html head script async="" src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js" javascript: (adsbygoogle = window.adsbygoogle || []).push({ google_ad_client: "ca-pub-9967373165171874", enable_page_level_ads: true }); title 1964 and 1964js Home page link href="css/style.css" rel="stylesheet" type="text/css" javascript: var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-31090418-4']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); meta content="1964js - N64 emulator in JavaScript" property="og:title" meta content="game" property="og:type" meta content="http://www.1964js.com" property="og:url" meta content="https://fbcdn-profile-a.akamaihd.net/hprofile-ak-snc4/373029_274941852620356_1206208449_n.jpg" property="og:image" meta content="1964js" property="og:site_name" meta content="1397141558" property="fb:admins" body alink="#ff0000" bgcolor="#000000" link="#ffa953" onLoad="start1964({wireframe:true})" onunload="i1964js.stopEmulatorAndCleanup()" text="#ffffff" vlink="#ffa953" #fb-root javascript: window.fbAsyncInit = function() { FB.init({ appId : '518018268224773', // App ID channelUrl : '//www.1964js.com/channel.html', // Channel File status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function(d){ var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0]; if (d.getElementById(id)) {return;} js = d.createElement('script'); js.id = id; js.async = true; js.src = "//connect.facebook.net/en_US/all.js"; ref.parentNode.insertBefore(js, ref); }(document)); (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1&appId=518018268224773"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); p div style="position: absolute; left: -600 px; top: -600 px" canvas#Canvas height="240" width="320" canvas#Canvas3D height="1024" width="1024" #user_panel .header a href="http://1964emu.emulation64.com" [Get 1964 for Windows] |  a href="http://1964js.com/blog/index.html" [Blog] |  a href="http://github.com/schibo/1964js" [Code] |  a href="http://hulkholden.github.com/n64js/" [Try n64js too!] h1 | 1964js div style="font-size: 10px;" - version1964 = ENV['version1964'] | v#{version1964} select onChange="if (this.value !== 'Demos') window.open(this.value, '_self');" style="vertical-align: middle;" option value="Demos" Demos option value="?rom=roms/unofficial/rotate.zip" Rotate option value="?rom=roms/unofficial/chrome.zip" Chrome option value="?rom=roms/unofficial/dextrose.zip" Dextrose option value="?rom=roms/unofficial/n64stars.zip" N64 Stars option value="?rom=roms/unofficial/liner.zip" Liner (z to start) option value="?rom=roms/unofficial/hardcode.zip" Hard Coded option value="?rom=roms/unofficial/sp_crap.zip" Absolute Crap option value="?rom=roms/unofficial/DynamixReadme.zip" Dynamix input#wireframe type="checkbox" wireframe |   input#speedlimit type="checkbox" checked="true" speed limit .dropShadow .story br/ input#files name="file" type="file" | *.v64; *.n64; *.z64 br/ br/ .footer .fb-like data-colorscheme="dark" data-send="false" data-show-faces="false" data-width="300" - outputMode = "release" - ARGV.each do|a| - if a == "debug.html" - outputMode = "debug.html" - if outputMode != "debug.html" script src='lib/1964js-#{version1964}.min.js' - else script src='obj/constants.js' script src='lib/bitjs/io.js' script src='lib/bitjs/archive.js' script src='lib/BigInt.js' script src='lib/closure/goog/base.js' script src='obj/1964.js' script src='obj/helpers.js' script src='obj/opcodeMap.js' script src='obj/boot.js' script src='lib/closure/goog/math/long.js' script src='obj/pif.js' script src='obj/keyboard.js' script src='obj/memory.js' script src='obj/gen.js' script src='obj/audio.js' script src='obj/dma.js' script src='obj/interrupts.js' script src='lib/glMatrix-0.9.5.min.js' script src='lib/webgl-utils.js' script src='obj/renderer.js' script src='obj/videoHLE.js' script src='obj/gfxHelpers.js' script src='obj/ui.js' script src='obj/webGL.js'