Commit graph

33 commits

Author SHA1 Message Date
Joel Middendorf
70f6e3d16f optimize microcode lut and matrix load 2018-05-06 08:04:15 -04:00
Joel Middendorf
af8ad0843f Fixes to allow closure compiler to compile for ES6; compiled function lookup table for performance 2018-05-03 10:57:07 -04:00
Joel Middendorf
37e8bbb12a optimize calls 2018-04-25 00:29:35 -04:00
Joel Middendorf
0e5d0a9980 Performance 2017-12-10 18:53:31 -05:00
Joel Middendorf
8558e5fd09 expansion pak 2017-11-29 20:10:37 -05:00
Joel Middendorf
1b5fef29d4 clear color buffer and depth buffer on gl init 2017-11-28 16:53:23 -05:00
Joel Middendorf
7146007622 viewport 2017-11-28 15:55:59 -05:00
Joel Middendorf
c1c5f3ac73 Move advanced functions to debug.html 2017-11-26 15:23:45 -05:00
Joel Middendorf
105e8c6f54 Make sure all functions return 2017-11-24 22:12:08 -05:00
Joel Middendorf
742dd59606 Fix texrect position 2017-11-23 23:49:47 -05:00
Joel Middendorf
ae7b210959 return of texrexts; support non-power-of-2 textures 2017-11-18 19:03:24 -05:00
Joel Middendorf
2b9e21dcb2 hide the 2d canvase when 3d is showing 2017-11-17 04:12:28 -05:00
Joel Middendorf
a711919a29 use default blend for fog modes until we support fog 2017-11-17 03:53:16 -05:00
Joel Middendorf
2a93aefe63 zDepth fixes 2017-11-17 01:50:00 -05:00
Joel Middendorf
b1c9e33638 ClearColor fixes 2017-11-13 17:15:36 -05:00
Joel Middendorf
6b38d35668 ZDepth (WIP) 2017-11-13 08:16:23 -05:00
Joel Middendorf
f0c433b155 Cleanup unnecessary code 2017-11-12 23:04:21 -05:00
Joel Middendorf
720679fa3c alpha test in fragment shader 2017-11-05 21:26:50 -05:00
Joel Middendorf
a562dc88bf Shader improvements 2017-11-05 20:13:03 -05:00
Joel Middendorf
602ff694fe Shader improvements 2017-11-04 11:48:00 -04:00
Joel Middendorf
bc1c80f439 embed shaders in html to prevent caching old external shader files 2017-11-03 23:30:14 -04:00
Joel Middendorf
e3b491e09c Fix line endings 2017-10-25 23:00:59 -04:00
schibo4@gmail.com
f7a10da385 gfx work and bump
git-svn-id: http://1964js.googlecode.com/svn/trunk@285 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-03-11 06:43:22 +00:00
schibo4@gmail.com
961decfb0e memory load/store optimizations
git-svn-id: http://1964js.googlecode.com/svn/trunk@259 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-03-02 17:05:17 +00:00
togreglove@gmail.com
05361e7973 Texture work
git-svn-id: http://1964js.googlecode.com/svn/trunk@230 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-02-14 19:05:30 +00:00
togreglove@gmail.com
a9340a5872 Shaders and Cleanup
git-svn-id: http://1964js.googlecode.com/svn/trunk@228 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-02-07 05:13:04 +00:00
schibo4@gmail.com
e302ce78f0 typo fix
git-svn-id: http://1964js.googlecode.com/svn/trunk@225 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-02-06 03:34:24 +00:00
schibo4@gmail.com
76eb48b829 external shader file support
git-svn-id: http://1964js.googlecode.com/svn/trunk@224 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-02-06 03:12:50 +00:00
schibo4@gmail.com
d06216b26d adding generated files from compile.sh script's slim and sass
git-svn-id: http://1964js.googlecode.com/svn/trunk@221 0378edba-076e-5dc0-2bb2-d87a714dcd81
2013-02-03 23:16:44 +00:00
schibo4@gmail.com
80fd76c87b Wireframe mode is back .. and bump to 0.0.15
git-svn-id: http://1964js.googlecode.com/svn/trunk@157 0378edba-076e-5dc0-2bb2-d87a714dcd81
2012-10-21 02:15:28 +00:00
schibo4@gmail.com
6f43988389 License applied to generated files
git-svn-id: http://1964js.googlecode.com/svn/trunk@144 0378edba-076e-5dc0-2bb2-d87a714dcd81
2012-09-30 21:01:24 +00:00
schibo4@gmail.com
e0e05ec57f Respect no_throwing_strings for CoffeeLint
git-svn-id: http://1964js.googlecode.com/svn/trunk@140 0378edba-076e-5dc0-2bb2-d87a714dcd81
2012-09-29 19:09:07 +00:00
schibo4@gmail.com
a1571af3b6 Rewritten in CoffeeScript; directory structure changed
git-svn-id: http://1964js.googlecode.com/svn/trunk@109 0378edba-076e-5dc0-2bb2-d87a714dcd81
2012-09-15 07:16:37 +00:00