?
bitjs.io.ByteStream.prototype.peekNumber = function( n ) {
// TODO: return error if n would go past the end of the stream?
if (n <= 0 || typeof n != typeof 1)
return -1;
var result = 0;
// read from last byte to first byte and roll them in
var curByte = this.ptr + n - 1;
while (curByte >= this.ptr) {
result <<= 8;
result |= this.bytes[curByte];
--curByte;
}
return result;
};
// returns the next n bytes as an unsigned number (or -1 on error)
// and advances the stream pointer n bytes
bitjs.io.ByteStream.prototype.readNumber = function( n ) {
var num = this.peekNumber( n );
this.ptr += n;
return num;
};
// This returns n bytes as a sub-array, advancing the pointer if movePointers
// is true.
bitjs.io.ByteStream.prototype.peekBytes = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
var result = this.bytes.subarray(this.ptr, this.ptr + n);
if (movePointers) {
this.ptr += n;
}
return result;
};
bitjs.io.ByteStream.prototype.readBytes = function( n ) {
return this.peekBytes(n, true);
};
// peeks at the next n bytes as a string but does not advance the pointer
bitjs.io.ByteStream.prototype.peekString = function( n ) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
var result = "";
for (var p = this.ptr, end = this.ptr + n; p < end; ++p) {
result += String.fromCharCode(this.bytes[p]);
}
return result;
};
// returns the next n bytes as a string
// and advances the stream pointer n bytes
bitjs.io.ByteStream.prototype.readString = function(n) {
var strToReturn = this.peekString(n);
this.ptr += n;
return strToReturn;
};
/**
* A write-only Byte buffer which uses a Uint8 Typed Array as a backing store.
*/
bitjs.io.ByteBuffer = function(numBytes) {
if (typeof numBytes != typeof 1 || numBytes <= 0) {
throw "Error! ByteBuffer initialized with '" + numBytes + "'";
}
this.data = new Uint8Array(numBytes);
this.ptr = 0;
};
bitjs.io.ByteBuffer.prototype.insertByte = function(b) {
// TODO: throw if byte is invalid?
this.data[this.ptr++] = b;
};
bitjs.io.ByteBuffer.prototype.insertBytes = function(bytes) {
// TODO: throw if bytes is invalid?
this.data.set(bytes, this.ptr);
this.ptr += bytes.length;
};
})();