Commit graph

  • 3cd9824277 compile.sh changes to support refactored code schibo4@gmail.com 2012-06-03 03:25:48 +00:00
  • 5660c94b4c refactoring to encapsulate 1964js lib (WIP) schibo4@gmail.com 2012-06-03 03:23:58 +00:00
  • 9ccb5d806a optimized vertex buffering. schibo4@gmail.com 2012-06-02 17:45:55 +00:00
  • 5cc6c0abd0 timing tweaked to 1.5 rate schibo4@gmail.com 2012-06-02 16:56:42 +00:00
  • 9951c8f198 More vertex data..try congrats demo schibo4@gmail.com 2012-06-02 08:40:51 +00:00
  • 21bb58c748 model/view and projection matrices (WIP) schibo4@gmail.com 2012-06-02 06:17:09 +00:00
  • d7f9ea7a01 improved deployment script schibo4@gmail.com 2012-05-29 05:01:54 +00:00
  • a07a4fda84 compiling eret schibo4@gmail.com 2012-05-28 23:45:36 +00:00
  • 3d7b890043 compiling lwl, lwr, swl, swr. 1964.js code formatting changed schibo4@gmail.com 2012-05-28 23:24:48 +00:00
  • db9ecdd7d6 Refactoring to encapsulate 1964js library (WIP) schibo4@gmail.com 2012-05-28 20:43:00 +00:00
  • 76d710a5cf revert last change. schibo4@gmail.com 2012-05-28 06:42:08 +00:00
  • 31a8768a52 optimized drawing schibo4@gmail.com 2012-05-28 06:34:46 +00:00
  • ac987950ff Added z to triangles schibo4@gmail.com 2012-05-27 21:12:54 +00:00
  • 74cd8828a2 3d models in wireframe (Still need to convert to world coordinates and add z to vertices) schibo4@gmail.com 2012-05-27 20:32:48 +00:00
  • 9f670a24c9 work to get 1964js 0.0.3 to compile and run schibo4@gmail.com 2012-05-27 08:41:05 +00:00
  • 2d6c6221d2 Get GBI1 triangle vertex data schibo4@gmail.com 2012-05-27 04:51:07 +00:00
  • 10a8090c0c Canvas3D fills window; Turn off framebuffer when hle dlist encountered. schibo4@gmail.com 2012-05-27 00:14:32 +00:00
  • 69cdf269fb TexRect wireframe fixes for Dynamix demo schibo4@gmail.com 2012-05-26 23:10:33 +00:00
  • 84dd683572 TexRect wireframe WIP - (try Dexanoid demo) schibo4@gmail.com 2012-05-26 20:55:32 +00:00
  • 4ba967646f GBI0 stub functions schibo4@gmail.com 2012-05-26 09:14:02 +00:00
  • 58eb2ed7bb Calmp max/min speed schibo4@gmail.com 2012-04-22 02:51:54 +00:00
  • 77f5000a78 Experimental zip support. Usage example: http://localhost/1964js.js/?rom=rotate.zip This uses the bitjs library. Create your zips only with winzip and make sure that there are no subfolders in the zip and the rom is the only file in the zip. If you want to us the filesystem dialog, use index.html instead, but index.html doesn't have zip support yet. schibo4@gmail.com 2012-04-22 00:55:49 +00:00
  • 3544e6a791 biud 0.0.1 Canvas2D - Most basic 2D framebuffer demos work. basic audio (not synchronized) input for liner demo. schibo4@gmail.com 2012-04-22 00:22:17 +00:00
  • 48362e423c Initial directory structure. (no author) 2012-04-22 00:09:11 +00:00