Commit graph

  • 6473d20b12 divu should sign-extend the high Joel Middendorf 2017-11-25 15:25:50 -05:00
  • 8e83f9ff02
    Merge pull request #12 from schibo/textFlicker Joel Middendorf 2017-11-25 01:13:12 -05:00
  • 1e8776a323 timing fixes for text size Joel Middendorf 2017-11-25 01:12:43 -05:00
  • fe924f0fe6 Reset num vertices on draw scene Joel Middendorf 2017-11-25 00:24:17 -05:00
  • aae5ebd4b3 Cleanup Joel Middendorf 2017-11-24 22:36:21 -05:00
  • 105e8c6f54 Make sure all functions return Joel Middendorf 2017-11-24 22:12:08 -05:00
  • 081f5c8b1b Disable speed hack Joel Middendorf 2017-11-24 19:33:50 -05:00
  • 35f1603375 Bump to 0.2.19 Joel Middendorf 2017-11-24 18:44:19 -05:00
  • c45bec9418 Speed hack fix and counter fixes Joel Middendorf 2017-11-24 18:43:19 -05:00
  • 55d303ec85 Fix text renderer Joel Middendorf 2017-11-24 14:47:28 -05:00
  • 5b4a95a108 Missing texture fix Joel Middendorf 2017-11-24 13:01:22 -05:00
  • 25988d16bb Skybox fix -- wrong active texture Joel Middendorf 2017-11-24 12:54:24 -05:00
  • 5e9c023e89 Bump to 0.2.16 Joel Middendorf 2017-11-24 00:48:10 -05:00
  • fdab76202c set depth test of draw scene Joel Middendorf 2017-11-24 00:47:11 -05:00
  • 59a47989b5 Bump to 0.2.15 Joel Middendorf 2017-11-23 23:50:30 -05:00
  • 742dd59606 Fix texrect position Joel Middendorf 2017-11-23 23:49:47 -05:00
  • 8eb0786033
    Merge pull request #11 from schibo/lighting Joel Middendorf 2017-11-23 15:00:08 -05:00
  • 3795247ccb Bump to 0.2.14 Joel Middendorf 2017-11-23 14:59:36 -05:00
  • 01c5c9c73a Render state changed on loadsync Joel Middendorf 2017-11-23 14:02:05 -05:00
  • 0a816587c2 light from normals only Joel Middendorf 2017-11-23 04:58:14 -05:00
  • 2469bed8a1 Apha transparency for Mario HUD Joel Middendorf 2017-11-23 02:02:25 -05:00
  • 7b54ec7d5e Clear numItems in texrect buffers on draw Joel Middendorf 2017-11-23 01:15:20 -05:00
  • 568f39c61b Fix texrect width Joel Middendorf 2017-11-23 00:20:13 -05:00
  • d871889f63 uncomment @videoLog calls and just comment console.log in the @videoLog function Joel Middendorf 2017-11-22 22:59:15 -05:00
  • 1c3463ab47 Fix Pop Matrix which fixes in-game text Joel Middendorf 2017-11-22 21:26:38 -05:00
  • 928ca39261 Merge branch 'master' of github.com:schibo/1964js Joel Middendorf 2017-11-22 13:57:36 -05:00
  • 6bb09a09a8 Bump to 0.2.10 Joel Middendorf 2017-11-22 13:57:02 -05:00
  • c083946e3e Bimp to 0.2.10 Joel Middendorf 2017-11-22 13:57:02 -05:00
  • d5fd2d7c22 Performance - precreate gl buffers Joel Middendorf 2017-11-20 21:25:14 -05:00
  • b82718be46 Bunp to 0.2.9 Joel Middendorf 2017-11-18 20:18:22 -05:00
  • d208abc4ee remove logging Joel Middendorf 2017-11-18 20:17:38 -05:00
  • de52d999e6 Bump to 0.2.8 Joel Middendorf 2017-11-18 20:13:43 -05:00
  • 6d2a715808 dummy texture if no tile width or height Joel Middendorf 2017-11-18 20:13:04 -05:00
  • 1aaec16a1b Bump to 0.2.7 Joel Middendorf 2017-11-18 19:04:20 -05:00
  • ae7b210959 return of texrexts; support non-power-of-2 textures Joel Middendorf 2017-11-18 19:03:24 -05:00
  • af49c604e8 Bump to 0.2.6 and fix fps timing Joel Middendorf 2017-11-18 14:47:21 -05:00
  • 46c52072ad Bump to 0.2.5 Joel Middendorf 2017-11-18 14:29:09 -05:00
  • 81e9eb4c16 FPS timing improvements Joel Middendorf 2017-11-18 14:27:21 -05:00
  • 409ca3bb06 FPS timing improvements Joel Middendorf 2017-11-18 14:25:12 -05:00
  • f4b85288c1 Support different requestAnimationFrame types Joel Middendorf 2017-11-18 13:43:35 -05:00
  • 187adbba12 Bump to 0.2.3 Joel Middendorf 2017-11-18 13:05:01 -05:00
  • 152a8172e3 Fix depth-related flickering Joel Middendorf 2017-11-18 13:04:14 -05:00
  • 143c605199
    Merge pull request #10 from schibo/zDepth Joel Middendorf 2017-11-17 04:39:32 -05:00
  • 93ec6280a8 user panel fade in/out caused flicker on WebGL presumably because it is at zDepth 0 and we now support that depth properly in the emu Joel Middendorf 2017-11-17 04:39:02 -05:00
  • 2b9e21dcb2 hide the 2d canvase when 3d is showing Joel Middendorf 2017-11-17 04:12:28 -05:00
  • a711919a29 use default blend for fog modes until we support fog Joel Middendorf 2017-11-17 03:53:16 -05:00
  • 2a93aefe63 zDepth fixes Joel Middendorf 2017-11-17 01:50:00 -05:00
  • dc7b51dc80 Disable files opening on enter when rom starts to prevent the emu from competing for enter key which opens the load file dialog Joel Middendorf 2017-11-16 02:16:54 -05:00
  • ad408cefdd Bump to 0.2.0 Joel Middendorf 2017-11-15 22:48:20 -05:00
  • e9c0602dc7
    Merge pull request #9 from schibo/zDepth Joel Middendorf 2017-11-15 22:41:19 -05:00
  • aba1dea53e Fix rendering issues Joel Middendorf 2017-11-15 22:39:38 -05:00
  • cc0bd0a68e Optimize draw calls by detecting state changes necessitating immediate draws Joel Middendorf 2017-11-15 20:50:41 -05:00
  • f4c0b928fa Increment CP0 COUNT register Joel Middendorf 2017-11-14 23:47:09 -05:00
  • 38b7adcd45 Remove test code Joel Middendorf 2017-11-14 19:18:13 -05:00
  • 7fe72ff7cf Remove old draw quad func Joel Middendorf 2017-11-14 18:37:15 -05:00
  • 6806d994ee Draw tris immediately..fixes a lot of graphics problems Joel Middendorf 2017-11-14 10:05:32 -05:00
  • 89a5ed584f drawing scene more often as test Joel Middendorf 2017-11-14 08:17:59 -05:00
  • b1c9e33638 ClearColor fixes Joel Middendorf 2017-11-13 17:15:36 -05:00
  • 6b38d35668 ZDepth (WIP) Joel Middendorf 2017-11-13 08:16:23 -05:00
  • 8c424e3b3e Opcode bug fixes Joel Middendorf 2017-11-13 00:49:38 -05:00
  • 1a3ab7b1c0 Opcode bug fixes Joel Middendorf 2017-11-13 00:43:10 -05:00
  • bae1dd5d4c Fix: subarray end too large Joel Middendorf 2017-11-12 23:41:58 -05:00
  • f0c433b155 Cleanup unnecessary code Joel Middendorf 2017-11-12 23:04:21 -05:00
  • 2e81813faa
    Merge pull request #7 from schibo/graphics Joel Middendorf 2017-11-12 14:56:39 -05:00
  • 38454ac3ce Fix Mario model textures not showing Joel Middendorf 2017-11-12 14:54:19 -05:00
  • 6edbf5b29c Bump to v0.1.28 Joel Middendorf 2017-11-11 23:11:41 -05:00
  • 20da72c488 Fix rgba5551 pixel format and support ia4, ia8 and ia16 pixel formats Joel Middendorf 2017-11-11 23:08:56 -05:00
  • e5284926f6 Bump to 0.1.27 Joel Middendorf 2017-11-11 18:49:45 -05:00
  • 25e88c691e
    Merge pull request #6 from schibo/lighting Joel Middendorf 2017-11-11 18:47:52 -05:00
  • 5125994bf0 texture wrap fixes Joel Middendorf 2017-11-11 18:46:47 -05:00
  • dabf112394 Mirrored textures Joel Middendorf 2017-11-11 17:57:33 -05:00
  • d93d78c205 Fix transparency in RGBA16 textures; Mirror textures Joel Middendorf 2017-11-11 17:11:58 -05:00
  • 24e6632ef9 Fix transparency in RGBA16 textures; Mirror textures Joel Middendorf 2017-11-11 17:10:56 -05:00
  • 1693db4524 Disable texture cache Joel Middendorf 2017-11-11 14:30:11 -05:00
  • e277de7df6 Merge branch 'master' of github.com:schibo/1964js Joel Middendorf 2017-11-11 13:01:52 -05:00
  • 467750bed7 Update home page with Google Chrome link Joel Middendorf 2017-11-11 13:01:16 -05:00
  • 9aa707e072 Bump to 0.1.26 Joel Middendorf 2017-11-10 20:11:05 -05:00
  • 7a307e6acd Merge branch 'master' of github.com:schibo/1964js Joel Middendorf 2017-11-10 20:10:33 -05:00
  • 1c9472ecdd model lighting Joel Middendorf 2017-11-10 20:01:03 -05:00
  • 08938aec71 light color fix Joel Middendorf 2017-11-10 00:19:43 -05:00
  • a396b2d4c8 Optimization so matrices are reused instead of reallocated Joel Middendorf 2017-11-09 22:53:51 -05:00
  • ed9f51967f Bump to 0.1.25 Joel Middendorf 2017-11-09 14:23:43 -05:00
  • ce1db93732
    Merge pull request #5 from schibo/lighting Joel Middendorf 2017-11-09 14:22:18 -05:00
  • 6e2c00b21d Lighting improvements Joel Middendorf 2017-11-09 14:21:25 -05:00
  • fe28b94fce Geometry mode fixes Joel Middendorf 2017-11-09 09:51:33 -05:00
  • eaf65e9c6e Lighting Joel Middendorf 2017-11-08 15:25:11 -05:00
  • 15c9fab1bb Lighting Joel Middendorf 2017-11-08 10:59:21 -05:00
  • d8da1e7f0e Bump to 0.1.24 Joel Middendorf 2017-11-07 22:26:00 -05:00
  • 1c0cd3b29a Bump to 0.1.24 Joel Middendorf 2017-11-07 22:24:43 -05:00
  • 8acf16b7e1
    Merge pull request #4 from schibo/lighting Joel Middendorf 2017-11-07 22:23:36 -05:00
  • a9aab72248 Disable lighting for now; fix timing of run loop Joel Middendorf 2017-11-07 22:21:36 -05:00
  • 616c9320c9 Lighting improvements Joel Middendorf 2017-11-07 20:59:41 -05:00
  • 112822b6e4 Merge branch 'master' into lighting Joel Middendorf 2017-11-06 10:00:01 -05:00
  • 9e844ff12e Minor formatting fixes detected by latest coffeelint Joel Middendorf 2017-11-06 09:59:21 -05:00
  • f1d828df1c lighting Joel Middendorf 2017-11-06 07:45:30 -05:00
  • c90e00a377 get light data Joel Middendorf 2017-11-06 07:07:31 -05:00
  • 52fd662aa7 Lighting Joel Middendorf 2017-11-06 06:30:06 -05:00
  • 51cae8f886 geometry modes for flat primColor and lighting (WIP) Joel Middendorf 2017-11-06 02:43:53 -05:00
  • ecd4675962 Parse geometry mode data Joel Middendorf 2017-11-06 01:40:48 -05:00
  • 31d9f88877 cull face Joel Middendorf 2017-11-06 01:14:07 -05:00