Joel Middendorf
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70f6e3d16f
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optimize microcode lut and matrix load
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2018-05-06 08:04:15 -04:00 |
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Joel Middendorf
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af8ad0843f
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Fixes to allow closure compiler to compile for ES6; compiled function lookup table for performance
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2018-05-03 10:57:07 -04:00 |
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Joel Middendorf
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37e8bbb12a
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optimize calls
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2018-04-25 00:29:35 -04:00 |
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Joel Middendorf
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0e5d0a9980
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Performance
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2017-12-10 18:53:31 -05:00 |
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Joel Middendorf
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8558e5fd09
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expansion pak
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2017-11-29 20:10:37 -05:00 |
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Joel Middendorf
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1b5fef29d4
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clear color buffer and depth buffer on gl init
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2017-11-28 16:53:23 -05:00 |
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Joel Middendorf
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7146007622
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viewport
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2017-11-28 15:55:59 -05:00 |
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Joel Middendorf
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c1c5f3ac73
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Move advanced functions to debug.html
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2017-11-26 15:23:45 -05:00 |
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Joel Middendorf
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105e8c6f54
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Make sure all functions return
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2017-11-24 22:12:08 -05:00 |
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Joel Middendorf
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742dd59606
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Fix texrect position
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2017-11-23 23:49:47 -05:00 |
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Joel Middendorf
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ae7b210959
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return of texrexts; support non-power-of-2 textures
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2017-11-18 19:03:24 -05:00 |
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Joel Middendorf
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2b9e21dcb2
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hide the 2d canvase when 3d is showing
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2017-11-17 04:12:28 -05:00 |
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Joel Middendorf
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a711919a29
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use default blend for fog modes until we support fog
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2017-11-17 03:53:16 -05:00 |
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Joel Middendorf
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2a93aefe63
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zDepth fixes
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2017-11-17 01:50:00 -05:00 |
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Joel Middendorf
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b1c9e33638
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ClearColor fixes
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2017-11-13 17:15:36 -05:00 |
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Joel Middendorf
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6b38d35668
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ZDepth (WIP)
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2017-11-13 08:16:23 -05:00 |
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Joel Middendorf
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f0c433b155
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Cleanup unnecessary code
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2017-11-12 23:04:21 -05:00 |
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Joel Middendorf
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720679fa3c
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alpha test in fragment shader
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2017-11-05 21:26:50 -05:00 |
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Joel Middendorf
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a562dc88bf
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Shader improvements
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2017-11-05 20:13:03 -05:00 |
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Joel Middendorf
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602ff694fe
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Shader improvements
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2017-11-04 11:48:00 -04:00 |
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Joel Middendorf
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bc1c80f439
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embed shaders in html to prevent caching old external shader files
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2017-11-03 23:30:14 -04:00 |
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Joel Middendorf
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e3b491e09c
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Fix line endings
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2017-10-25 23:00:59 -04:00 |
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schibo4@gmail.com
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f7a10da385
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gfx work and bump
git-svn-id: http://1964js.googlecode.com/svn/trunk@285 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-03-11 06:43:22 +00:00 |
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schibo4@gmail.com
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961decfb0e
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memory load/store optimizations
git-svn-id: http://1964js.googlecode.com/svn/trunk@259 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-03-02 17:05:17 +00:00 |
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togreglove@gmail.com
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05361e7973
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Texture work
git-svn-id: http://1964js.googlecode.com/svn/trunk@230 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-02-14 19:05:30 +00:00 |
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togreglove@gmail.com
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a9340a5872
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Shaders and Cleanup
git-svn-id: http://1964js.googlecode.com/svn/trunk@228 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-02-07 05:13:04 +00:00 |
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schibo4@gmail.com
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e302ce78f0
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typo fix
git-svn-id: http://1964js.googlecode.com/svn/trunk@225 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-02-06 03:34:24 +00:00 |
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schibo4@gmail.com
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76eb48b829
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external shader file support
git-svn-id: http://1964js.googlecode.com/svn/trunk@224 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-02-06 03:12:50 +00:00 |
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schibo4@gmail.com
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d06216b26d
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adding generated files from compile.sh script's slim and sass
git-svn-id: http://1964js.googlecode.com/svn/trunk@221 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2013-02-03 23:16:44 +00:00 |
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schibo4@gmail.com
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80fd76c87b
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Wireframe mode is back .. and bump to 0.0.15
git-svn-id: http://1964js.googlecode.com/svn/trunk@157 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2012-10-21 02:15:28 +00:00 |
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schibo4@gmail.com
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6f43988389
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License applied to generated files
git-svn-id: http://1964js.googlecode.com/svn/trunk@144 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2012-09-30 21:01:24 +00:00 |
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schibo4@gmail.com
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e0e05ec57f
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Respect no_throwing_strings for CoffeeLint
git-svn-id: http://1964js.googlecode.com/svn/trunk@140 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2012-09-29 19:09:07 +00:00 |
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schibo4@gmail.com
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a1571af3b6
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Rewritten in CoffeeScript; directory structure changed
git-svn-id: http://1964js.googlecode.com/svn/trunk@109 0378edba-076e-5dc0-2bb2-d87a714dcd81
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2012-09-15 07:16:37 +00:00 |
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