Commit graph

601 commits

Author SHA1 Message Date
Joel Middendorf
0a816587c2 light from normals only 2017-11-23 04:58:14 -05:00
Joel Middendorf
2469bed8a1 Apha transparency for Mario HUD 2017-11-23 02:02:25 -05:00
Joel Middendorf
7b54ec7d5e Clear numItems in texrect buffers on draw 2017-11-23 01:15:20 -05:00
Joel Middendorf
568f39c61b Fix texrect width 2017-11-23 00:20:13 -05:00
Joel Middendorf
d871889f63 uncomment @videoLog calls and just comment console.log in the @videoLog function 2017-11-22 22:59:15 -05:00
Joel Middendorf
1c3463ab47 Fix Pop Matrix which fixes in-game text 2017-11-22 21:26:38 -05:00
Joel Middendorf
928ca39261 Merge branch 'master' of github.com:schibo/1964js 2017-11-22 13:57:36 -05:00
Joel Middendorf
6bb09a09a8 Bump to 0.2.10 2017-11-22 13:57:13 -05:00
Joel Middendorf
c083946e3e Bimp to 0.2.10 2017-11-22 13:57:02 -05:00
Joel Middendorf
d5fd2d7c22 Performance - precreate gl buffers 2017-11-20 21:25:14 -05:00
Joel Middendorf
b82718be46 Bunp to 0.2.9 2017-11-18 20:18:22 -05:00
Joel Middendorf
d208abc4ee remove logging 2017-11-18 20:17:38 -05:00
Joel Middendorf
de52d999e6 Bump to 0.2.8 2017-11-18 20:13:43 -05:00
Joel Middendorf
6d2a715808 dummy texture if no tile width or height 2017-11-18 20:13:04 -05:00
Joel Middendorf
1aaec16a1b Bump to 0.2.7 2017-11-18 19:04:20 -05:00
Joel Middendorf
ae7b210959 return of texrexts; support non-power-of-2 textures 2017-11-18 19:03:24 -05:00
Joel Middendorf
af49c604e8 Bump to 0.2.6 and fix fps timing 2017-11-18 14:47:21 -05:00
Joel Middendorf
46c52072ad Bump to 0.2.5 2017-11-18 14:29:09 -05:00
Joel Middendorf
81e9eb4c16 FPS timing improvements 2017-11-18 14:27:21 -05:00
Joel Middendorf
409ca3bb06 FPS timing improvements 2017-11-18 14:25:20 -05:00
Joel Middendorf
f4b85288c1 Support different requestAnimationFrame types 2017-11-18 13:43:35 -05:00
Joel Middendorf
187adbba12 Bump to 0.2.3 2017-11-18 13:05:01 -05:00
Joel Middendorf
152a8172e3 Fix depth-related flickering 2017-11-18 13:04:14 -05:00
Joel Middendorf
143c605199
Merge pull request #10 from schibo/zDepth
Z depth
2017-11-17 04:39:32 -05:00
Joel Middendorf
93ec6280a8 user panel fade in/out caused flicker on WebGL presumably because it is at zDepth 0 and we now support that depth properly in the emu 2017-11-17 04:39:02 -05:00
Joel Middendorf
2b9e21dcb2 hide the 2d canvase when 3d is showing 2017-11-17 04:12:28 -05:00
Joel Middendorf
a711919a29 use default blend for fog modes until we support fog 2017-11-17 03:53:16 -05:00
Joel Middendorf
2a93aefe63 zDepth fixes 2017-11-17 01:50:00 -05:00
Joel Middendorf
dc7b51dc80 Disable files opening on enter when rom starts to prevent the emu from competing for enter key which opens the load file dialog 2017-11-16 02:16:54 -05:00
Joel Middendorf
ad408cefdd Bump to 0.2.0 2017-11-15 22:48:20 -05:00
Joel Middendorf
e9c0602dc7
Merge pull request #9 from schibo/zDepth
Z depth
2017-11-15 22:41:19 -05:00
Joel Middendorf
aba1dea53e Fix rendering issues 2017-11-15 22:39:38 -05:00
Joel Middendorf
cc0bd0a68e Optimize draw calls by detecting state changes necessitating immediate draws 2017-11-15 20:50:41 -05:00
Joel Middendorf
f4c0b928fa Increment CP0 COUNT register 2017-11-14 23:47:09 -05:00
Joel Middendorf
38b7adcd45 Remove test code 2017-11-14 19:18:13 -05:00
Joel Middendorf
7fe72ff7cf Remove old draw quad func 2017-11-14 18:37:15 -05:00
Joel Middendorf
6806d994ee Draw tris immediately..fixes a lot of graphics problems 2017-11-14 10:05:32 -05:00
Joel Middendorf
89a5ed584f drawing scene more often as test 2017-11-14 08:17:59 -05:00
Joel Middendorf
b1c9e33638 ClearColor fixes 2017-11-13 17:15:36 -05:00
Joel Middendorf
6b38d35668 ZDepth (WIP) 2017-11-13 08:16:23 -05:00
Joel Middendorf
bae1dd5d4c Fix: subarray end too large 2017-11-12 23:41:58 -05:00
Joel Middendorf
f0c433b155 Cleanup unnecessary code 2017-11-12 23:04:21 -05:00
Joel Middendorf
2e81813faa
Merge pull request #7 from schibo/graphics
Fix Mario model textures not showing
2017-11-12 14:56:39 -05:00
Joel Middendorf
38454ac3ce Fix Mario model textures not showing 2017-11-12 14:54:19 -05:00
Joel Middendorf
6edbf5b29c Bump to v0.1.28 2017-11-11 23:11:41 -05:00
Joel Middendorf
20da72c488 Fix rgba5551 pixel format and support ia4, ia8 and ia16 pixel formats 2017-11-11 23:08:56 -05:00
Joel Middendorf
e5284926f6 Bump to 0.1.27 2017-11-11 18:49:45 -05:00
Joel Middendorf
25e88c691e
Merge pull request #6 from schibo/lighting
Lighting
2017-11-11 18:47:52 -05:00
Joel Middendorf
5125994bf0 texture wrap fixes 2017-11-11 18:46:47 -05:00
Joel Middendorf
dabf112394 Mirrored textures 2017-11-11 17:57:33 -05:00