Joel Middendorf
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0a816587c2
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light from normals only
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2017-11-23 04:58:14 -05:00 |
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Joel Middendorf
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2469bed8a1
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Apha transparency for Mario HUD
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2017-11-23 02:02:25 -05:00 |
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Joel Middendorf
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7b54ec7d5e
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Clear numItems in texrect buffers on draw
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2017-11-23 01:15:20 -05:00 |
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Joel Middendorf
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568f39c61b
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Fix texrect width
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2017-11-23 00:20:13 -05:00 |
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Joel Middendorf
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d871889f63
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uncomment @videoLog calls and just comment console.log in the @videoLog function
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2017-11-22 22:59:15 -05:00 |
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Joel Middendorf
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1c3463ab47
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Fix Pop Matrix which fixes in-game text
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2017-11-22 21:26:38 -05:00 |
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Joel Middendorf
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928ca39261
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Merge branch 'master' of github.com:schibo/1964js
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2017-11-22 13:57:36 -05:00 |
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Joel Middendorf
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6bb09a09a8
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Bump to 0.2.10
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2017-11-22 13:57:13 -05:00 |
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Joel Middendorf
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c083946e3e
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Bimp to 0.2.10
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2017-11-22 13:57:02 -05:00 |
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Joel Middendorf
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d5fd2d7c22
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Performance - precreate gl buffers
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2017-11-20 21:25:14 -05:00 |
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Joel Middendorf
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b82718be46
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Bunp to 0.2.9
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2017-11-18 20:18:22 -05:00 |
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Joel Middendorf
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d208abc4ee
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remove logging
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2017-11-18 20:17:38 -05:00 |
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Joel Middendorf
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de52d999e6
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Bump to 0.2.8
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2017-11-18 20:13:43 -05:00 |
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Joel Middendorf
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6d2a715808
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dummy texture if no tile width or height
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2017-11-18 20:13:04 -05:00 |
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Joel Middendorf
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1aaec16a1b
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Bump to 0.2.7
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2017-11-18 19:04:20 -05:00 |
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Joel Middendorf
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ae7b210959
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return of texrexts; support non-power-of-2 textures
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2017-11-18 19:03:24 -05:00 |
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Joel Middendorf
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af49c604e8
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Bump to 0.2.6 and fix fps timing
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2017-11-18 14:47:21 -05:00 |
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Joel Middendorf
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46c52072ad
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Bump to 0.2.5
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2017-11-18 14:29:09 -05:00 |
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Joel Middendorf
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81e9eb4c16
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FPS timing improvements
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2017-11-18 14:27:21 -05:00 |
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Joel Middendorf
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409ca3bb06
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FPS timing improvements
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2017-11-18 14:25:20 -05:00 |
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Joel Middendorf
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f4b85288c1
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Support different requestAnimationFrame types
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2017-11-18 13:43:35 -05:00 |
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Joel Middendorf
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187adbba12
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Bump to 0.2.3
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2017-11-18 13:05:01 -05:00 |
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Joel Middendorf
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152a8172e3
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Fix depth-related flickering
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2017-11-18 13:04:14 -05:00 |
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Joel Middendorf
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143c605199
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Merge pull request #10 from schibo/zDepth
Z depth
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2017-11-17 04:39:32 -05:00 |
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Joel Middendorf
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93ec6280a8
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user panel fade in/out caused flicker on WebGL presumably because it is at zDepth 0 and we now support that depth properly in the emu
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2017-11-17 04:39:02 -05:00 |
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Joel Middendorf
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2b9e21dcb2
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hide the 2d canvase when 3d is showing
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2017-11-17 04:12:28 -05:00 |
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Joel Middendorf
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a711919a29
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use default blend for fog modes until we support fog
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2017-11-17 03:53:16 -05:00 |
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Joel Middendorf
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2a93aefe63
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zDepth fixes
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2017-11-17 01:50:00 -05:00 |
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Joel Middendorf
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dc7b51dc80
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Disable files opening on enter when rom starts to prevent the emu from competing for enter key which opens the load file dialog
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2017-11-16 02:16:54 -05:00 |
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Joel Middendorf
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ad408cefdd
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Bump to 0.2.0
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2017-11-15 22:48:20 -05:00 |
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Joel Middendorf
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e9c0602dc7
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Merge pull request #9 from schibo/zDepth
Z depth
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2017-11-15 22:41:19 -05:00 |
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Joel Middendorf
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aba1dea53e
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Fix rendering issues
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2017-11-15 22:39:38 -05:00 |
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Joel Middendorf
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cc0bd0a68e
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Optimize draw calls by detecting state changes necessitating immediate draws
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2017-11-15 20:50:41 -05:00 |
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Joel Middendorf
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f4c0b928fa
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Increment CP0 COUNT register
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2017-11-14 23:47:09 -05:00 |
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Joel Middendorf
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38b7adcd45
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Remove test code
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2017-11-14 19:18:13 -05:00 |
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Joel Middendorf
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7fe72ff7cf
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Remove old draw quad func
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2017-11-14 18:37:15 -05:00 |
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Joel Middendorf
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6806d994ee
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Draw tris immediately..fixes a lot of graphics problems
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2017-11-14 10:05:32 -05:00 |
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Joel Middendorf
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89a5ed584f
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drawing scene more often as test
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2017-11-14 08:17:59 -05:00 |
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Joel Middendorf
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b1c9e33638
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ClearColor fixes
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2017-11-13 17:15:36 -05:00 |
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Joel Middendorf
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6b38d35668
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ZDepth (WIP)
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2017-11-13 08:16:23 -05:00 |
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Joel Middendorf
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bae1dd5d4c
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Fix: subarray end too large
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2017-11-12 23:41:58 -05:00 |
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Joel Middendorf
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f0c433b155
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Cleanup unnecessary code
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2017-11-12 23:04:21 -05:00 |
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Joel Middendorf
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2e81813faa
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Merge pull request #7 from schibo/graphics
Fix Mario model textures not showing
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2017-11-12 14:56:39 -05:00 |
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Joel Middendorf
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38454ac3ce
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Fix Mario model textures not showing
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2017-11-12 14:54:19 -05:00 |
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Joel Middendorf
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6edbf5b29c
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Bump to v0.1.28
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2017-11-11 23:11:41 -05:00 |
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Joel Middendorf
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20da72c488
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Fix rgba5551 pixel format and support ia4, ia8 and ia16 pixel formats
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2017-11-11 23:08:56 -05:00 |
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Joel Middendorf
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e5284926f6
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Bump to 0.1.27
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2017-11-11 18:49:45 -05:00 |
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Joel Middendorf
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25e88c691e
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Merge pull request #6 from schibo/lighting
Lighting
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2017-11-11 18:47:52 -05:00 |
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Joel Middendorf
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5125994bf0
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texture wrap fixes
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2017-11-11 18:46:47 -05:00 |
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Joel Middendorf
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dabf112394
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Mirrored textures
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2017-11-11 17:57:33 -05:00 |
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