Joel Middendorf
129ca03ac8
convertci4() fix
...
dsll, dsrl, dsra
Stub unumplemented functions
Bump to 0.4.7
2018-07-08 05:02:28 -04:00
Joel Middendorf
1cb47a8c1c
LoadTLUT()
2018-07-05 03:49:25 -04:00
Joel Middendorf
cb1cdacddb
support wireframe toggle if repeatDList is on
2018-07-03 04:19:21 -04:00
Joel Middendorf
b0394d3177
formatTexture() improvements
...
Fixes so debug.html can work
Fixes so repeatDList can allow breakpoints
Fix convertI4() convertCI4() textures
2018-07-02 18:06:20 -04:00
Joel Middendorf
f890538a1d
implemented GBI1_TRI2()
...
implemented GBI1_Line3d()
Line3d fixes
2018-06-27 02:58:51 -04:00
Joel Middendorf
509b66c1f0
GBI1 Vtx (WIP)
2018-06-25 01:30:40 -04:00
Joel Middendorf
a4cd0b2e5e
detect microcode
2018-06-24 21:27:28 -04:00
Joel Middendorf
4b57dcc6b8
crash fix on undefined texture
2018-06-23 18:54:34 -04:00
Joel Middendorf
60d2f07f22
UI fixes
2018-06-23 17:12:03 -04:00
Joel Middendorf
43757c8d49
sleep if in infimnite loop to allow UI to respond
2018-06-23 16:55:11 -04:00
Joel Middendorf
9283ebae7b
little-endian DMA optimizations and interrupt load/store optimizations
2018-06-22 20:00:04 -04:00
Joel Middendorf
0e58e43253
gfx optimizations for little-endian
2018-06-20 09:45:36 -04:00
Joel Middendorf
3c36ec8843
little-endian blit
...
Fixed loading zip archives for little-endian engine
Chrome Demo rom starts to work with little-endian memory
little-endian PIF. Mario works
little-endian texture blit (WIP)
little-endian texture blit (WIP)
2018-06-12 12:00:30 -04:00
Joel Middendorf
232e288ff2
little-endian memory and dma functions
2018-06-10 22:42:54 -04:00
Joel Middendorf
83de429b71
optimizations
2018-05-13 18:08:02 -04:00
Joel Middendorf
b6edb14bd7
Separate tile blits into functions so v8 can optimize
2018-05-12 18:24:49 -04:00
Joel Middendorf
005913eee3
Fix to recursive call to updateGradient()
2018-05-06 17:17:22 -04:00
Joel Middendorf
fb2bada43c
Revert
2018-05-06 16:13:22 -04:00
Joel Middendorf
22f076a8a4
multiplyVec3 bottleneck
2018-05-06 15:52:56 -04:00
Joel Middendorf
b83d562f3b
Type annotations
2018-05-06 15:23:19 -04:00
Joel Middendorf
70f6e3d16f
optimize microcode lut and matrix load
2018-05-06 08:04:15 -04:00
Joel Middendorf
0e93d3cef2
SetCombine optimizations
2018-05-05 19:37:06 -04:00
Joel Middendorf
310b6b8efb
Smaller functions & expressions for v8 performance
2018-05-05 13:08:13 -04:00
Joel Middendorf
af8ad0843f
Fixes to allow closure compiler to compile for ES6; compiled function lookup table for performance
2018-05-03 10:57:07 -04:00
Joel Middendorf
facbf1661a
Optimize vertex data processing
2018-04-30 06:12:10 -04:00
Joel Middendorf
b5068efbf1
Rewrite videoHLE class; optimize loading texture formats
2018-04-30 05:19:35 -04:00
Joel Middendorf
c4067cfb39
Avoid hidden 1964.js classes
2018-04-30 03:24:19 -04:00
Joel Middendorf
63e159704b
Optimizations
2018-04-30 02:19:36 -04:00
Joel Middendorf
3d486967ec
Optimize inverse transpose calculation
2018-04-26 23:01:31 -04:00
Joel Middendorf
320f286d0c
triangle draw optimizations
2018-04-26 22:33:55 -04:00
Joel Middendorf
a8e7eb921f
Fix js debug mode
2018-04-26 20:22:17 -04:00
Joel Middendorf
f54eb72f40
Removing texture write to canvas; assuming non-power-of-2 support for now
2018-04-26 15:37:22 -04:00
Joel Middendorf
7d0185529c
Update libraries to support latest CoffeeScript 2.2.4 and ECMAScript6
2018-04-22 12:12:05 -04:00
Joel Middendorf
0e5d0a9980
Performance
2017-12-10 18:53:31 -05:00
Joel Middendorf
5888db83e4
FillRect
2017-12-07 22:12:53 -05:00
Joel Middendorf
00217e2d34
UI tweaks and performance
2017-12-03 21:53:51 -05:00
Joel Middendorf
efea4ec4f9
color combiner fixes
2017-12-03 21:02:54 -05:00
Joel Middendorf
4e769f43a4
Fix in-game freeze before collecting a star
2017-12-01 21:15:37 -05:00
Joel Middendorf
c9dadd5004
local storage to load/save eeprom
2017-11-30 17:09:23 -05:00
Joel Middendorf
8558e5fd09
expansion pak
2017-11-29 20:10:37 -05:00
Joel Middendorf
cfe4d70c99
Improve run loop timing
2017-11-29 14:00:17 -05:00
Joel Middendorf
479e440097
Temporary hack to show mario head but breaks all other things
2017-11-29 03:33:57 -05:00
Joel Middendorf
1b5fef29d4
clear color buffer and depth buffer on gl init
2017-11-28 16:53:23 -05:00
Joel Middendorf
7146007622
viewport
2017-11-28 15:55:59 -05:00
Joel Middendorf
efaa394f35
cleanup
2017-11-28 14:55:14 -05:00
Joel Middendorf
bfa4833cc0
check if vertex is beyond rdram
2017-11-28 09:53:57 -05:00
Joel Middendorf
9b3eb5e22f
Performance
2017-11-27 19:17:09 -05:00
Joel Middendorf
1649b3e0b7
Lighting fixes
2017-11-27 18:41:36 -05:00
Joel Middendorf
6407273b77
Performance
2017-11-26 17:39:20 -05:00
Joel Middendorf
1e8776a323
timing fixes for text size
2017-11-25 01:12:43 -05:00