Commit graph

473 commits

Author SHA1 Message Date
Joel Middendorf
971af8a43a Bump to 0.2.21 2017-11-25 22:51:21 -05:00
Joel Middendorf
a2ddb00a3b Timing performance 2017-11-25 22:50:19 -05:00
Joel Middendorf
3778081702 Performance 2017-11-25 22:35:16 -05:00
Joel Middendorf
6473d20b12 divu should sign-extend the high 2017-11-25 15:25:50 -05:00
Joel Middendorf
8e83f9ff02
Merge pull request #12 from schibo/textFlicker
Text flicker
2017-11-25 01:13:12 -05:00
Joel Middendorf
1e8776a323 timing fixes for text size 2017-11-25 01:12:43 -05:00
Joel Middendorf
fe924f0fe6 Reset num vertices on draw scene 2017-11-25 00:24:17 -05:00
Joel Middendorf
aae5ebd4b3 Cleanup 2017-11-24 22:36:21 -05:00
Joel Middendorf
105e8c6f54 Make sure all functions return 2017-11-24 22:12:08 -05:00
Joel Middendorf
081f5c8b1b Disable speed hack 2017-11-24 19:33:50 -05:00
Joel Middendorf
35f1603375 Bump to 0.2.19 2017-11-24 18:44:19 -05:00
Joel Middendorf
c45bec9418 Speed hack fix and counter fixes 2017-11-24 18:43:19 -05:00
Joel Middendorf
55d303ec85 Fix text renderer 2017-11-24 14:47:28 -05:00
Joel Middendorf
5b4a95a108 Missing texture fix 2017-11-24 13:01:22 -05:00
Joel Middendorf
25988d16bb Skybox fix -- wrong active texture 2017-11-24 12:54:24 -05:00
Joel Middendorf
5e9c023e89 Bump to 0.2.16 2017-11-24 00:48:10 -05:00
Joel Middendorf
fdab76202c set depth test of draw scene 2017-11-24 00:47:11 -05:00
Joel Middendorf
59a47989b5 Bump to 0.2.15 2017-11-23 23:50:30 -05:00
Joel Middendorf
742dd59606 Fix texrect position 2017-11-23 23:49:47 -05:00
Joel Middendorf
8eb0786033
Merge pull request #11 from schibo/lighting
Lighting
2017-11-23 15:00:08 -05:00
Joel Middendorf
3795247ccb Bump to 0.2.14 2017-11-23 14:59:36 -05:00
Joel Middendorf
01c5c9c73a Render state changed on loadsync 2017-11-23 14:58:33 -05:00
Joel Middendorf
0a816587c2 light from normals only 2017-11-23 04:58:14 -05:00
Joel Middendorf
2469bed8a1 Apha transparency for Mario HUD 2017-11-23 02:02:25 -05:00
Joel Middendorf
7b54ec7d5e Clear numItems in texrect buffers on draw 2017-11-23 01:15:20 -05:00
Joel Middendorf
568f39c61b Fix texrect width 2017-11-23 00:20:13 -05:00
Joel Middendorf
d871889f63 uncomment @videoLog calls and just comment console.log in the @videoLog function 2017-11-22 22:59:15 -05:00
Joel Middendorf
1c3463ab47 Fix Pop Matrix which fixes in-game text 2017-11-22 21:26:38 -05:00
Joel Middendorf
928ca39261 Merge branch 'master' of github.com:schibo/1964js 2017-11-22 13:57:36 -05:00
Joel Middendorf
6bb09a09a8 Bump to 0.2.10 2017-11-22 13:57:13 -05:00
Joel Middendorf
c083946e3e Bimp to 0.2.10 2017-11-22 13:57:02 -05:00
Joel Middendorf
d5fd2d7c22 Performance - precreate gl buffers 2017-11-20 21:25:14 -05:00
Joel Middendorf
b82718be46 Bunp to 0.2.9 2017-11-18 20:18:22 -05:00
Joel Middendorf
d208abc4ee remove logging 2017-11-18 20:17:38 -05:00
Joel Middendorf
de52d999e6 Bump to 0.2.8 2017-11-18 20:13:43 -05:00
Joel Middendorf
6d2a715808 dummy texture if no tile width or height 2017-11-18 20:13:04 -05:00
Joel Middendorf
1aaec16a1b Bump to 0.2.7 2017-11-18 19:04:20 -05:00
Joel Middendorf
ae7b210959 return of texrexts; support non-power-of-2 textures 2017-11-18 19:03:24 -05:00
Joel Middendorf
af49c604e8 Bump to 0.2.6 and fix fps timing 2017-11-18 14:47:21 -05:00
Joel Middendorf
46c52072ad Bump to 0.2.5 2017-11-18 14:29:09 -05:00
Joel Middendorf
81e9eb4c16 FPS timing improvements 2017-11-18 14:27:21 -05:00
Joel Middendorf
409ca3bb06 FPS timing improvements 2017-11-18 14:25:20 -05:00
Joel Middendorf
f4b85288c1 Support different requestAnimationFrame types 2017-11-18 13:43:35 -05:00
Joel Middendorf
187adbba12 Bump to 0.2.3 2017-11-18 13:05:01 -05:00
Joel Middendorf
152a8172e3 Fix depth-related flickering 2017-11-18 13:04:14 -05:00
Joel Middendorf
143c605199
Merge pull request #10 from schibo/zDepth
Z depth
2017-11-17 04:39:32 -05:00
Joel Middendorf
93ec6280a8 user panel fade in/out caused flicker on WebGL presumably because it is at zDepth 0 and we now support that depth properly in the emu 2017-11-17 04:39:02 -05:00
Joel Middendorf
2b9e21dcb2 hide the 2d canvase when 3d is showing 2017-11-17 04:12:28 -05:00
Joel Middendorf
a711919a29 use default blend for fog modes until we support fog 2017-11-17 03:53:16 -05:00
Joel Middendorf
2a93aefe63 zDepth fixes 2017-11-17 01:50:00 -05:00